Tuesday, 28 July 2009

The Monster of Peladon

1 Jun 2009, 12:19 am

Monster of Peladon 1:

There ain’t much love for the Monster of Peladon.

Whilst never exactly one of the stories obviously regarded as a turkey, it’s hard not to feel that it remains far from the most liked of tales. Often held up as dull, it probably manages to avoid wider distaste by not being the grand operatic folly of the major series disasters, merely being considered flat.

But I dunno – I’ve always been rather fond of it. Not sure why. I don’t think I’ve watched it since becoming aware of its less than stellar reputation, something I’ve never quite got, and am wondering if the rewatch will crystalise why I’m fond of this somewhat dismissed tale.

Certainly, I think that as first episodes go, this one is rather enjoyable. Obviously it helps that we’re comparatively familiar with the planet, but even with that as a given the story does kick off at remarkably high gear. There are loads of Doctor Who stories where there are armed rebellions (either successful or merely attempted) but I can’t think of any other where they take place in the first episode. And bear in mind that we also have three people killed off by a suspected apparition, the Doctor suspected of treason, and a lovely scene with Sarah accidentally hurting an alien’s feelings, so you’ll see that there’s a lot going on.

Now this is all with one proviso – the general tone of the piece is a touch unsophisticated. Everyone talks in the same sort of cod-sci-fi speak, for example. In comparison to the witty sophistication of the Time Warrior, say, or the quasi realism of Invasion of the Dinosaurs it comes off badly (although it has more colour than Death to the Daleks). But I remain unconvinced that this is automatically a problem. As long as it is committed to, as it is here, there’s an enjoyable pulpy quality to it. And yes, the wigs (especially those of the miners) are a little odd… but as far as a shorthand for a different species they’re neat enough. Indeed, the differing stripes per caste is a neat little touch. In many ways, I prefer this as a technique to any number of random prostetics (for some reason I find the stripey hair more convincing than any number of Trekkian nose ridges or odd ears…perhaps because it’s more about implying cultural differences than tying everything down to a sole physical difference). And, much as he’s mocked, I even like Vega Nexos!

So, not the classiest production in the show’s history, but if you’re in the mood for a rollicking bit of hokum, this is as solid as first episodes get.

And why no MoP avatars, eh? Hmm?

#829 4 Jun 2009, 4:21 pm
The Secretive Bus
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I'm a fan of Monster of Peladon, like you for reasons I can't quite fathom. It's a fun story well told and it's got lots of fun aliens. Your comment that unsophisticated doesn't automatically mean bad is spot - so long as everybody's putting their all into it then it's going to be far more enjoyable than something that's perhaps a lot more literate but being performed by actors who aren't fussed. And Donald Gee's Eckersley is excellent. Looks a lot like a young Tom Baker in many of his close-ups.

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#833 9 Jun 2009, 3:12 pm
Dorney
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Monster of Peladon 2:

Two episodes in and this story is still moving at a rapid pace. The attempted coup of the first episode is turning into full scale armed revolution. The story continues to develop and intrigue. You begin to wonder if this momentum can be sustained for another four episodes. Where exactly can the plot go from here?

Well, one of the advantages is that what appears to be the central thread of the story (the terrorising and manipulation of the mining forces) is relegated to almost a sub-plot with the miner’s reaction to it leading the script. And there remains carefully layering of this main plot in the background, adding levels of intrigue - Sarah’s discovery of the supposedly unoccupied mining facility, for example, now complete with mysterious figure inside, keeps the mystery going under the surface as the Doctor investigates. And this means we do meet with a fairly action packed episode. OK, on a few occasions it has to pad it out a touch, but for the most part this shows how you fill a long script – you could argue that this story has really committed to its padding, if you like, as that’s essentially what it is. The main story can’t really take up too much time, so let’s fill in the missing minutes in as large scale a manner as possible. And it does fairly simply and quickly establish the political forces at work on Peladon.

However, even as it does that, it does become fairly obvious that there are a few elements sacrificed. I spoke last time about the story being basically unsophisticated, and whilst I’m not totally against that, it does mean that there are a few blunt edges here and there. Most of the guest cast aren’t really characters, as such, as opposed to plot functions. Eckersley is probably an exception – he’s hard to pin down as any distinct type – and possibly Alpha Centauri too… but everyone else appears almost to have had one word character descriptions given to them. Gebek is noble, for example. Ettis, reckless. Again, the story almost gets away with it when they allow the story to move naturally (if nothing’s deep, shallow characters aren’t a major issue), but when they characters are so determinedly one note that they retain that position in the face of all logic or sense, you can feel the plot creaking desperately. The big point this becomes obvious in episode two is when Ortron (‘distrustful’) decides that Sarah-Jane is a traitor against all evidence, presumably for no better reason than to facilitate a cliffhanger. The only way this could happen is if Ortron isn’t actually a character at all, but an attitude, nothing that resembles a real person at all.

It’s a shame, because when it’s on form the story is a delightful romp. Albeit one painted in broad strokes.

#835 11 Jun 2009, 11:50 am
Dorney
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Monster of Peladon 3:

Well, that’s a shame.

A blatant time marking episode, part three is the kind of episode where no-one gets around to doing very much at all, and takes an awful lot of time doing it.

Actually, that’s not exactly true. Because some of the time things happen a little too quickly – the Doctor and Sarah resolving the cliffhanger is as swift as can be (and rather underlines its arbitrary nature), and then we have the faintly ridiculous sequence of Ortron confining the Doctor to the citadel for about ten seconds (yes, the Doctor’s attempted escape is a perfectly natural thing for him to do, if remarkably stupid, but given that it’s a trap by Ortron that is sprung almost immediately, there’s clearly no reason to bother with it). I am left with the inescapable conclusion that I actually prefer long scenes of padding that actually pretend to be filling the time somehow as opposed to padding that just consists of a few random events being flung at the screen.

You see, this is the problem with the first two episodes being as pacey as they are. The rebel miners are armed. But the script can’t take that anywhere, so they mainly stand around doing nothing. There’s a set piece with the sonic lance, sure, but it is, again, slightly arbitrary. Eckersley’s only remembered it about a minute ago. That’s the thing with this episode. It’s all about people not quite managing to do anything. The Doctor is sent to fetch Gebek for the Queen, but then gets confined to the citadel. Tries again, gets put in a cell. Gets released by Gebek, but then never actually gets him to her, heading off somewhere completely different. Equally, Sarah is consistently being told to stop what she’s doing and go somewhere else. Eckersley remembers the sonic lance and fails to remove it. We’ve had all the set up, but the story can’t really move forward until the Ice Warriors turn up. (Though when they do, in a relatively good cliffhanger, it’s in a context that means they might as well hold up a sign saying ‘we’re the surprise villains’. It’s almost as bad as the slow close up on Eckersley at the end of the scene just before it – the ‘Palpatine at the end of Phantom Menace’ giveaway shot - that Donald Gee at least knows blows everything and so underplays to the degree you might not actually have the plot ruined for you by odd direction).

The only bit of the episode that really plays against this water-treading mentality is the, somewhat infamous, women’s lib scene. Now, perhaps surprisingly, I don’t really mind this bit of the story. Yes, it’s rather cringeworthy and patronising from our modern perspective (though, at least, not as morally suspect as similar scenes in 21st century Who, like ‘The Unquiet Dead’), but its heart is in the right place and, at least, it demonstrates an interest in using character to advance plot – which in the face of Ortron’s resolute determination to retain the depth of a rizzler is probably a good thing.

So, a fairly flat episode, but the story still has enough of a general air of entertainment to hold on.

#836 15 Jun 2009, 11:45 am
Dorney
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Monster of Peladon 4:

It’s something of a relief ten minutes into this episode when the Doctor basically points the finger at Azaxyr as a self-interest and manipulative sort who’s clearly up to no good (and all but blames him for the Aggedor manifestations). On paper it sounds like it’s a massive blowing of the plot but on screen, in keeping with the general ‘one-word characterisation’ of the script, Azaxyr is such a dyed in the wool psychotic nutcase from the get go (and his lieutenants so obviously the hiders in the refinery) that your main worry is whether they’re going to spend another couple of episodes thinking we haven’t figured it out.

Having said all that, the arrival of the Ice Warriors does provide a welcome kick in the backside for the story, through Azaxyr’s villainy in particular. Barging in, threatening to kill people at the drop of hat (he decides to kill the Doctor for no reason other than pretty much just to be on the safe side) adds a certain demented energy to proceedings, raising the stakes and making the petty little squabbles of the previous episodes look a little flat in comparison. The story is no longer union negotiation, it’s an invasion story (albeit a back-door invasion) and immense fun for that. And beyond that, it helps in other areas - the prescence of the Ice Warriors make Ortron and Gebek appear to have actual personalities. They suddenly seem more layered and complicated when there’s another threat. In other words, this is a revitalised episode that almost feels like a different story entirely.

It is a nice touch that the main plotline of the preceding few episodes – Ettis and his revolution - isn’t dropped immediately, making this two related four parters that cross over rather than two three parters. There is a faint problem with the Ettis storyline though. Halfway through, Roy Evans’ second miner in less than a year says Ettis has gone mad, and it seems to me that actor Ralph Watson has taken this way too literally. Ettis is now genuinely a loon, all wide goggling eyes and consistently at the point of demented laughter… but it doesn’t really make sense on a plot level. Why has he gone mad? Nothing much has happened to him, nothing to make him snap. Surely it’s more likely that the script intends that he’s just lost all sense of perspective – more psychosis than dementia, if you like. Watson’s performance is fun, but it doesn’t really connect to anything – although it does, perhaps, explain one of the more baffling elements of the story – untrained fighter Ettis being able to beat the crap out of the Doctor for the sake of a cliffhanger.

#837 27 Jun 2009, 3:58 pm
Dorney
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Monster of Peladon 5:

There’s a camera in the refinery. With full sound.

Just ponder that for a second. A camera in the refinery, the room from which Eckersley and Azaxyr are contriving and operating their entire plan, the image from which can be found quite easily just by scrolling through the options on a screen in an easily accessible room elsewhere, by anyone. Did neither of them think, just for a second ‘hold on – this is a bit friggin’ stupid, isn’t it? We’re bound to get caught!’

Other than that, it’s not a bad episode. One of the major criticisms of this story is that it has pretty much the same plot as Curse. Now, I’m sorry, but I think that’s an over-simplification. It probably fits if you make your decision on the story an episode or two in, but the further it gets in the more it drifts away. In many ways it acts as a subversion of the previous story, setting itself up with all the same tropes and then undermining them (which is possibly a pun, but not a very good one, so be assured it’s not deliberate).

The big clue to this is Ortron. Initially very much cut from the same cloth as Hepesh, if the story followed it’s predecessor’s pattern, he would turn out to be the bad guy behind everything. But for all his bluster, the moment a major league problem turns up he shifts onto the side of right and joins in with his previous foes, the miners. And, in some ways, his distrust of the Federation and the mining is proved perfectly correct – it causes more trouble to Peladon than it appears to solve.

Now, there’s a degree to which this means the story is in two halfs, one of which is pretty much redundant the moment the Ice Warriors turn up. Certainly, Ortron and Ettis – the main driving forces of the revolution plot – are killed off as swiftly as possible. In Ortron’s case this is a particular shock (again, the joy of rewatching these stories so rarely is that twists can still surprise you), but it does mean that that whole thread isn’t really going to get resolved. The whole of the first three episodes are a maguffin, a smokescreen to disguise the real plot – they’re all about getting the Ice Warriors into the thing.

Still, it’s turning into a good fun, and somewhat different, alien invasion story, with the rarity of seeing an occupying force (and an ostensibly peaceful one!). In deed, the whole thing does seem more than a little relevant to modern times more than once…

Monster of Peladon 6:

Anyone who regularly troubles themselves with looking at my reviews here may remember that something I’m fond of in a story is a slightly downbeat bad guy. The famous banality of evil thing. There’s something about the more grandiose plans of super-villains like the Master that places them at a remove. On one level their schemes are gloriously entertaining, but they always work on a fantasy, and therefore ‘fun’, level.

Whereas Eckersley and his Ice Warrior cohorts hark back to villains like Bennett – they’re just nasty pieces of work out for themselves. It’s rather telling that when, in episode five, Eckersley announces that he’s been promised he’ll be ruler of the Earth that it seems utterly ludicrous – these bad guys are far more down and dirty than that. It has all the hallmarks of someone desperately trying to ‘Who-up’ something that really doesn’t need to be changed.

And it’s a shame because they’re so much more interesting than that. One of my favourite moments in this episode is a slight and totally irrelevant little moment. When Thalira is being dragged as a hostage through the tunnels by Eckersley she comes across a group of the dead and shouts at Eckersley to look at what he’s done. Eckersley’s response isn’t a melodramatic justification, or a big speech, it’s a callous ‘Never mind’ before yanking her away again. It’s a chilling character touch that reminds you precisely how pathetic and ordinary (and therefore deeply unpleasant) this particular bad guy is. A man organizing mass murder for the shallowest ideals. Fab.

Azaxyr also gets a bit of this too. I was initially a bit grumpy that his death, during a messy scramble in the throne room was at the hands of an un-named and unidentifiable miner, rather than the more obviously apt Gebek… but that could almost be the point. This representative of a race defined by nobility has demonstrated his utter lack of honour throughout the story – an honour he, ironically, claims to crave. So it’s somehow appropriate that his death, mere minutes after his holding a woman hostage, comes in a manner without significance or grace – on the knife of a faceless man he would think nothing of. He dies as he lived.

Elsewhere this is something of a standard final episode. Enough threads have been set up that it’s just a matter of tying them all off. The use of the villain’s own weapon in order to defeat them is a lovely touch, as is the use of Aggedor himself to defeat and kill his effective blasphemer, meaning that the entire ending has a great sense of just desserts. Some of it doesn’t entirely work – Eckersley’s sparing of Sarah’s life seems massively weird, especially since he then goes on to need a hostage. And if there’s a better and more obvious example of the same actor being blatantly killed twice by different people in about five minutes then I don’t know what it is. But it’s all pacey and fun, and manages to tie everything up in a satisfying manner. A generally under-rated story I reckon.

Death to the Daleks

1 Apr 2009, 8:25 pm
Dorney
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Death to the Daleks 1:

Whilst I stand by my opinions in the Day of the Dalek review that holding off the monster til the cliffhanger (despite titular prescence) is not the massive act of idiocy fandom tends to assume it is, there are problems with this approach, and Death to the Daleks demonstrates one of them. Namely that you'd better be certain you've got enough plot to fill in the story before you get there.

Death to the Daleks emphatically doesn’t. And that’s a shame, because there’s a lot of potential here. The initial hook of the episode is the TARDIS losing power, which is unnerving enough to be worthwhile. But because that is, by definition, a plot about something not actually doing anything, the absence of action, then it won’t really cover that much time. And the story as a whole just seems to be unsure of what to occupy itself with.

Take the opening sequence. Man staggers along. Gets hit in chest by spear. Dies. Even written down in that bland way I’m still not managing to communicate the sheer underwhelming limpness of the sequence. It’s like everyone involved knows this is just a by the numbers way of trying to kick off the story with a bit of action. It’s all so desperately half-hearted. There’s no build up, no tension. Just an event.

And the entire story is like that. The first fifteen minutes almost entirely consists of the Doctor and Sarah wandering around Exillon having the crap kicked out of them by, or kicking the crap out of, a few faceless savages. And lots of walking.

Now, it livens up in the last ten with the appearance of the Earth expedition force, all of whom have been selected to conform to a stock stereotype rather than for any real use on the mission. OK, that’s a touch unfair, because at least they offer a bit of life. But ultimately they’re nothing we haven’t seen before.

No, for that, we have to wait for the Exillon city.

The Exillon city sequences are the exact opposite of the opening. They’re superb. The incongruous oddness of the building, especially given the generic quarry it’s placed in, give it an eerie and unsettling quality. And that revitalises the production. The sequences around the city are the exact opposite of the opening sting of this episode. Whereas the generic nature of that led to a clear lack of interest on the director’s part, you can almost see his ears pricking up when he hears about this sequence. Everything about it is inventive and original, combining beautiful sound and vision with the darker warnings of the Earth crew. Hopefully the remaining three episodes will pull this way.

Though given the heinous mis-editing of the cliffhanger, giving away its own resolution, I’m not convinced.

#811 8 Apr 2009, 11:59 pm
Dorney

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Death to the Daleks 2:

There’s something really frustrating about this story. It seems close to doing something really interesting, and yet never quite succeeds in pulling it off.

For example – the notion of the Daleks losing their firepower is a genuinely novel idea (ok, it does necessitate a little delicate skipping around the problem of how they’re still able to move, but at least they try). How will these dangerous and powerful creatures cope when they have that power removed? How will the fare collaborating with their enemies? It’s an intriguing prospect that sets up several potential avenues worth exploring…

But then it doesn’t do anything with them. The Dalek’s emasculation lasts all of about ten minutes. As soon as it can, the story gives them alternate weaponary. It’s a definite wasted opportunity, meaning one of the most original ideas this story had is frittered away on a cliffhanger resolution, and nothing more. Indeed, there’s no effort to carry it through – why, exactly, are the humans still treated as equals by the Daleks even after they’ve got ther firepower back?

Equally, last episode’s most promising element – the Exillon city – is barely even mentioned this time around, as we end up spending most of our time hanging around a fairly standard sacrifice chamber, filling in time again.

It’s pretty much standard for this episode. John Abineri is killed off, then almost instantly replaced with another commanding officer type (who’ve we never really know or develop any interest in) just to die as well. Wouldn’t it have made more sense to have only had Abineri mortally wounded?

And it’s still so frustrating because the story constantly skims close to genuine interest. Galloway’s deliberate mishearing of his commander’s dying wish is a great moment (although it would be better if the character wasn’t so one-note). And the Dalek who explodes after Exillon attack gets one of his species best deaths.

But it’s all just so lacklustre. There’s no real energy in the direction. Which is a shame because this has all the potential to be a good fun – if pulpy – space romp. But it isn’t quite committing enough to that.

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#813 11 Apr 2009, 12:51 am
Dorney

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Death to the Daleks 3:

Sometimes an episode has something in it so famous you can’t help but mention it up front. A classic character, a great scene, an iconic image. And then some just have the most notoriously crap cliffhanger of all time. Yes, if there’s something that people tend to associate this story with, more often than not it’s the Doctor and Bellal reacting to a patterned floor. But let’s think about this a moment. Yes, it’s a laughably bad cliffhanger, but it’s important to notice what it tells us about the story, and its problems.

When I first saw this story this bit wasn’t a problem. It was the edited VHS release, so the precise cliffhanger locations were impossible to determine. But, when I didn’t know, I’d always take a guess, based around careful watching of the clock and guesswork. And, rather predictably I guessed the moment when the Daleks glide around the corner of the city and start firing at the spot where the Doctor previously stood. It’s a good guess, as were it not for the lack of material in the third episode, that was the scripted point.

But seen in context, there’s a full five minutes left to run. And that’s what’s interesting. The episode has to lift five minutes from the next episode and fill out it’s length, but unlike similar botch jobs (such as Planet of the Spiders 5/6), there’s no need to re-edit the cliffhanger reprise, or take it to absurd length. Episode four still runs to length without those five minutes.

When your final episode is so long that its offcuts can be used to pad out another episode without any trouble, when the earlier episodes aren’t full, doesn’t that suggest your saving too much up? That’s the main problem with this story so far. Lots of interesting ideas, but they’re left too late to be dealt with. Only now do we meet Bellal and get some exposition on the city (in one great big unashamed info-dump), for example, and seem to be moving on to something intriguing. Couldn’t this have come in a bit earlier? Too much of the story so far has been standard issue Dalek serial – slaves, shooting, threats, drilling, etc. This is the stuff that’s unique to this story, this is the element you should be focusing on.

But at the same time, there’s another problem. Whilst the city storyline is intriguing, it really isn’t marrying all that well with the Dalek plot. It’s like the Doctor is in a separate storyline. OK, there are efforts to tie it all together, but it’s clearly less than the sum of its parts.

Loads of weird little rubbish bits in this episode, btw. I don’t mean the violent root (which I like for the sound effect alone). More like the way that the logic test that’s supposed to have foiled a good three or four skeletons in the city is a simple map out of a child’s puzzle book. And Pertwee’s ‘Palpable hit’ stuff is pretentious and annoying.

Still, at least you still get the cliffhanger to laugh at.

#814 14 Apr 2009, 12:01 pm
stanmore
Time Lord
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So, essentially, you disagree with the idea in The DisContinuity Guide that there's too much plot in this story rather than too little?

#815 15 Apr 2009, 2:23 am
AlMiles
Stay warm
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I've always found the concerns over stories' plot (or lack of) to be rather pointless, anyway. Doctor Who is a half-hour fun romp for all the family, half of which are too young or too hip to bother with plots and want other things - action, scares, character, cool designs and concepts, witty dialogue, even to learn something new ... why does plot always hog the limelight? Is it a fan thing?

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#816 15 Apr 2009, 5:36 pm
Pete Lack

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Oh, I've always had something of a soft spot for 'Death' as it was my first VHS, and like Dorney, I viewed it as an edited 'movie' version. Unlike Dorney, I have never seen the original episodic version, so I have no real problems with the cliffhangers; in fact the first time I saw the 'floor of doom' was on the Trial DVD's cliffhangers docu...

My god, I even like Carey Blyton's saxophone score, which also gets a fair bit of stick. Takes all sorts hey?

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#817 19 Apr 2009, 12:20 pm
Dorney
Time Lord
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Quote:
Originally Posted by stanmore
"So, essentially, you disagree with the idea in The DisContinuity Guide that there's too much plot in this story rather than too little? "

Not exactly. I think there probably are too many interesting ideas in the story to explore in the time... as a result they all get short shrift.


Quote:
Originally Posted by AlMiles
"I've always found the concerns over stories' plot (or lack of) to be rather pointless, anyway. Doctor Who is a half-hour fun romp for all the family, half of which are too young or too hip to bother with plots and want other things - action, scares, character, cool designs and concepts, witty dialogue, even to learn something new ... why does plot always hog the limelight? Is it a fan thing? "

I think it's down to individual taste. Personally, I think that all of the things you mention, whilst important, are usually improved when attached to a storyline that actually makes sense, or has a bit of drive. Humour is always at its funniest when there is something at stake, for example. In deed, I think that whilst, yes, half the audience probably don't get the plots (I struggle to think of what I made of Kinda as a child), there has to be something for everyone in the audience - it is a family show after all. And a rollicking story helps.



#818 24 Apr 2009, 12:39 pm
Raveen
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Quote:
Originally Posted by Dorney
"Too much of the story so far has been standard issue Dalek serial – slaves, shooting, threats, drilling, etc. "

Is this actually such a crime? For us as fans yes, because we've seen The Daleks, Dalek Invasion of Earth, Planet of the Daleks and all the other serials that tread much the same ground relatively recently. For the average viewer in Nineteen Seventy Whatever is was it's not going to seem like a rehash of past stories because they haven't seen or don't remember those stories. Ok so this argument falls down a bit becasue Planet was only a year ago but surely that story at least can be excused it's Daleks Greatest Hits status because the hits were so long ago?

It's the logic puzzles that really fail. Ok so the non-matching symbols works becasue we're never shown which one doesn't match so we can assume that the Doctor was very clever to work it out. The maze is much harder to justify. Ok it's something that kids can understand and relate to, but it's tricky to believe that nobody got past it (and we can assume that nobody did becuase the floor of death has no skeletons in evidence).

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#819 24 Apr 2009, 6:28 pm
Dorney
Time Lord
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Quote:
Originally Posted by Raveen
"Is this actually such a crime? For us as fans yes, because we've seen The Daleks, Dalek Invasion of Earth, Planet of the Daleks and all the other serials that tread much the same ground relatively recently. For the average viewer in Nineteen Seventy Whatever is was it's not going to seem like a rehash of past stories because they haven't seen or don't remember those stories. Ok so this argument falls down a bit becasue Planet was only a year ago but surely that story at least can be excused it's Daleks Greatest Hits status because the hits were so long ago? "

I dunno - there's a degree to which that's right... but it's hard to put yourself in the mind of those who aren't regular watchers. Maybe they have clearer memories than we think.

Incidentally, part four's review will be up soon. I've been working on it for over a week, just been a bit busy!


#820 1 May 2009, 12:14 pm
Richard2801
Fluffy Elephant
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For some reason I'd not caught up with this for a while - missing my chance to disagree with you markedly over Invasion of the Dinosaurs, I think! - but, sadly, you're spot-on with Death To the Daleks. I can never quite understand Michael E Briant's direction; in interviews and indeed in person he comes across as lively and committed, and on several stories he directs like that, too. At other times, it seems like someone utterly disinterested is saying 'yeah, whatever'. The script's so listless, too, that I can see how he'd have found it difficult to whip up enthusiasm, but still...

Anyway, I'm following your blog (excellent idea) now, so no doubt I'll see the whole lot come up eventually, which is exciting. I've now got as far as, er, The Daleks on my own 'do the lot' blog, which suggests I've cut the time it'll take me to complete it from a little under 500 years to not much over 200. Woo hoo!

(Alex, borrowing Richard. Richard writes his blog's Who reviews far more regularly)

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#821 3 May 2009, 2:13 pm
Dorney
Time Lord
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Death to the Daleks 4:

I’m not sure how I can really finish off this review without simply reusing a phrase from the episode 3 review – ‘less than the sum of its parts’. If there’s a phrase that sums Death to the Daleks, it’s that.

I’ve read that a lot of the story ideas here come from either Dicks or Holmes working behind the scenes, and that makes a lot of sense, frankly. Not because Nation’s incapable of coming up with intriguing concepts (he clearly is), but because the story is chock full of elements that never quite fit together. Particularly, the Daleks and their miracle mineral appear to be in a different story to the Exillon city. Notice how the central issue of the story – the power drain – is actually resolved twice as the natural conclusion to two separate threads.

In deed, if you think of it that way, there’s pretty much two separate stories going on here. One starring the Doctor and about the city, one about the Dalek’s battle of wills with the humans – and they only really intersect for one episode (two). The Doctor never really gets much dealings with the Daleks after that episode – mainly hanging around out of the way whilst the City deals with them – and their threat is resolved by Galloway rather than him. At times it feels like a backdoor pilot for a Dalek TV show.

And this approach ends up leaving them both a bit short changed. Whiltst the ‘meh’ quality of the Dalek plot isn’t all that disappointing, the Doctor’s thread is far more disappointing as it’s got so much more to play with. There’s never any real sense of what to do with this super-powered city, beautiful and haunting as it undeniably is (the death of the city at the end is really rather disturbing). Having a sequence of Crystal Maze traps smacks of desperation, especially when the logic for it is so fuzzy – only allow the smartest people into your brain, possibly to be made servants, though why you need servants at all, let alone smart ones, when you’ve been surviving perfectly well for hundreds of years is beyond me. Yes, the story takes loads of interesting ideas, but just doesn’t have the time or the interest into developing them into a proper solid story. Strong concepts – but no idea what to do with them.

#822 3 May 2009, 3:38 pm
Gravitational Pull
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Quote:
"Particularly, the Daleks and their miracle mineral appear to be in a different story to the Exillon city. Notice how the central issue of the story – the power drain – is actually resolved twice as the natural conclusion to two separate threads. "

Wow, I'd never actually noticed despite the fact (now that someone mentions it) it is a bit blatant.

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#823 15 May 2009, 1:14 am
Xipuloxx
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I was watching the "Frighten Factor" documentary on the Deadly Assassin DVD tonight, and up pops a "John Dorney, Writer" as one of the talking heads ...

... is that you, Dorney?

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#824 15 May 2009, 11:05 am
Dorney

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Quote:
Originally Posted by Xipuloxx
"I was watching the "Frighten Factor" documentary on the Deadly Assassin DVD tonight, and up pops a "John Dorney, Writer" as one of the talking heads ...

... is that you, Dorney? "

Er, yeah...

#825 15 May 2009, 3:14 pm
Xipuloxx

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Cool! Congratulaions on your moment of fame, then! Because clearly there is no greater fame than appearing as a talking head on a Doctor Who DVD.

I hadn't realised you were a writer as well as an actor (you are an actor, right? I'm not going mad?), so I wasn't sure if it was you...

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#826 15 May 2009, 4:08 pm
Dorney
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Quote:
Originally Posted by Xipuloxx
"Cool! Congratulaions on your moment of fame, then! Because clearly there is no greater fame than appearing as a talking head on a Doctor Who DVD.

I hadn't realised you were a writer as well as an actor (you are an actor, right? I'm not going mad?), so I wasn't sure if it was you... "

Hey, only did it for the freebie. Technically it's my second dvd mention (having been mentioned, although not by name) for a fanzine article I wrote in the Seeds of Death commentary (a series of articles about running down corridors that was, I cannot emphasise enough, meant to be a joke...).

But yes, write and act a bit. See my sig for some of my written material (plug plug).

#827 15 May 2009, 6:43 pm
Mighty Chicken Man
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Quote:
Originally Posted by Dorney
"Hey, only did it for the freebie. Technically it's my second dvd mention (having been mentioned, although not by name) for a fanzine article I wrote in the Seeds of Death commentary (a series of articles about running down corridors that was, I cannot emphasise enough, meant to be a joke...).

But yes, write and act a bit. See my sig for some of my written material (plug plug). "

i didn't think there were 2 dorneys! good to see you on it

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Invasion of the Dinosaurs

16 Feb 2009, 6:32 pm
Dorney
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Crikey, you know you're in trouble when you're not sure what to title the review....

Invasion 1:

As with a lot of the stories I'm watching on this marathon, I already have preconceived notions of what I think. In a number of cases, it's been an awfully long time since I last saw the stories in question, so those preconceived notions may not be based in reality, or at least the reality of today. Invasion of the Dinosaurs is a case in point. With that proviso in mind, and in the knowledge that I may change my mind about this as the rewatching continues, here's the opening statement.

If you don't like Invasion of the Dinosaurs, I think you have your Dr Who priorities wrong.

I recall a fairly infamous article in DWM that was titled something like '25 years of Turkeys'. I can't remember the precise number of years, but it was something like that. It was nothing but a dull rehashing of accepted fan consensus. Stories that were attacked for being different (The Gunfighters, for example, although another factor was the, eventually disproved, 'lowest rating story' thing), largely humourous (Nimon) or possessing dodgy effects. Invasion of the Dinosaurs was, naturally on the list. Very few of those mentioned were stories that were completely uninteresting or dull or just poorly written. Yes, the attack was on the surface, on stories that were made a bit badly, or cheaply.

For my money, that's the last thing we should care about. In deed, when even the most recent episode of the classic series is twenty years old, it seems absurd that people genuinely called stories turkeys on the basis of cheap sets or badly designed/executed special effects/monsters. From this vantage point, all classic series sets are cheap and unconvincing, and all the effects are terrible. If you're complaining about them, you're watching the show for the wrong reasons.

Doctor Who is all about the stories. The characters. That's why you should be watching. There's nothing inherently interesting or exciting about high production values or special effects (as any number of Hollywood blockbusters, and new-Who knock off ITV dramas should prove). What counts is the story being told. Yes, rubbish monsters aren't great, but are we really saying that should matter more than rubbish stories? Shouldn't that be where we're directing our ire? If you don't have enough of a facility to suspend your disbelief, what the hell are you doing watching imaginative fiction?

I can hardly wait for this story to come out on DVD. If they've any sense, they'll do that CGI replacement thing, and it might make the more unimaginative dullards who underrate this story reappraise it. Because it's got a great story.

As first episodes go, this is a genuine corker. Opening with an eerie montage of a deserted London (something I've always had a soft spot for), we manage to have that rare thing, certainly during the Pertwee era - the Doctor doing his traditional stumbling into an already ongoing story - yet on contemporary Earth. All of the traditional mystery elements of such a scenario are present, but the fact that they’re in a world we’re used to gone utterly strange lends them a disquieting air. Equally, it means that the characters and situations are stronger as we have easier reference points. The looters in this episode, for example, are drawn swiftly but cover all we need. We know exactly what the punishments mean, we know exactly the scale of what’s happening, we know this world. Which makes its sudden lurch into an almost post-apocalyptic milieu all the more disturbing. The Doctor is lost on home turf.

The regulars are all presented well. It’s always a relief when the Brig is presented as competent and intelligent (as Benton is here too). And the Doctor is on top form, genuinely likeable for a change – his mid mugshot grinning is one of Pertwee’s best moments, imo, somehow epitomising the ‘Doctor-ish’ quality. Better, perhaps, is that the scene manages to emphasise how important it is that he does it – he’s not just messing around, he’s doing it to help out Sarah-Jane, relax her (note how she just about manages to do exactly the same, albeit a little less confidently). Even the Venusinan Karate scenes are nicely done.

If there’s anything odd about this episode, it’s the fact that given how quickly the story reveals its trump card (well, supposed trump card), the dinosaurs, the fake title does seem odd. We see them within ten minutes or so. Still never mind, eh? This episode is tense, presents an effectively well-realised world that seems unnervingly dangerous and strange, and hooks you in. Something of a runaround, it’s nonetheless extremely enjoyable and entertaining.

#789 16 Feb 2009, 6:43 pm
Liberty Hall

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Love this story - although for me, as with all season 11 stories, it's always great when you realise Jo Grant isn't in it.

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#790 16 Feb 2009, 7:48 pm
Doc Phibes
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Quote:
Originally Posted by Dorney
"As first episodes go, this is a genuine corker. Opening with an eerie montage of a deserted London (something I've always had a soft spot for), we manage to have that rare thing, certainly during the Pertwee era - the Doctor doing his traditional stumbling into an already ongoing story - yet on contemporary Earth. All of the traditional mystery elements of such a scenario are present, but the fact that they’re in a world we’re used to gone utterly strange lends them a disquieting air. Equally, it means that the characters and situations are stronger as we have easier reference points. The looters in this episode, for example, are drawn swiftly but cover all we need. We know exactly what the punishments mean, we know exactly the scale of what’s happening, we know this world. Which makes its sudden lurch into an almost post-apocalyptic milieu all the more disturbing. The Doctor is lost on home turf."

An excellent observation. We're well into the British sci-fi/horror traditions of Day Of The Triffids or 28 Days Later here.


Quote:
"...for me, as with all season 11 stories, it's always great when you realise Jo Grant isn't in it. "

Oh, go stewey in your phooey!

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#791 17 Feb 2009, 12:14 am
AlMiles

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Quote:
Originally Posted by Dorney
"Doctor Who is all about the stories. The characters. That's why you should be watching. There's nothing inherently interesting or exciting about high production values or special effects (as any number of Hollywood blockbusters, and new-Who knock off ITV dramas should prove). What counts is the story being told. Yes, rubbish monsters aren't great, but are we really saying that should matter more than rubbish stories? Shouldn't that be where we're directing our ire? If you don't have enough of a facility to suspend your disbelief, what the hell are you doing watching imaginative fiction? "

I read one of those Target book thingies once. Science fiction, like. It was all just words, printed on paper! Talk about cheap. And dated. At several points I had to turn a page over, completely taking me out of what little "moment" I had managed to find. At some points, there were pictures - "illustrations" - that were in black and white! Nothing like a decent Sci-Fi movie like "The Chronicles of Riddick".

Don't know what people see in 'em.

"The regulars are all presented well. It’s always a relief when the Brig is presented as competent and intelligent (as Benton is here too). And the Doctor is on top form, genuinely likeable for a change – his mid mugshot grinning is one of Pertwee’s best moments, imo, somehow epitomising the ‘Doctor-ish’ quality. "

I love it when he puts his arm round Sarah and says to the Army photographer "how about one of us both together?"

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#793 17 Feb 2009, 9:27 am
codywillis1

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Quote:
Originally Posted by Dorney

"I recall a fairly infamous article in DWM that was titled something like '25 years of Turkeys'. I can't remember the precise number of years, but it was something like that. It was nothing but a dull rehashing of accepted fan consensus."

I never realised they had the Time Team back then, too!

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#794 18 Feb 2009, 12:33 am
Dorney

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Invasion of the Dinosaurs 2:

Again, something of a minor gem.

It's striking that this story has effectively divided the first two episodes into two questions, two questions that are usually presented together. What and why?

The first episode is based entirely around the mystery of what is going on. Arguably, this is why the title card is different when the monsters get a surprisingly early reveal. With hindsight, it's clear that this is entirely about dinosaurs, but the Pterodactyl's appearance doesn't confirm that we're only dealing with dinosaurs. The mystery is maintained, and with this episode developed - the medieval peasant and the time eddies all add questions.

But as with any good story, there's only so long you want to wait for answers. So this episode starts to answer those questions. The Doctor is quick off the mark to figure out a logic to the appearances. Which, of course, shifts the questions into a different area. We're no longer concerned with what is happening, we're concerned with why it is.

And what an interesting question that is. Those of you with long memories might remember that way back in my review of Enemy of the World, I said there were three great twists in Doctor Who history. Here's the second - Mike Yates is a bad guy.

Actually, it's a little more complicated than that. The central implication of Mike working for the bad guys implies that whatever they're up to is a little bit more interesting than simple goodies and baddies. If the straight up UNIT soldier is betraying his friends, there's got to be a bit more to it than demented world domination. We get a handful of clues - perhaps too many. It's hard to tell when you already know what the plot is, but the 'green' stuff is potentially a little too obviously emphasised. Certainly Mike's talk on the beauty of the silent city stands out a touch. It's a great pointer to what's coming up, but it does feel a touch out of character. Or rather, I was going to say that but realised it isn't quite true. The problem is that this is the first time Mike has really appeared to possess a strong and obvious personality.

Generally, the story retains it's air of fun runaround, whilst maintaining enough intrigue to get you hooked. Nice bits of humour abound (Benton's dinosaur briefing leaps out in particular, as does the Doctor's almost slapstick attempts not to be interrupted, although this is pushed a little too obviously and Pertwee's final response too broadly 'comic' to work entirely). Still solid.


#795 18 Feb 2009, 2:44 am
Menome

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As I only watched IOTD for the first time a month or so ago, I can see how Mike Yates' green angle seems to be too much of a clue when viewed in hindsight. When I was going through the episode though, I merely thought it was just supposed to be a nice character-touch, rather than anything integral to the plot, and thus actually does work in the way it was probably intended. Well, for me it did anyway.


#796 21 Feb 2009, 12:39 pm
Dorney

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Invasion of the Dinosaurs 3:

With the last Malcolm Hulke story, Frontier, we saw how he managed to survive the problems of a six-parter (just about) by constantly introducing new elements (new locations for the most part... well, new places to have cells, I suppose). And that's what happens again here.

It's probably bad form to start the review with the end of the episode, but it's kind of key to what's going on. Throughout this episode we're beginning to get the sense of where things are going - the dinosaurs are being generated by a small group determined to empty London, a group with a purpose unknown, but potentially altruistic. We're even beginning to find out who the secret masters of the scheme are. All the cards appear to be on (or at least near the table).

And then we have one of the best rug-pulls the series managed. The sudden shift into a new element (a spaceship that's left earth) that seems to have very little to do with what's gone before is a superb hook. Immediately we're back in the position of asking questions, just at the point where we thought we had got all the answers. Sublime.
I can't imagine anyone not wanting to come back. If they're not one of those people put off by the SFX.

Cos this episode does contain the best and worst of them. Interestingly, it does seem to me that the problems with the dinosaur models are overstated a touch. Firstly, it isn't all of them that are a problem. The Stegosaurus and Brontosaurus we've had so far have been acceptable enough, mainly cos they don't move. No, it's only really the big T-Rex that we have to worry about. It's a fairly rubbish model in the first place, just in terms of appearance (and it's longer than realistic arms). Though again, not all the time (the extreme close ups of its face work surprisingly well). Having said all that, we do get one truly atrocious moment when it wakes up from slumber and sort of semi-levitates to an upright position (given my episode one review, it's important to clarify - it's fine to notice that the effects are bad - it's just not a good reason to string up a decent script).

But plot wise it's all progressing nicely. We're getting the good guys making enough progress that it doesn't feel like it's all being padded out, everything falling out in a logical and character driven way (yes, Mike's sabotage holds the plot up, but that's sort of the point, and it's a strong character development. Decent stuff.


#799 10 Mar 2009, 2:04 am
Dorney

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Invasion of the Dinosaurs 4:

There’s an enjoyable sub-genre of the crime novel called ‘the reverse whodunnit’. Most obviously popularised by Columbo on the TV, the form does pre-exist it (Dial M for Murder being an obvious example). It’s the story where we see who the murderer is at the beginning, and the mystery and tension is provided by the question of how they’re going to be caught.

The reason I bring this up is that this story strikes me as the closest Who ever gets to the same model – a reverse Doctor Who, if you like. We meet the baddies in episode two, and from there on in the drama is entirely about their efforts to stop the Doctor discovering them. It’s all from their perspective.

Think I’m exaggerating? Look at the reveal of General Finch as one of the bad guys this episode. There’s no big moment, no deliberate betrayal of the Doctor. It’s revealed, almost in passing, in a quick scene with Yates. Furthermore, look at how much of the story is being told with the Doctor in ignorant bliss, how much of it is done with the viewer knowing more than him (Butler as Grover’s chauffeur, for example).

This all adds up to the fact that this is a story that’s about the villains rather than the heroes – and particularly about Yates. Very firmly in the character rather than plot driven camp, and all the more evidence of Hulke’s lack of interest in the whole dinosaur bit.

There’s a fairly obvious reason for this. It’s the fact that the goodies aren’t really doing much. Sarah is stuck in a subplot, albeit an interesting one (nice to see that they’re still maintaining the mystery of the startling cliffhanger by continuing the seemingly unrelated thread going). And the Doctor’s investigations are a little dull frankly. Thing is, he’ basically got it pegged from the moment he arrives on the scene. His initial scheme – to use a disappearance to trace the energy source – is bang on. So you don’t really have the usual cat and mouse game of the Doctor getting a bit more information, the old slow drip. As a result, the tension has to come from somewhere. And it’s from whether the villains can stop the Doctor, and the moral struggle of Yates. The mystery of what is going on is shifted from what is causing the appearances to what is actually motivating the bad guys (it’s noticeable that for all its moral ambiguity, the story still does paint them in surprisingly broad strokes for a Hulke story – Butler, Finch and Whitaker are all fairly directly unpleasant from the get go. Though to be fair, this probably helps in terms of viewer response. If they weren’t obviously bad, and the story was about two nice groups of people, then I’m not sure there’d be much drama).

Still very good though. The only real fly in the ointment this time round remain the dinosaurs (particularly the T-Rex standing up from supine position… I know what I’ve said about suspension of disbelief, but sometimes this story makes it really, really hard…). And that still ain’t enough to derail it completely.

#800 10 Mar 2009, 2:05 am
Dorney

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You know, just checking the dates, it astonishes me how long it took me to write that review. I didn't watch episode 4 too long after three, and I started writing it up fairly soon after... I've been doing bits and bobs of it for a fortnight. Crikey.

15 Mar 2009, 11:40 pm
Dorney
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Invasion of the Dinosaurs 5:

It does say something about where the writer’s interest lies in this script in that it’s able to shunt the Doctor off for the majority of the episode – without massively hurting it.

Now, admittedly, the chase runaround that occupies him for the majority of the episode is blatant padding. Padding that I have seen widely criticised. If I’m honest, though, it doesn’t really trouble me. It’s broken up sufficiently that it doesn’t really drag, It’s only really problematic on a narrative level. As I mentioned last episode, the Doctor’s storyline in this story is so straightforward he pretty much can’t be allowed to do anything.

Which leaves all the good stuff to the other characters. Sarah is coming over very well – in particular, the long sequences of her break-out of the fake spaceship, culminating in her stepping out of the airlock, are stronger moments than the Doctor has had all story. Oddly, there never really seems to be a big reveal for this reasonably strong twist, but that’s a minor quibble. (Incidentally, given what I said in episode four about this being a story from the bad guy’s perspective first and foremost, note how General Finch pulling a gun on Sarah would be the moment of revelation in any other version. He hasn’t really done anything plotwise that can’t be attributed to Grover somehow, so the early reveal isn’t dictated by the plot).

Equally, there’s good material for the Brig and Benton, albeit with limited screentime, both given the chance to prove their trust of and loyalty to the Doctor, with Benton’s self-sacrificial knocking out a particularly fine example.

Beyond that, there’s very little to comment on. We get the full details of the bad guy’s plans. It’s a little disappointing that it is so obviously wrong. After several episodes hinting that it was mainly about a good moral outcome, it does seem a little straightforwardly ‘evil’, to the degree that Grover now just seems mental. Still, that’s a minor quibble in a reasonably enjoyable, and helpfully largely dinosaur free, episode.

#802 16 Mar 2009, 11:55 pm
Dorney
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Invasion of the Dinosaurs 6:

After all of the last episode’s time wasting, and the last five’s sidelining of the Doctor, it’s somewhat surprising to see how much happens in this episode, and how much our hero actually gets to do. Why did we need to have an overlong chase in the last episode when this one almost doesn’t have enough space to do it justice?

Almost. It is packed to the very edge, but it gets away with it. Most of the regular UNIT team get their own perfect showpiece here, a little stand out scene. It is still hard to reconcile the Mike we have here with the comparatively noble and intelligent character who we’ve watched for three years, but given that it’s far and away the most interesting the character gets it’s rather more tempting to try and square the old Mike with this one. Benton makes a serious grab at making this his best story (off the top of my head, I can’t think of any that come close – possibly Inferno, but that’s probably technically closer in the battle for Levene himself’s best rather than Benton’s), with his disarming of his old friend and fight with a General. The Brigadier doesn’t get a real set piece of his own, but it’s not like he really needs them any more. He’s just well written and performed (his little lament for Yates at the end is nicely understated).

Sarah remains ballsy and smart, always on the initiative. In deed, it’s telling that the resolution of the story is fairly heavily based on her actions within the fake spaceship. In true 21st century Who style, the influence of the Doctor and his companion inspire others to save the day, with the chain of persuasion from Adam to Mark a particularly fine touch.

If the Doctor doesn’t get to have any ‘cool’ moments himself, that’s more the fault of the individual sequences than an absence. He does get his bit, a coda located lecture on the evils and perils of the world, but it’s a little overloaded and lacking in subtlety. Still, Pertwee performs it with conviction, so it almost gets away with it. Less likely is the moment when, after having dynamited the entrance to the lift, the Doctor insists on going down alone as he doesn’t want to attract attention. Because obviously the explosion won’t be noticed in the least.

If there’s a problem, it’s that the motivations of the bad guys are never really sufficiently developed. Grover is the only really convincing conspirator – the other three are so obviously cold and miserable that you can’t understand how they came to be involved in such a scheme. But generally, the story wraps up in fine and exciting style, throwing in intriguing new concepts right to the end (Grover suiting up to fake space walk, for example). Overall, severely under-rated.

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The Time Warrior

20 Jan 2009, 11:47 pm
Dorney

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The Time Warrior 1:

There's something quietly subversive about the first episode of this story.

Generally speaking, the most successful opening installments follow a similar pattern. A perplexing, or at least mildly explained, situation is taking place. Odd stuff is happening. The Doctor investigates - around the end of the first episode, something happens that offers the semblance of an explanation. Carnival of Monsters is something of a template for this, but it also applies to most of the Dalek or Cyberman stories.

Time Warrior feels likes it going to go down this route - and then it just doesn't. Like Carnival of Monsters we appear to have two seperate, incompatible plot threads. An alien in the middle ages versus disappearing scientists in the modern day. All would suggest we're going to be kept guessing at how the two relate...

And then we're not. We're pretty much ten minutes in when it becomes clear what's happening in this story. The last line of the initial medieval sequence (Linx saying he will get help where it is available) tied in with the next (where a row of modern dress scientists work in the background) could not be more explicit. So given that, where's the hook?

Well, the hook is in quirkiness and characterisation. Very soon after the likeably urbane Stevens we gain the dry and erudite Lynx (or is it Linx? Can't remember...). The direct contrast with the immediately unpleasant and boorish Irongron offers a lot of enjoyment. Both are a touch unusual for a Who villain, one too thick and the other too disinterested, meaning both are pretty amusing. In deed, everything about this story is light and amusing. The Doctor seems at his wittiest here (albeit when we say that, we mean 'for the third Doctor'), Rubeish is oddball
without being annoying, and the sequences with Sarah Jane are pleasingly spikey. Much as Jo's early scenes in the Green Death seemed livilier than the traditional companion material, Sarah gets a lot to play with in her earliest scenes, coming over as feisty - almost self-consciously so, as if determined to prove herself strong - with a naive streak. As an opening appearance it is very assured, particularly in her no-nonsense response to time travel (ironically, the only bit where SJS doesn't really hit well is in the slightly unconvincing way the script actually gets her to enter the actual TARDIS). It's also hard not to feel that the banter enervates Pertwee somewhat.

All of this goes to show that the script isn't keeping us engaged through mystery, but an entertaining, playful quality. That's not to say that the plot is bad, it's enjoyable enough, but it takes second place to Holmes enjoying his characters and the use of language.



#780 23 Jan 2009, 11:34 pm
Dorney

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The Time Warrior 2:

After the quirky quality of the last episode, the feeling continues. There's a jokey, almost farcical quality to this episode.

Like the last episode, the Doctor takes an awfully long time to turn up in this one. He's briefly in the reprise, but the opening section of this story is entirely about Sarah. And boy does she grab it by the throat. Rich with dramatic irony, her confident breezing through an incredibly dangerous situation is one of the brightest scenes we've had in the series. The combination of her misplaced certainty and the villain's utter bemusement makes for a lot of fun.

And the use of misunderstandings and confusions as a comedic device continues through the story, though it's worth emphasising that Irongron's just as susceptible to this as the Doctor and Sarah. Letting Sarah run free proves to be a big mistake, and it is very much this that provides the farce element, with the Doctor and Sarah running in and out around the castle for the first ten minutes or so, causing chaos but all but ignored (particularly lovely is the Doctor popping on to the balcony to save Hal with a neatly dispatched arrow, seemingly unnoticed by everyone). The essence of farce is a story working on many different levels, where different characters have different levels of comprehension, and that's what we have here. Sarah's perpetual misjudgements maintain this throughout, keeping it fast, but also fun and amusing - and how different is she already, leading a raggedy bunch of soliders to attack the Doctor? Not something you can imagine Jo doing (to any degree), and showing how she is driving the plot more than the Doctor.

The Doctor is mainly establishing the premise of the story, rather than pushing the plot along - meeting the main alien enemy, finding out what he's up against. His side of the story is less exciting - although it does contain the most bizarre revelation of the series. Just throwing out the name of his home planet, casually, after 11 years is a really odd moment. It feels exactly like the sort of thing you'd see after it was a well-established element of the mythology, or something early on in the run. It's quite a big thing to say this far in.

The only real flaw is the rushed cliffhanger. For the rest of the time, it's hard not to be swept away by the sense of fun and the sparkling dialogue.

#781 24 Jan 2009, 5:27 pm
Dorney


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The Time Warrior 3:

This episode does slightly suffer from the old sense that the third episode is where the plot has to be put on hold. Irongron's raid on Edward's castle seems like a bit of filler.

And whilst it sort of is, it also sort of isn't. There's a degree to which most stories have a central section where variations on a theme get run through, a series of complications and obstacles to overcome if you want to use the slightly trite descriptions of screenwriting courses. Whilst the sequence doesn't really drive the main story forward, it does work as a natural result of that story. It's the point where it's been going.

In deed, with hindsight it feels like it's exactly what the story needs. This is a story about two alien beings playing real life chess in the past. Linx's attack is exactly what the Doctor is going to do in response. It fits, it's a balance. It's easy to get swept up in the notion that every scene should advance the plot, but I don't think that's true. Things should change, certainly, but in a story like this where it is effectively a battle of wills between two combatants, you need a series of clashes between them. If it just went straight to the Doctor defeating Linx, then it would be a rubbish story.

There's excellent character work here. Linx himself is terrific, with all the smug superiority of someone dealing with people well beneath him. In deed, the fact that only the Doctor is a plausible threat to him makes him wonderfully laid back for a villain, casually dismissive and indifferent to the wiles of Irongron. Irongron gets increasingly stupid and cowardly the more we get to know him, and wonderfully self-deluded (his scene with the equally vapid Bloodaxe, playing off him like a medieval Dumb and Dumber, where he pretends he's well in control of Linx is a comic highlight). If there is a flaw with this story, it's that they're all three incredibly hard to dislike. Whereas in contrast, the goodies stronghold is populated entirely by the wet.

Still, all in all it remains rollicking good entertainment.

#782 24 Jan 2009, 11:27 pm
codywillis1

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I love The Time Warrior. "Yours is indeed a towering intellect". Bloodaxe's brain-dead hero-worship of Irongron is just one of many wonderfully delightful touches.

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#783 25 Jan 2009, 4:57 pm
Max K Wilkie

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Dear Lord.

I've been re-reading some of your old reviews, Dorney, and I've only now just realised what an irritating berk I was at age 14...some of my posts earlier in this thread are mind-blowingly...err...berkish.

More to the point, I thought I'd let you know I'm still enjoying your witty and insightful reviews, which are still top-notch and, I think, the best around. And I'm still a berk, just slightly less irritating.

It's been ages since I've gone through the better Pertwee stories, I really must do it again. I remember Time Warrior being particularly good, indeed.

I'm now eagerly awaiting hilarious scorn upon your viewing of Monster of Peladon.

-Max

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#784 25 Jan 2009, 6:44 pm
Dorney

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The Time Warrior 4:

OK, I'm going to have to admit it. I'm a little disappointed by this episode.

It's not actually bad, don't get me wrong. It just doesn't quite impact the way it should. It's probably the fact that it feels more like it's a third episode rather than a fourth. In deed, there's almost a clue to this in the cliffhanger resolution - it's almost identical to the resolution at the start of part three (villain about to kill Doctor, Sarah knocks the weapon away).

The story should be driving through to a conclusion at this point, but it instead concerns itself with minor little set pieces - The Doctor dressing as the android, Sarah getting roped in to work in the kitchens, the Doctor dodging bullets. They're all well put together and enjoyable (the latter in particular, a quirky and yet genuinely tense action sequence), but they're all about holding back the plot and stalling.

This is probably down to the story having shooting it's bolt too early. With Linx indisposed a minute or so in, the plot is essentially over (it's hard to see Irongron as any real threat to the Doctor - he's just too darn thick), so our heroes have to invent obstacles for themselves to keep it going. The various elements of what needs to be done to solve the day have been planned since the end of the last episode, and all of them work. This means that the episode is entirely about them getting around to doing them, or them taking a bit of time (most obviously with the scientists having to be sent back one at a time). It's all a little easy, so there's not masses of impact.

Still, it is performed with the same gusto and wit, and that is at least able to carry it through to some degree. The three central villains remain an enormous amount of fun. In deed, the story itself is comparitively light and simple - this one is all about the characterisation.

So, the verdict. A fine story, for the most part, albeit one that tails off slowly. A jolly romp, and fine entertainment. Basically recommended.

#785 25 Jan 2009, 6:48 pm
Dorney

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Quote:
Originally Posted by Max K Wilkie
"Dear Lord.

I've been re-reading some of your old reviews, Dorney, and I've only now just realised what an irritating berk I was at age 14...some of my posts earlier in this thread are mind-blowingly...err...berkish. "

Were you? Oh, no worries. I've completely forgotten! Thanks for the nice comments this time!


Quote:
"I'm now eagerly awaiting hilarious scorn upon your viewing of Monster of Peladon."

You know, I'm genuinely unsure how I'm going to react to that story. I know it a little better than a lot of stories this season, and I seem to remember being rather fond of it as a youth. Yet, I am aware of its less than stellar reputation.

The Green Death

9 Jan 2009, 1:40 am
Dorney

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The Green Death 1:

One of my major regrets in not being, ahem, quite as speedy with my rewatching as I'd once intended is that it becomes hard to really get a sense of the journey of the show. Getting through the first season or so was a really enlightening experience - the real sense of the first few stories as a genuine serial. If something was repetitive, you noticed. If someone left the show, you could see if you really missed them (and you really appeciate Hartnell so much more).

But sometimes it accentuates flaws. It dawned on me as I watched the first episode of this story that it's been ages since we've had a serial that actually looks good. Much as I may have liked the divine Carnival of Monsters, it's got a noticeably garish quality. There's something about The Green Death that just feels... well real, really. And it's a massive relief.

Of course, it's probably the juxtaposition. We've had six episodes of juvenile runaround in an unconvincing set, with everything desperately trying (and failing) to appear futuristic and just ending up looking cheap. The jarring and slightly false sense of quality that turns up pretty much the second that story has its sole outing onto film probably proves the point. But we're not dealing with ersatz quality here. This seems, so far, to be the real thing.

Film is so much more pleasing than the harshness of video. That doesn't inherently make anything better on it's own, obviously, but it helps. Watching the Metebelis 3 sequences in this story, it's hard not to think its predecessor would be so much more likeable if they'd had the money to shoot it all like this. The softness understandably takes the edge off the naff special effects aliens, and the lighting and sound do their very best to make the whole thing suitably eerie. There's an hilarious moment when the Doctor runs back into the TARDIS which is immediately attacked by about a dozen different things and weapons from a dozen different directions, but beyond that it's remarkably atmospheric. It's an example of the show realising it can't do something properly so trying to find a way around it. As opposed to either not realising, or hoping no-one notices.

The Doctor is largely absent with this little sub-plot for this episode, but this doesn't really matter. Partially this is down to the fact that, as Jo says, Prof. Jones is very much a younger version of him, and he fills a lot of the same plot function. But it's mainly down to the treatment of Jo. Again we have an example of the perspective that watching this story right up against Planet of the Daleks brings - Katy Manning is a revelation. Within the shifting of two episodes there's a real and obvious change and the character appears completely different.

I've not been against Jo, but when she's written with a bit of verve and a spikey quality, as she is here, you do spot what you've been missing. She's all personality, and there hasn't been much of that throughout her run. She's only been allowed to be generic. Still, at least she gets to shine sometimes, which is more than can be said of others.

The reality factor keeps playing in with the main storyline. The general plotline (an oil manufacturer and their nearby coal mine) is refereshingly every day after an endless stream of scientific establishments, military bases and universities in the Earthbound stories, and the environmental concerns are down to Earth (if you'll pardon the expression). And even the chauffeur as thug echoes a certainly 'gritty' quality as it's clearly influenced by Ian Hendry's similar role in Get Carter. Only the last few minutes betray that this isn't entirely going to be a relatively straightforward Doomwatch-esque tale of pollution. As it stands at the moment it's an intriguing hook that may or may not be successfully integrated into the main story - though I must confess, that the moment the adult tone is broken by Stevens pulling out a massive pair of comedy headphones, a little part of me was wishing it could have been something less overtly fantastical.

Because the general attitude and tone of the show gives this story a serious and mature feel. It makes you forgive the comedy bird's legs in the same way that Jaws makes you forgive the rubber shark. It feels like a children's show made with the same integrity and respect of an adult show. Edge of Darkness for the family, if you like. Very promising.



#764 10 Jan 2009, 12:17 am
The Secretive Bus

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I must admit, I find the bit with Jo reading the newspaper and complaining about pollution etc whilst the Doctor natters on about Metebelis pretty excrutiating to watch. Maybe it's the obvious dialogue or the direction or Manning's overtly chirpy acting but the "Oh no!... They can't!... Criminal, absolutely criminal!... Don't they know the pollution that'll cause!" stuff sounds jarringly fake. I'm not sure why it sticks out for me but it's some of the worst acting by a companion in the era, by my reckoning. Manning seems stuck in panto mode for a lot of episode 1, though she is admittedly pretty good for the rest of it.



#765 10 Jan 2009, 1:14 am
Dorney

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Quote:
Originally Posted by The Secretive Bus
"I must admit, I find the bit with Jo reading the newspaper and complaining about pollution etc whilst the Doctor natters on about Metebelis pretty excrutiating to watch. Maybe it's the obvious dialogue or the direction or Manning's overtly chirpy acting but the "Oh no!... They can't!... Criminal, absolutely criminal!... Don't they know the pollution that'll cause!" stuff sounds jarringly fake. I'm not sure why it sticks out for me but it's some of the worst acting by a companion in the era, by my reckoning. Manning seems stuck in panto mode for a lot of episode 1, though she is admittedly pretty good for the rest of it. "

I see where you're coming from - the newspaper stuff is contrived, and it's a touch broad - but in context, and after six episodes of being generic on Spiridon it probably comes across an awful lot better!


#766 10 Jan 2009, 11:21 pm
Dorney

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The Green Death 2:

Interesting piece of construction, this episode. It's, on the surface, something of a makeweight episode. It's very clear quite early on that an awful lot of the episode is about the fallout from the cliffhanger resolution (in deed, Jo hasn't managed to get out of the mine by the time the end of the episode comes around) rather than driving an ongoing storyline. The forward motion of the story stops whilst it focuses on a subplot.

Now this could cause alarm bells for people who've been reading my witterings for a while. A lack of forward momentum is precisely what causes a story to fall apart and feel like padding. It doesn't matter whether that momentum is fast, and it doesn't matter whether it is relevant to the main storyline, as long as things are going somewhere. And to its credit, this episode maintains a sense of urgency to the sidestep, leaving it involving. There are a few issues - Dr Jones and the Doctor's abortive attempt to invade Global Chemicals is something of a non-starter (not least cos it's hard to imagine where they get a cherry picker if they can't find cutting equipment), though it does offer up some good character moments. Once again the air of 'realism' floats in the vague vacinity, and the villains are all remarkably believable. Stevens is coming across as a serious and urbane villain for a start, and their reaction to the Doctor raiding the plant is, if anything, understated. They all seem like real people rather than comic book style supervillians.

This does point to the one major flaw so far. It's all very well giving the whole thing an air of sobriety and shooting it like a proper drama, but that does mean that any time any of the more fantastical elements turn up they look ridiculous. They're so incongruous they jar. The headphones in episode one (if more archaic now than then) are a good case in point, as is the mysterious boss figure and the hypnosis all of which gestures towards the more traditional style of Who we're used to.

Anyway, I digress. As I said the episode is, on the surface, investigating a side alley (but with enough drive for this not to feel like a waste of our time). But then the characters suddenly stumble over the green goo and the maggots, and suddenly we see that it is part of the main plot line. In a neat bit of writing, the minor problem to be solved has led to the investigation, rather than the Doctor simply instigating it himself. Everything ties together well and leaves the episode feeling quite well put together.

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#767 12 Jan 2009, 12:48 pm
Raveen


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Quote:
Originally Posted by Dorney
"Much as I may have liked the divine Carnival of Monsters, it's got a noticeably garish quality. "

Thankyou so much, I've been trying to put my finger on exactly what about Carnival I don't like and garish is the word I've been failing to find all this time.

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#768 14 Jan 2009, 10:10 pm
Dorney

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The Green Death 3:

The faintly jarring mix of weird 'sci-fi' style additions with quasi-realistic eco-drama that slightly marred the last episode is being to grow on me. Either that, or it's just judged a little more carefully this time. In many ways, it's becoming the icing on this particular cake. The odd combination of quirky, traditionalist sci-fi gubbins (such as possesion and hypnosis) combined with the mundane. It makes this feel like a Doctor Who version of Edge of Darkness. The Whoniverse impinging and insisting itself on the real world. That and the central premise is intriguing. The last episode ended with a great strange sequence as the Maggots arrive. Tying this to the strange hypnosis stuff and the green dead people in the episode seems impossible. One episode along and yes, it's fairly clear where the Maggots are coming from, and where the Green Death is coming from - but there are clear implications that there's yet more going on...

It's particularly noticeable with Stevens, who's fast becoming my favourite character. For the chief villain he retains a remarkable amount of realistic humanity. You can truly believe this guy could exist. His confrontation with the Brigadier feels like a scene we've seen played out in dozens of cop dramas and is all the better for it. The sequence where he forces a subordinate to commit suicide, yet is protesting to his Boss that there is no need is fantastic. As he sits down and places his head in hands when it is finally done, the story genuinely makes you feel for its bad guy, something I can't recall happening in a long time. It's fairly obvious that this story is a little more complex, a little greyer than usual. And it's not just limited to Stevens. Precisely what's going on is still unclear, as the motivations of characters like Elgin are not what we usually expect from characters in his position within the villainous empire.

Outside of all that, the story is continuing in a strong manner. It's not particularly fast moving, I'll admit, and the plot is slight, but the set pieces are genuinely tense and interesting (the escape from the mine here is nicely done), there's enough of a logical progression in the set pieces (and enough of them).

The episode ends with a dinner party that quickly becomes the main talking point of the episode. In itself, it's a little odd - the Brig and Jo suddenly doing themselves up all formal, all the laughing and joking seems an entirely strange response to what they've gone through in the last day (not least because one of the people they've met is apparently dying in hospital all the time). But it does work out extremely well in terms of how it illustrates character, and specifically Jo. Now, if I'm honest, I don't totally buy the Jo/Cliff romance. It seems to happen a little quickly and for no real reason - up to now, pretty much all the time they've spent together was in his lab, where she wrecked everything. He seems cross, and then suddenly they're pretty much sorted.

However, if you can buy the fact of them falling in love in the first place, the developing romance is well handled. The faint combination of embarassment and enthusiasm is played perfectly, but even better is the Doctor's obvious jealousy and sabotage. A beautifully judged moment of actual character interaction, it really rounds the episode off perfectly.


#769 17 Jan 2009, 2:46 pm
Dorney
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The Green Death 4:

It's traditionally believed that episode four is the point where the momentum of a six parter begins to dry up. Most stories are ending at this point, this is the episode where new things need to be fed in if the story is to continue successfully. And The Green Death does manage to achieve this quite effectively.

Now there's a degree to which it has it slightly easy in this regard. The first three episodes don't entirely have much story going on in them, being largely based around the set up and resolution of one major set piece - Jo getting trapped down the mine. By providing enough obstacles this has managed to feed a good few episodes worth of material, so in a very real sense episode four is where the story proper has to kick in.

And so it does. This episode is all about escalation. What had started out as a fairly low key, if deadly, threat is now being built into a major problem. The sequences of the maggots forcing themselves out of the ground are generally well done (even if the models are, bizarrely, more convincing than the real maggots shot against miniature sets) and genuinely a little disturbing. Slowly something that seemed initially beneath UNIT is moving towards crisis point. This ramps up the excitement and anticipation for the closing episodes.

There's also the arrival of Mike Yates as a spy. It's only when you watch the series in sequence that you get a hint to the true impact of this - he's been pretty much gone for an entire year, so you've all but forgotten he exists. But it certainly is a good way to use a character who's been borderline redundant since the beginning, more so with the TARDIS' ability to travel removed. Again, it gives the story a little extra kick, a little extra mystery. You wonder where this new element is going to lead the story and that hooks you in again at the point where you need something new to keep you going, the element of surprise.

And of course the big kicker is the climactic revelation of the boss' identity as the computer. Now, this one I'm not entirely sure about. The low key sci-fantasy of the first three episodes has worked rather well played against a comparitively naturalistic backdrop. The evil computer is a concept that could push the delicate balancing act over. At the same time, the fact that it is a computer rather than an alien is something of a relief, as it does at least fit in with the quasi-realistic milieu. Obviously, it's hard to judge at this point, so I'll give it the benefit of the doubt.

Beyond that, there are only a few points to note - I'm not totally convinced by the Doctor's various disguises. The charlady outfit is a kind of broad joke that feels slightly out of place with the generally serious tone of the rest of the story. And the Milkman is flat wrong - Pertwee plays it as a comedy caricature so it looks fake. It's hard to see how the guard buys it. It's hard to mind either of them too much in context though.

Still good.

#770 18 Jan 2009, 9:32 am
Doc Phibes

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Quote:
Originally Posted by Dorney
"Beyond that, there are only a few points to note - I'm not totally convinced by the Doctor's various disguises. The charlady outfit is a kind of broad joke that feels slightly out of place with the generally serious tone of the rest of the story. And the Milkman is flat wrong - Pertwee plays it as a comedy caricature so it looks fake. It's hard to see how the guard buys it. It's hard to mind either of them too much in context though. "

Pertwee was, what, 1.91m tall? A 6'3" cleaning lady? Personally, I found the babbling old Milkman faaar more believable. Loved 'em both though. I wish they had let Pertwee do more disguise bits, at least one or two a season. But, I was brought up on Mel Brooks and High Anxiety, where I learned the best way to get past security is not to be anonymous, but an extremely annoying caricature.

I'm enjoying the reviews. Keep 'em coming. Oh, and The B.O.S.S. is the best! Love him.

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#771 18 Jan 2009, 11:09 am
Dorney
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Quote:
Originally Posted by Doc Phibes
"Pertwee was, what, 1.91m tall? A 6'3" cleaning lady? Personally, I found the babbling old Milkman faaar more believable. Loved 'em both though. I wish they had let Pertwee do more disguise bits, at least one or two a season. But, I was brought up on Mel Brooks and High Anxiety, where I learned the best way to get past security is not to be anonymous, but an extremely annoying caricature. "

It's hard not to like the comedy milkman to a degree, I'll confess. I think, like McCoy, Pertwee is a far more interesting comic actor than a straight man. But if I think my problem was best summed up by a review I saw recently that said it's clearly not the Doctor playing the milkman, it's Pertwee. Whilst Pertwee is undeniably brilliant at those bits, it feels somewhat alien to the fairly straight laced 3rd Doctor.

#772 18 Jan 2009, 12:20 pm
Dorney

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The Green Death 5:

If there is a flaw with this episode, it's the fact that after part 4 has gone to such lengths to escalate the situation, part 5 doesn't entirely go with the momentum. The level of concern and activity still seems about the same as in the previous four episodes. The ideal reaction would be a sense of the situation getting critically out of control. But it stalls slightly. The helicopter blowing a couple of things up seems a minor league stopgap solution at best, and the lightning fast possession and recovery of Yates is something you'd expect to find a bit earlier, rather than when the story should be building.

These are minor quibbles though, as the story is still pretty darn good. BOSS is, so far, a fantastic creation. Super-powered megalomaniac computers are ten a penny in sci-fi, but BOSS manages to transcend the mediocrity of his genre by entertaining a very dry wit. None of the bland booming monosyllables of WOTAN here, this evil computer has a personality.

And it's also a neat little trick that his main aim is small - success for Global Chemicals. This again means that the story comfortably straddles the realistic and the fantastical. Now I've read stuff that makes me think this is all going to go to pot in the final episode, but for the moment it works ok.

Elsewhere, the story is having to stall, somewhat. The Doctor nearly escapes BOSS, then gets captured to no end, and escapes again. The bad guys discover Mike's a spy, brainwash him for about a minute (and the sequence when he reappears at the Nuthutch is really strangely done, it has to be said) and then discover he's a spy again (though, admittedly, in one of the great sub-genre of cool cliffhangers - like Ambassadors 2, one that sounds rubbish when written down, but kind of works on the telly). Further subclause on that is that the loss of Elgin (due to actor illness) sort of works and also doesn't. His vanishing from the plot is nicely enigmatic, as if he's been dealt with and shoved out of the way, and you can't help but feel it works better than if he had taken the scenes of Roy Skelton's replacement character of Jones, which would be almost desultory. The Elgin figure barely appears in this episode (which would have been his last) and that would have left it feeling like the character drifts off. As it stands, he's removed from the story when he's still making an impact, which is a stronger exit. Now, Jones doesn't really impact in this episode as a result, and is slightly misjudged (it makes little sense for him to be a member of the management we haven't seen - surely generic guard would have felt more plausible?). But overall, I think it works remarkably well.

Anyway, back to the stalling. It's at its clearest with Cliff. Having discovered the cure, he now has to be kept unconscious because revealing it would start the end of the story too soon. Still, it's all done enjoyable enough, and with enough verve and character you don't mind.

#773 19 Jan 2009, 8:22 pm
Dorney

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The Green Death 6:

There's something difficult with reviewing this episode. It really shouldn't work. But somehow it does.

An awful lot of things are wrong with the resolution. Firstly, the incredibly convenient revelation that Cliff Jones' fungus is fatal to the maggots is... well, absurdly convenient. Not just in the fact, but also in the discovery (when one maggot just pops along to eat some at exactly the right point). Furthermore, the bizarre way that even despite this, it takes a few more deductive leaps before figuring out that this might also heal people victimised by the titular disease itself (and incidentally - what happened to the thuggish chauffeur chap? We assume he's dead, but are never really told, which is a bit wimpy, surely. Still, at least it makes Elgin's disappearance less of a problem when he's not the only one). And the magical healing properties of the blue ctystal go well beyond convenience into full on deus ex machina.

In fact, there are other moments of remarkable convenience. At this point, you do begin to wonder what qualifications are required to get a job as a guard at Global Chemicals, given how ridiculously easy Mike's escape from their clutches is. At least the Doctor's break in makes a bit more sense, though again you have to wonder how much thought BOSS put into his plans, because he's got no real reason to hypnotise his subjects again. All he does is hand himself defeat on a plate.

There's also the fact that the giant maggot plot and the mental computer plot never really intersect. This means that the plot of this episode largely consists of the Doctor switching off one plotline, before rushing away to switch off the other. The cliche of a six parter as a four parter combined with a related two parter is clearly realised here.

And yet it all sort of works. When I say 'all', I'm fairly obviously discarding the giant fly (which is more about the design of the model than anything else) and the dodgy moments of CSO, not least because if you can't suspend your disbelief for them, you've no business watching Who anyway. The combination of a relatively straightforward, heightened reality thriller tone to the story with a commited cast means that the messier bits work a bit better than they should. Because, of course, real life is messy. The two plot lines don't tie up particularly neatly... but they do tie up.

The resolutions being low key work as well. You can't really have a big ending to these essentially small (well, smaller) stories. The maggots being defeated by nature is entirely appropriate, as is resolving the BOSS storyline by appealing to Stevens - for once, a villain's sudden change of attitude at the last second is entirely apt, because Stevens has been pitched throughout as a genuine human being, so his attack of conscience isn't an absurd stretch - emphasised by the little tear on his cheek as the room is about to explode. Indeed, the sequence of BOSS' destruction is one of the most beautifully put together scenes I've seen in this show. The psychedelic colouring combined with the FX and strong performances from the two central performers give this a bigger impact than the subsequent explosion.

Though of course, that isn't really the end. Finally we reach a sequence that seems now to be one of the most influential in the history of the show - Jo's departure. I say influential because it's clearly a major contributor to the closing sequences of the last three series of the current show - the departures of Rose, Martha and Donna, and the lonely Doctor. But, if I'm honest, it does slightly show those others up. Not that they're bad, don't get me wrong. But the way all the emotion of the final scenes is underplayed means it has far more impact and subtlety than it's new series brethren. The sequence is generally expertly played (though one can't help but feel sorry for Richard Franklin, who's trying desperately to squeeze in everything the script isn't giving him an actual chance to say), particularly by Pertwee, and has a hauntingly memorable quality. A pretty damn fine conclusion to a pretty damn fine story.


#774 20 Jan 2009, 12:19 am
Phil W

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Hurray! I've always been a fan of The Green Death, at least in part because it was one of the very first DW stories I ever saw as a child (I think I had seen Planet of Evil, Revenge of the Cybermen, Pyramids of Mars and The Seeds of Doom, all of which hooked me on the show, so the Pertwee must have been a repeat at some point in the mid 1970s here in NZ). But I've always been happy that it is a good story too (for example I think it is comfortably better than the Sea Devils, which itself isn't bad).

As always it is fascinating to read you reviews, Dorney. You drop hints that you aren't so familiar with this one, though, or have I inferred something incorrectly?

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#775 20 Jan 2009, 10:16 am
AlMiles

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Quote:
Originally Posted by Dorney
The Green Death 6:

"There's something difficult with reviewing this episode. It really shouldn't work. But somehow it does.

An awful lot of things are wrong with the resolution. Firstly, the incredibly convenient revelation that Cliff Jones' fungus is fatal to the maggots is... well, absurdly convenient. "

Real life is like that, though. Witness penicillin. Serendipity existed before Doctor Who.

I find it more absurd that some/most of the Doctor's victories have to be so laborious and without good luck. He really does live in a flippin' depressing universe.

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#776 20 Jan 2009, 12:36 pm
Dorney
Time Lord

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Quote:
Originally Posted by Phil W
"As always it is fascinating to read you reviews, Dorney. You drop hints that you aren't so familiar with this one, though, or have I inferred something incorrectly? "

No, that's right. Given things like personal taste and availability, there are some stories I've simply not watched as often as others. In a few cases, of which I think the Green Death is one and Daemons was certainly another, I deliberately didn't rewatch them after a point as I knew I was doing this.

Certainly, there are a few coming up that I am very wobbly on - Revenge of the Cybermen, for example, and Planet of Evil are both pretty much blank slates to me, and I very much look forward to rediscovering them.

Quote:
Originally Posted by AlMiles
"Real life is like that, though. Witness penicillin. Serendipity existed before Doctor Who. "

Whilst that's undeniably true, you reach the problem that drama isn't reality. There are rarely well constructed stories, or proper endings. Real life has to be shaped into a dramatic form. And an ending that relies on luck is less satisfying than one that doesn't.

(Actually, to clarify that a touch - luck itself isn't a problem. For example, the cure for the Ice Warrior spores in Seeds of Death is found in a similarly chance way... but because the cure's something incredibly easy to come across, it feels less of a problem. Here it's the way it's almost double or treble the convenience. Jo just happens to knock fungus onto the slides. A rare fungus that is pretty much impossible to find anywhere in the UK apart from this one house. And so on... That's not just lucky, that's incredibly lucky.)

#777 20 Jan 2009, 1:06 pm
AlMiles

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Well, yeah - that's pretty much the definiton of "serendipity"!

I don't find it too pat when it happens a few times in 800-odd episodes. Some shows are like that every single week...

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#778 20 Jan 2009, 1:47 pm
Tiger
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Thanks for your reviews Dorney, always informative and they give an interesting slant on stories I either liked or disliked making me rethink my views on some of them.

You've confirmed my views on Frontier in Space though. Rather over rated given that its one hop from a cell to another with very little actual story.

It will be interesting when you get to the end of the Pertwee era to get to your views on it as a whole. Its suffered from the 'Pertwee backlash' conception since the early 90s. Whether its still suffering from that (and if it is, is it deservedly so) is an interesting subject, but having wathced the show in order, it will be interesting to get your view whether the Pertwee era now deserves a re-appraisal and whether it is superior or inferior to the show in the 60s. Its all a matter of taste though of course......