Planet of the Spiders 1:
I’ve always had a fondness for stories where the first episode appears to present two totally unrelated storylines (like, say, Carnival). So this episode is nominally already onto a winner for me. OK, it slightly stretches credulity when you have two connected groups stumbling into the same situation, but then whole episodes of Who stretch credulity so that should hardly be viewed as a major issue, surely?
Unusually, the episode ends with the precise link between the two left unclear. Which is possibly a mistake, as the connection would have a sort of coup de theatre flourish quality that would give added impact to the finale. But nonetheless it still works quite well as a hook.
Otherwise, this is a fairly odd episode. There’s really very little movement of plot from about five minutes in. Once Yates knows Lupton’s up to know good and we know Cyril Shaps is a proper psychic, there’s really very little left for the episode to do, given where it ends. But it does go along quite pleasantly because, as I usually like, the time is used up by going into character stuff. Sloman/Letts are, unsurprisingly, always very good at characterization of the regulars, with the Brig and Benton being particularly entertaining in this part (albeit with the former when he’s not being treated as if he’s a cretin). Yates’ new incarnation is another intriguing take on the character. And the villains are already quite interestingly ordinary. I’m not entirely sure about Tommy. It’s a sensitively done performance, but it’s always a bit hard to make this sort of character anything other than a walking cliché. Nonetheless, it’s hard to dislike the character. It’s a bit of a shame that the (for obvious reasons) respectful treatment of Buddhism is slightly over-shadowed by Kevin Stoney in make-up, but it is nonetheless quite an intriguing world to see in a Who story. It takes the story to a slightly more metaphorical level somehow, a slightly deeper level.
So, a good first episode. Intriguing, and whilst slow and lacking in any real incident, it keeps you involved and is gently amusing.
Planet of the Spiders 2:
There are some episodes you dread reviewing. Planet of the Spiders 2 is one such episode. Notorious for having half its running time devoted to an extended chase sequence, it doesn’t exactly give you much to talk about.
Let’s look at the first half… well, first. There’s a good bit of a gallop to it, seemingly to get through the set up for the chase as quickly as possible. The two stories of episode one are linked together swiftly and efficiently, and the Spiders are very quickly established as an intriguing concept. There are a few nice touches of humour and we begin to get a sense of where the story is going. Lupton is already establishing himself as a rather beguilingly low-key villain. It feels an odd choice for a Doctor’s finale, given that he’s used to fighting more grandiose threats, but he’s all the more interesting for that.
So the second half – well, the commonly held view is that the chase is just pointless running around and padding. And the obvious comment to add to that is: ‘well, it’s a chase. What do you expect?’
Chases are fun. They just are. And I can’t think of a single time when they actually advance the plot. No chase in the history of storytelling couldn’t be cut. Chases are all about delaying the next plot development, not a plot development in themselves. And yet if you consider a rule of storytelling to be that every scene has to change something or advance something, every scene has to be going somewhere… they defy that rule.
Chases are about building tension and suspense. And it therefore helps if they take time. It’s no coincidence that this is the most memorable chase sequence in the history of Who, purely for being longest (unless you want to count stories like DMP and, er, The Chase). It’s better than the TVM one and is all about playing fun variations on a theme – if a smile doesn’t cross your face when a hovercraft pulls up next to the speedboat and there might as well be an on-screen caption telling you precisely what’s going to happen next, then you’ve no soul.
OK, so its definitely got a disappointing finale that appears to make the whole need for Lupton’s attempted escape utterly pointless, but it’s far more interesting than him being captured and it’s timed perfectly. Beyond all that, it’s an entertaining twelve minutes or so. Yes, an odd episode, but an enjoyable one for all that.
Planet of the Spiders 3:
And it was all going so well.
One of the frustrating things about Planet of the Spiders is that there’s so much that’s right with it. But then there’s a lot that’s appalling.
Incredibly quickly after Eckersley, we once again get the joy of the mundane villain (this time joining up with massively powerful alien, admittedly). Lupton’s backstory in this episode, as a disgruntled and now power hungry salesman screwed over by accountants is utterly wonderful on every level. It’s all so wonderfully odd and idiosyncratic (aided by John Dearth’s slightly strange performance – he never seems totally with it to me). People who complain that his cohorts are nondescript are missing the point – they’re supposed to be. These aren’t super-villains, they’re very dull men who are trying to escape their boring natures. Lupton’s spider pretty much explicitly points this up with her continual withering asides about Barnes.
Furthermore, there’s beautiful use of dramatic irony here with everyone ignoring Tommy despite him holding the key to everything. This is definitely part of the overall allegory of the story, with everyone too wrapped up in their own affairs to listen to the simplest, most honest voice. And there are some lovely moments of direction and scripting – the realisation of Sarah’s transportation (taking it from her viewpoint rather than her more traditional and expected slow vanishing) is extremely striking.
So it is rather a shame that this episode takes this, up til now, quirky and unusual tale into the land of generic sci-fi cliché. I’m never really a fan of criticising a story for its effects or costumes… but the sudden lurch into cheap ‘oh my god, we’ve run out of money’ landscape and the jolting contrast with the crisp classiness of K’anpo’s centre and the earlier episodes marks this out as an episode where the reach exceeds the grasp. We’ve gone from the complex and original character of Lupton to a group of walking stereotypes. Hell, even the Spiders seem as generic as can be. It’s a real shame that a story starting out as genuinely quite interesting is resorting to sci-fi cliché to fill in the running time. And Gareth Hunt.
Planet of the Spiders 4:
Any six part story where characters say, in the same episode, ‘this is getting monotonous’ and words to the effect of ‘what’s the point of saying the same thing over and over’ is surely offering a hostage to fortune. So it’s surely odd that repetition and monotony isn’t really a problem with this episode (apart from the blatant filler of Barnes and his cronies standing around failing to do anything) and it’s more that it doesn’t really seem to have any ideas of where to take it.
Actually, that’s probably not really true either. This is a story which clearly knows how it wants to end and where it’s going. It just hasn’t got a clue of how to spend the time whilst getting there. It’s hard not to see it as something of a jumbled mess, and the lack of a strong drive is emphasised with the structure of the individual episodes. There’s a commonly documented series of mess-ups over half this story where material is shuffled and cliffhangers created and this only really reminds you how little is going on.
This episode ends up basically being about three things. The first is padding. By the end of the episode only a couple of things appear to have changed – one we’ll get to in a moment, but the other is the Doctor’s discovery of stones that protect from Spider-blasts. It remains to be seen how much this affects the over-all story, but at the moment it’s underwhelming. Beyond that, the end of this episode (with Sarah and the Doctor captured) is essentially where the previous episode ended. Sarah’s whole ‘hiding under a shawl’ bit and the ‘Doctor in a coma’ routine are just prevarication whilst they wait to be captured again.
The second thing is exposition. This is the episode where we get the explanation of who the Spiders are. It’s all right, if a little pulpy, and it’s made more entertaining by switching between two different tellings.
The third thing is the enlightenment of Tommy, far and away the only properly interesting thing to happen in this episode, almost single-handedly redeeming it. John Kane’s portrayal of the realization, his excitement building as his voice drops away reading a Jack and Jill book is beautifully done. It would be a very good scene in a regular episode, here it’s an easy stand-out. Shame the rest of it doesn’t match it, then.
Planet of the Spiders 5
One of the things that’s becoming gradually clear about this story is that it’s rather throwing away some of it’s bigger assets.
Take Lupton for example. As I’ve said before, he’s an engagingly different and small villain for the show, the neutered former salesman looking for power. So it’s something of a shame that the script doesn’t really know what to do with him. From the moment he arrives on Metebelis 3, he’s pretty much neutered again, simply hanging round a throne room chatting to a bunch of puppets, and trying to get away with having been a bit rubbish. It remains unclear as to why the spiders bother keeping him around, unless his one just needs a lift somewhere once in a while. Like a Superhero threequel, this story is now over-dosing on villains to the degree that it loses track of where the focus should be, and none of them really seem all that threatening anymore. It’s like one of my least favourite Columbo episodes - the UK one, if anyone knows it, where the killers commit their crime by accident and are winging it as clueless idiots, and as a result never really feel like much of a match. Here it’s hard to believe that the petty squabbling spiders, making up plans on the hoof and more concerned with getting one over on each other than any overall scheme, are any real threat. Whilst I know that I’ve been raving about the entertaining banality of Lupton and his cronies, to then team them up with a bunch of equally pathetic super-beings does seem to lose the point.
This does, however, mean that the introduction of the all-powerful Great One comes as a breath of fresh air, albeit one that really makes you realise how pointless her minions are. The scenes with the Doctor under her temporary thrall are the first that really make you feel that this is a story worth sending a Doctor off in. Shame that they really don’t seem to have much connection to the very generic sci-fi gubbins they’re nominally attached to.
In deed, the other thing the Great One throws into view is that there doesn’t really appear to be any idea of what the central thrust of this story actually is. It’s like the title came first. The human revolution on Metebelis suggests that this flat sub-plot is over and done with now, but it was clearly only there to pad the story out.
Still, there’s some good Doctor and Sarah stuff in this episode, so it ain’t all bad. But it mainly is.
Planet of the Spiders 6:
I always find reviews of final episodes difficult. It’s like I’m subconsciously done with the story by that point. Ridiculous, obviously, but once I’ve completed the story, I don’t feel the same immediate urge to write the review as when writing means I’m allowed to watch what happens next. So, as is traditional, I’m coming to write this a little after the fact.
And I’m finding it hard to remember much about it. And that’s got to be odd for the big dramatic finale of a Doctor’s life, hasn’t it? And it’s rather indicative of why the story doesn’t entirely work.
That’s not to say this is a bad episode. A lot of the story is tied off neatly, but a lot of it demonstrates wasted potential.
Whilst the story is nominally that of the Doctor facing his own fear and arrogance, accepting spiritual renewal… well, am I the only one who doesn’t find it that convincing?
It’s all very well K’anpo lecturing the Doctor on how his greed for knowledge led to him taking the crystal… but for my money, that doesn’t entirely square with he actually did. It’s not like he knew it was the perfect crystal that was going to be required in the future, and it’s not like wanting knowledge is a massively awful thing. If the Doctor died because he was reminded how he could be a cock to Jo Grant, then the metaphor might stand a bit stronger. But what happens is the equivalent of us being killed because we took a pebble from a beach.
The realisation of the Great One is also a disappointment, to me at least. Not because the puppet isn’t great – it isn’t, but neither is it actually all that bad – but because giant all powerful spider has potential – and then she doesn’t go anywhere, and is a bit of a loony who doesn’t realise her grand scheme will kill her as well.
After mentioning how Lupton is wasted last episode – and he’s killed off here for no reason either - it’s fairly clear here that Tommy is as well. His ‘enlightenment’ is nicely handled, but ultimately pointless in plot terms (other than it seemingly granting him super-powers for no obvious reason). The reveal about the human’s not having succeeded in their rebellion is a neat reversal of expectation, but it does rather underline the problem.
This story is entirely about good ideas that aren’t really used to their full potential. The themes are strong and solid, but ultimately not done all that well. The approach is good, it’s the final realisation that is flawed.
Showing posts with label pertwee. Show all posts
Showing posts with label pertwee. Show all posts
Saturday, 6 February 2010
Tuesday, 28 July 2009
Death to the Daleks
1 Apr 2009, 8:25 pm
Dorney
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Death to the Daleks 1:
Whilst I stand by my opinions in the Day of the Dalek review that holding off the monster til the cliffhanger (despite titular prescence) is not the massive act of idiocy fandom tends to assume it is, there are problems with this approach, and Death to the Daleks demonstrates one of them. Namely that you'd better be certain you've got enough plot to fill in the story before you get there.
Death to the Daleks emphatically doesn’t. And that’s a shame, because there’s a lot of potential here. The initial hook of the episode is the TARDIS losing power, which is unnerving enough to be worthwhile. But because that is, by definition, a plot about something not actually doing anything, the absence of action, then it won’t really cover that much time. And the story as a whole just seems to be unsure of what to occupy itself with.
Take the opening sequence. Man staggers along. Gets hit in chest by spear. Dies. Even written down in that bland way I’m still not managing to communicate the sheer underwhelming limpness of the sequence. It’s like everyone involved knows this is just a by the numbers way of trying to kick off the story with a bit of action. It’s all so desperately half-hearted. There’s no build up, no tension. Just an event.
And the entire story is like that. The first fifteen minutes almost entirely consists of the Doctor and Sarah wandering around Exillon having the crap kicked out of them by, or kicking the crap out of, a few faceless savages. And lots of walking.
Now, it livens up in the last ten with the appearance of the Earth expedition force, all of whom have been selected to conform to a stock stereotype rather than for any real use on the mission. OK, that’s a touch unfair, because at least they offer a bit of life. But ultimately they’re nothing we haven’t seen before.
No, for that, we have to wait for the Exillon city.
The Exillon city sequences are the exact opposite of the opening. They’re superb. The incongruous oddness of the building, especially given the generic quarry it’s placed in, give it an eerie and unsettling quality. And that revitalises the production. The sequences around the city are the exact opposite of the opening sting of this episode. Whereas the generic nature of that led to a clear lack of interest on the director’s part, you can almost see his ears pricking up when he hears about this sequence. Everything about it is inventive and original, combining beautiful sound and vision with the darker warnings of the Earth crew. Hopefully the remaining three episodes will pull this way.
Though given the heinous mis-editing of the cliffhanger, giving away its own resolution, I’m not convinced.
#811 8 Apr 2009, 11:59 pm
Dorney
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Death to the Daleks 2:
There’s something really frustrating about this story. It seems close to doing something really interesting, and yet never quite succeeds in pulling it off.
For example – the notion of the Daleks losing their firepower is a genuinely novel idea (ok, it does necessitate a little delicate skipping around the problem of how they’re still able to move, but at least they try). How will these dangerous and powerful creatures cope when they have that power removed? How will the fare collaborating with their enemies? It’s an intriguing prospect that sets up several potential avenues worth exploring…
But then it doesn’t do anything with them. The Dalek’s emasculation lasts all of about ten minutes. As soon as it can, the story gives them alternate weaponary. It’s a definite wasted opportunity, meaning one of the most original ideas this story had is frittered away on a cliffhanger resolution, and nothing more. Indeed, there’s no effort to carry it through – why, exactly, are the humans still treated as equals by the Daleks even after they’ve got ther firepower back?
Equally, last episode’s most promising element – the Exillon city – is barely even mentioned this time around, as we end up spending most of our time hanging around a fairly standard sacrifice chamber, filling in time again.
It’s pretty much standard for this episode. John Abineri is killed off, then almost instantly replaced with another commanding officer type (who’ve we never really know or develop any interest in) just to die as well. Wouldn’t it have made more sense to have only had Abineri mortally wounded?
And it’s still so frustrating because the story constantly skims close to genuine interest. Galloway’s deliberate mishearing of his commander’s dying wish is a great moment (although it would be better if the character wasn’t so one-note). And the Dalek who explodes after Exillon attack gets one of his species best deaths.
But it’s all just so lacklustre. There’s no real energy in the direction. Which is a shame because this has all the potential to be a good fun – if pulpy – space romp. But it isn’t quite committing enough to that.
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#813 11 Apr 2009, 12:51 am
Dorney
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Death to the Daleks 3:
Sometimes an episode has something in it so famous you can’t help but mention it up front. A classic character, a great scene, an iconic image. And then some just have the most notoriously crap cliffhanger of all time. Yes, if there’s something that people tend to associate this story with, more often than not it’s the Doctor and Bellal reacting to a patterned floor. But let’s think about this a moment. Yes, it’s a laughably bad cliffhanger, but it’s important to notice what it tells us about the story, and its problems.
When I first saw this story this bit wasn’t a problem. It was the edited VHS release, so the precise cliffhanger locations were impossible to determine. But, when I didn’t know, I’d always take a guess, based around careful watching of the clock and guesswork. And, rather predictably I guessed the moment when the Daleks glide around the corner of the city and start firing at the spot where the Doctor previously stood. It’s a good guess, as were it not for the lack of material in the third episode, that was the scripted point.
But seen in context, there’s a full five minutes left to run. And that’s what’s interesting. The episode has to lift five minutes from the next episode and fill out it’s length, but unlike similar botch jobs (such as Planet of the Spiders 5/6), there’s no need to re-edit the cliffhanger reprise, or take it to absurd length. Episode four still runs to length without those five minutes.
When your final episode is so long that its offcuts can be used to pad out another episode without any trouble, when the earlier episodes aren’t full, doesn’t that suggest your saving too much up? That’s the main problem with this story so far. Lots of interesting ideas, but they’re left too late to be dealt with. Only now do we meet Bellal and get some exposition on the city (in one great big unashamed info-dump), for example, and seem to be moving on to something intriguing. Couldn’t this have come in a bit earlier? Too much of the story so far has been standard issue Dalek serial – slaves, shooting, threats, drilling, etc. This is the stuff that’s unique to this story, this is the element you should be focusing on.
But at the same time, there’s another problem. Whilst the city storyline is intriguing, it really isn’t marrying all that well with the Dalek plot. It’s like the Doctor is in a separate storyline. OK, there are efforts to tie it all together, but it’s clearly less than the sum of its parts.
Loads of weird little rubbish bits in this episode, btw. I don’t mean the violent root (which I like for the sound effect alone). More like the way that the logic test that’s supposed to have foiled a good three or four skeletons in the city is a simple map out of a child’s puzzle book. And Pertwee’s ‘Palpable hit’ stuff is pretentious and annoying.
Still, at least you still get the cliffhanger to laugh at.
#814 14 Apr 2009, 12:01 pm
stanmore
Time Lord
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So, essentially, you disagree with the idea in The DisContinuity Guide that there's too much plot in this story rather than too little?
#815 15 Apr 2009, 2:23 am
AlMiles
Stay warm
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I've always found the concerns over stories' plot (or lack of) to be rather pointless, anyway. Doctor Who is a half-hour fun romp for all the family, half of which are too young or too hip to bother with plots and want other things - action, scares, character, cool designs and concepts, witty dialogue, even to learn something new ... why does plot always hog the limelight? Is it a fan thing?
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#816 15 Apr 2009, 5:36 pm
Pete Lack
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Oh, I've always had something of a soft spot for 'Death' as it was my first VHS, and like Dorney, I viewed it as an edited 'movie' version. Unlike Dorney, I have never seen the original episodic version, so I have no real problems with the cliffhangers; in fact the first time I saw the 'floor of doom' was on the Trial DVD's cliffhangers docu...
My god, I even like Carey Blyton's saxophone score, which also gets a fair bit of stick. Takes all sorts hey?
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#817 19 Apr 2009, 12:20 pm
Dorney
Time Lord
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Quote:
Originally Posted by stanmore
"So, essentially, you disagree with the idea in The DisContinuity Guide that there's too much plot in this story rather than too little? "
Not exactly. I think there probably are too many interesting ideas in the story to explore in the time... as a result they all get short shrift.
Quote:
Originally Posted by AlMiles
"I've always found the concerns over stories' plot (or lack of) to be rather pointless, anyway. Doctor Who is a half-hour fun romp for all the family, half of which are too young or too hip to bother with plots and want other things - action, scares, character, cool designs and concepts, witty dialogue, even to learn something new ... why does plot always hog the limelight? Is it a fan thing? "
I think it's down to individual taste. Personally, I think that all of the things you mention, whilst important, are usually improved when attached to a storyline that actually makes sense, or has a bit of drive. Humour is always at its funniest when there is something at stake, for example. In deed, I think that whilst, yes, half the audience probably don't get the plots (I struggle to think of what I made of Kinda as a child), there has to be something for everyone in the audience - it is a family show after all. And a rollicking story helps.
#818 24 Apr 2009, 12:39 pm
Raveen
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Quote:
Originally Posted by Dorney
"Too much of the story so far has been standard issue Dalek serial – slaves, shooting, threats, drilling, etc. "
Is this actually such a crime? For us as fans yes, because we've seen The Daleks, Dalek Invasion of Earth, Planet of the Daleks and all the other serials that tread much the same ground relatively recently. For the average viewer in Nineteen Seventy Whatever is was it's not going to seem like a rehash of past stories because they haven't seen or don't remember those stories. Ok so this argument falls down a bit becasue Planet was only a year ago but surely that story at least can be excused it's Daleks Greatest Hits status because the hits were so long ago?
It's the logic puzzles that really fail. Ok so the non-matching symbols works becasue we're never shown which one doesn't match so we can assume that the Doctor was very clever to work it out. The maze is much harder to justify. Ok it's something that kids can understand and relate to, but it's tricky to believe that nobody got past it (and we can assume that nobody did becuase the floor of death has no skeletons in evidence).
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#819 24 Apr 2009, 6:28 pm
Dorney
Time Lord
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Quote:
Originally Posted by Raveen
"Is this actually such a crime? For us as fans yes, because we've seen The Daleks, Dalek Invasion of Earth, Planet of the Daleks and all the other serials that tread much the same ground relatively recently. For the average viewer in Nineteen Seventy Whatever is was it's not going to seem like a rehash of past stories because they haven't seen or don't remember those stories. Ok so this argument falls down a bit becasue Planet was only a year ago but surely that story at least can be excused it's Daleks Greatest Hits status because the hits were so long ago? "
I dunno - there's a degree to which that's right... but it's hard to put yourself in the mind of those who aren't regular watchers. Maybe they have clearer memories than we think.
Incidentally, part four's review will be up soon. I've been working on it for over a week, just been a bit busy!
#820 1 May 2009, 12:14 pm
Richard2801
Fluffy Elephant
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For some reason I'd not caught up with this for a while - missing my chance to disagree with you markedly over Invasion of the Dinosaurs, I think! - but, sadly, you're spot-on with Death To the Daleks. I can never quite understand Michael E Briant's direction; in interviews and indeed in person he comes across as lively and committed, and on several stories he directs like that, too. At other times, it seems like someone utterly disinterested is saying 'yeah, whatever'. The script's so listless, too, that I can see how he'd have found it difficult to whip up enthusiasm, but still...
Anyway, I'm following your blog (excellent idea) now, so no doubt I'll see the whole lot come up eventually, which is exciting. I've now got as far as, er, The Daleks on my own 'do the lot' blog, which suggests I've cut the time it'll take me to complete it from a little under 500 years to not much over 200. Woo hoo!
(Alex, borrowing Richard. Richard writes his blog's Who reviews far more regularly)
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#821 3 May 2009, 2:13 pm
Dorney
Time Lord
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Death to the Daleks 4:
I’m not sure how I can really finish off this review without simply reusing a phrase from the episode 3 review – ‘less than the sum of its parts’. If there’s a phrase that sums Death to the Daleks, it’s that.
I’ve read that a lot of the story ideas here come from either Dicks or Holmes working behind the scenes, and that makes a lot of sense, frankly. Not because Nation’s incapable of coming up with intriguing concepts (he clearly is), but because the story is chock full of elements that never quite fit together. Particularly, the Daleks and their miracle mineral appear to be in a different story to the Exillon city. Notice how the central issue of the story – the power drain – is actually resolved twice as the natural conclusion to two separate threads.
In deed, if you think of it that way, there’s pretty much two separate stories going on here. One starring the Doctor and about the city, one about the Dalek’s battle of wills with the humans – and they only really intersect for one episode (two). The Doctor never really gets much dealings with the Daleks after that episode – mainly hanging around out of the way whilst the City deals with them – and their threat is resolved by Galloway rather than him. At times it feels like a backdoor pilot for a Dalek TV show.
And this approach ends up leaving them both a bit short changed. Whiltst the ‘meh’ quality of the Dalek plot isn’t all that disappointing, the Doctor’s thread is far more disappointing as it’s got so much more to play with. There’s never any real sense of what to do with this super-powered city, beautiful and haunting as it undeniably is (the death of the city at the end is really rather disturbing). Having a sequence of Crystal Maze traps smacks of desperation, especially when the logic for it is so fuzzy – only allow the smartest people into your brain, possibly to be made servants, though why you need servants at all, let alone smart ones, when you’ve been surviving perfectly well for hundreds of years is beyond me. Yes, the story takes loads of interesting ideas, but just doesn’t have the time or the interest into developing them into a proper solid story. Strong concepts – but no idea what to do with them.
#822 3 May 2009, 3:38 pm
Gravitational Pull
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Quote:
"Particularly, the Daleks and their miracle mineral appear to be in a different story to the Exillon city. Notice how the central issue of the story – the power drain – is actually resolved twice as the natural conclusion to two separate threads. "
Wow, I'd never actually noticed despite the fact (now that someone mentions it) it is a bit blatant.
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#823 15 May 2009, 1:14 am
Xipuloxx
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I was watching the "Frighten Factor" documentary on the Deadly Assassin DVD tonight, and up pops a "John Dorney, Writer" as one of the talking heads ...
... is that you, Dorney?
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#824 15 May 2009, 11:05 am
Dorney
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Quote:
Originally Posted by Xipuloxx
"I was watching the "Frighten Factor" documentary on the Deadly Assassin DVD tonight, and up pops a "John Dorney, Writer" as one of the talking heads ...
... is that you, Dorney? "
Er, yeah...
#825 15 May 2009, 3:14 pm
Xipuloxx
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Cool! Congratulaions on your moment of fame, then! Because clearly there is no greater fame than appearing as a talking head on a Doctor Who DVD.
I hadn't realised you were a writer as well as an actor (you are an actor, right? I'm not going mad?), so I wasn't sure if it was you...
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#826 15 May 2009, 4:08 pm
Dorney
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Quote:
Originally Posted by Xipuloxx
"Cool! Congratulaions on your moment of fame, then! Because clearly there is no greater fame than appearing as a talking head on a Doctor Who DVD.
I hadn't realised you were a writer as well as an actor (you are an actor, right? I'm not going mad?), so I wasn't sure if it was you... "
Hey, only did it for the freebie. Technically it's my second dvd mention (having been mentioned, although not by name) for a fanzine article I wrote in the Seeds of Death commentary (a series of articles about running down corridors that was, I cannot emphasise enough, meant to be a joke...).
But yes, write and act a bit. See my sig for some of my written material (plug plug).
#827 15 May 2009, 6:43 pm
Mighty Chicken Man
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Quote:
Originally Posted by Dorney
"Hey, only did it for the freebie. Technically it's my second dvd mention (having been mentioned, although not by name) for a fanzine article I wrote in the Seeds of Death commentary (a series of articles about running down corridors that was, I cannot emphasise enough, meant to be a joke...).
But yes, write and act a bit. See my sig for some of my written material (plug plug). "
i didn't think there were 2 dorneys! good to see you on it
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Dorney
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Death to the Daleks 1:
Whilst I stand by my opinions in the Day of the Dalek review that holding off the monster til the cliffhanger (despite titular prescence) is not the massive act of idiocy fandom tends to assume it is, there are problems with this approach, and Death to the Daleks demonstrates one of them. Namely that you'd better be certain you've got enough plot to fill in the story before you get there.
Death to the Daleks emphatically doesn’t. And that’s a shame, because there’s a lot of potential here. The initial hook of the episode is the TARDIS losing power, which is unnerving enough to be worthwhile. But because that is, by definition, a plot about something not actually doing anything, the absence of action, then it won’t really cover that much time. And the story as a whole just seems to be unsure of what to occupy itself with.
Take the opening sequence. Man staggers along. Gets hit in chest by spear. Dies. Even written down in that bland way I’m still not managing to communicate the sheer underwhelming limpness of the sequence. It’s like everyone involved knows this is just a by the numbers way of trying to kick off the story with a bit of action. It’s all so desperately half-hearted. There’s no build up, no tension. Just an event.
And the entire story is like that. The first fifteen minutes almost entirely consists of the Doctor and Sarah wandering around Exillon having the crap kicked out of them by, or kicking the crap out of, a few faceless savages. And lots of walking.
Now, it livens up in the last ten with the appearance of the Earth expedition force, all of whom have been selected to conform to a stock stereotype rather than for any real use on the mission. OK, that’s a touch unfair, because at least they offer a bit of life. But ultimately they’re nothing we haven’t seen before.
No, for that, we have to wait for the Exillon city.
The Exillon city sequences are the exact opposite of the opening. They’re superb. The incongruous oddness of the building, especially given the generic quarry it’s placed in, give it an eerie and unsettling quality. And that revitalises the production. The sequences around the city are the exact opposite of the opening sting of this episode. Whereas the generic nature of that led to a clear lack of interest on the director’s part, you can almost see his ears pricking up when he hears about this sequence. Everything about it is inventive and original, combining beautiful sound and vision with the darker warnings of the Earth crew. Hopefully the remaining three episodes will pull this way.
Though given the heinous mis-editing of the cliffhanger, giving away its own resolution, I’m not convinced.
#811 8 Apr 2009, 11:59 pm
Dorney
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Death to the Daleks 2:
There’s something really frustrating about this story. It seems close to doing something really interesting, and yet never quite succeeds in pulling it off.
For example – the notion of the Daleks losing their firepower is a genuinely novel idea (ok, it does necessitate a little delicate skipping around the problem of how they’re still able to move, but at least they try). How will these dangerous and powerful creatures cope when they have that power removed? How will the fare collaborating with their enemies? It’s an intriguing prospect that sets up several potential avenues worth exploring…
But then it doesn’t do anything with them. The Dalek’s emasculation lasts all of about ten minutes. As soon as it can, the story gives them alternate weaponary. It’s a definite wasted opportunity, meaning one of the most original ideas this story had is frittered away on a cliffhanger resolution, and nothing more. Indeed, there’s no effort to carry it through – why, exactly, are the humans still treated as equals by the Daleks even after they’ve got ther firepower back?
Equally, last episode’s most promising element – the Exillon city – is barely even mentioned this time around, as we end up spending most of our time hanging around a fairly standard sacrifice chamber, filling in time again.
It’s pretty much standard for this episode. John Abineri is killed off, then almost instantly replaced with another commanding officer type (who’ve we never really know or develop any interest in) just to die as well. Wouldn’t it have made more sense to have only had Abineri mortally wounded?
And it’s still so frustrating because the story constantly skims close to genuine interest. Galloway’s deliberate mishearing of his commander’s dying wish is a great moment (although it would be better if the character wasn’t so one-note). And the Dalek who explodes after Exillon attack gets one of his species best deaths.
But it’s all just so lacklustre. There’s no real energy in the direction. Which is a shame because this has all the potential to be a good fun – if pulpy – space romp. But it isn’t quite committing enough to that.
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#813 11 Apr 2009, 12:51 am
Dorney
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Death to the Daleks 3:
Sometimes an episode has something in it so famous you can’t help but mention it up front. A classic character, a great scene, an iconic image. And then some just have the most notoriously crap cliffhanger of all time. Yes, if there’s something that people tend to associate this story with, more often than not it’s the Doctor and Bellal reacting to a patterned floor. But let’s think about this a moment. Yes, it’s a laughably bad cliffhanger, but it’s important to notice what it tells us about the story, and its problems.
When I first saw this story this bit wasn’t a problem. It was the edited VHS release, so the precise cliffhanger locations were impossible to determine. But, when I didn’t know, I’d always take a guess, based around careful watching of the clock and guesswork. And, rather predictably I guessed the moment when the Daleks glide around the corner of the city and start firing at the spot where the Doctor previously stood. It’s a good guess, as were it not for the lack of material in the third episode, that was the scripted point.
But seen in context, there’s a full five minutes left to run. And that’s what’s interesting. The episode has to lift five minutes from the next episode and fill out it’s length, but unlike similar botch jobs (such as Planet of the Spiders 5/6), there’s no need to re-edit the cliffhanger reprise, or take it to absurd length. Episode four still runs to length without those five minutes.
When your final episode is so long that its offcuts can be used to pad out another episode without any trouble, when the earlier episodes aren’t full, doesn’t that suggest your saving too much up? That’s the main problem with this story so far. Lots of interesting ideas, but they’re left too late to be dealt with. Only now do we meet Bellal and get some exposition on the city (in one great big unashamed info-dump), for example, and seem to be moving on to something intriguing. Couldn’t this have come in a bit earlier? Too much of the story so far has been standard issue Dalek serial – slaves, shooting, threats, drilling, etc. This is the stuff that’s unique to this story, this is the element you should be focusing on.
But at the same time, there’s another problem. Whilst the city storyline is intriguing, it really isn’t marrying all that well with the Dalek plot. It’s like the Doctor is in a separate storyline. OK, there are efforts to tie it all together, but it’s clearly less than the sum of its parts.
Loads of weird little rubbish bits in this episode, btw. I don’t mean the violent root (which I like for the sound effect alone). More like the way that the logic test that’s supposed to have foiled a good three or four skeletons in the city is a simple map out of a child’s puzzle book. And Pertwee’s ‘Palpable hit’ stuff is pretentious and annoying.
Still, at least you still get the cliffhanger to laugh at.
#814 14 Apr 2009, 12:01 pm
stanmore
Time Lord
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So, essentially, you disagree with the idea in The DisContinuity Guide that there's too much plot in this story rather than too little?
#815 15 Apr 2009, 2:23 am
AlMiles
Stay warm
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I've always found the concerns over stories' plot (or lack of) to be rather pointless, anyway. Doctor Who is a half-hour fun romp for all the family, half of which are too young or too hip to bother with plots and want other things - action, scares, character, cool designs and concepts, witty dialogue, even to learn something new ... why does plot always hog the limelight? Is it a fan thing?
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#816 15 Apr 2009, 5:36 pm
Pete Lack
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Oh, I've always had something of a soft spot for 'Death' as it was my first VHS, and like Dorney, I viewed it as an edited 'movie' version. Unlike Dorney, I have never seen the original episodic version, so I have no real problems with the cliffhangers; in fact the first time I saw the 'floor of doom' was on the Trial DVD's cliffhangers docu...
My god, I even like Carey Blyton's saxophone score, which also gets a fair bit of stick. Takes all sorts hey?
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#817 19 Apr 2009, 12:20 pm
Dorney
Time Lord
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Quote:
Originally Posted by stanmore
"So, essentially, you disagree with the idea in The DisContinuity Guide that there's too much plot in this story rather than too little? "
Not exactly. I think there probably are too many interesting ideas in the story to explore in the time... as a result they all get short shrift.
Quote:
Originally Posted by AlMiles
"I've always found the concerns over stories' plot (or lack of) to be rather pointless, anyway. Doctor Who is a half-hour fun romp for all the family, half of which are too young or too hip to bother with plots and want other things - action, scares, character, cool designs and concepts, witty dialogue, even to learn something new ... why does plot always hog the limelight? Is it a fan thing? "
I think it's down to individual taste. Personally, I think that all of the things you mention, whilst important, are usually improved when attached to a storyline that actually makes sense, or has a bit of drive. Humour is always at its funniest when there is something at stake, for example. In deed, I think that whilst, yes, half the audience probably don't get the plots (I struggle to think of what I made of Kinda as a child), there has to be something for everyone in the audience - it is a family show after all. And a rollicking story helps.
#818 24 Apr 2009, 12:39 pm
Raveen
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Quote:
Originally Posted by Dorney
"Too much of the story so far has been standard issue Dalek serial – slaves, shooting, threats, drilling, etc. "
Is this actually such a crime? For us as fans yes, because we've seen The Daleks, Dalek Invasion of Earth, Planet of the Daleks and all the other serials that tread much the same ground relatively recently. For the average viewer in Nineteen Seventy Whatever is was it's not going to seem like a rehash of past stories because they haven't seen or don't remember those stories. Ok so this argument falls down a bit becasue Planet was only a year ago but surely that story at least can be excused it's Daleks Greatest Hits status because the hits were so long ago?
It's the logic puzzles that really fail. Ok so the non-matching symbols works becasue we're never shown which one doesn't match so we can assume that the Doctor was very clever to work it out. The maze is much harder to justify. Ok it's something that kids can understand and relate to, but it's tricky to believe that nobody got past it (and we can assume that nobody did becuase the floor of death has no skeletons in evidence).
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#819 24 Apr 2009, 6:28 pm
Dorney
Time Lord
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Quote:
Originally Posted by Raveen
"Is this actually such a crime? For us as fans yes, because we've seen The Daleks, Dalek Invasion of Earth, Planet of the Daleks and all the other serials that tread much the same ground relatively recently. For the average viewer in Nineteen Seventy Whatever is was it's not going to seem like a rehash of past stories because they haven't seen or don't remember those stories. Ok so this argument falls down a bit becasue Planet was only a year ago but surely that story at least can be excused it's Daleks Greatest Hits status because the hits were so long ago? "
I dunno - there's a degree to which that's right... but it's hard to put yourself in the mind of those who aren't regular watchers. Maybe they have clearer memories than we think.
Incidentally, part four's review will be up soon. I've been working on it for over a week, just been a bit busy!
#820 1 May 2009, 12:14 pm
Richard2801
Fluffy Elephant
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For some reason I'd not caught up with this for a while - missing my chance to disagree with you markedly over Invasion of the Dinosaurs, I think! - but, sadly, you're spot-on with Death To the Daleks. I can never quite understand Michael E Briant's direction; in interviews and indeed in person he comes across as lively and committed, and on several stories he directs like that, too. At other times, it seems like someone utterly disinterested is saying 'yeah, whatever'. The script's so listless, too, that I can see how he'd have found it difficult to whip up enthusiasm, but still...
Anyway, I'm following your blog (excellent idea) now, so no doubt I'll see the whole lot come up eventually, which is exciting. I've now got as far as, er, The Daleks on my own 'do the lot' blog, which suggests I've cut the time it'll take me to complete it from a little under 500 years to not much over 200. Woo hoo!
(Alex, borrowing Richard. Richard writes his blog's Who reviews far more regularly)
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#821 3 May 2009, 2:13 pm
Dorney
Time Lord
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Death to the Daleks 4:
I’m not sure how I can really finish off this review without simply reusing a phrase from the episode 3 review – ‘less than the sum of its parts’. If there’s a phrase that sums Death to the Daleks, it’s that.
I’ve read that a lot of the story ideas here come from either Dicks or Holmes working behind the scenes, and that makes a lot of sense, frankly. Not because Nation’s incapable of coming up with intriguing concepts (he clearly is), but because the story is chock full of elements that never quite fit together. Particularly, the Daleks and their miracle mineral appear to be in a different story to the Exillon city. Notice how the central issue of the story – the power drain – is actually resolved twice as the natural conclusion to two separate threads.
In deed, if you think of it that way, there’s pretty much two separate stories going on here. One starring the Doctor and about the city, one about the Dalek’s battle of wills with the humans – and they only really intersect for one episode (two). The Doctor never really gets much dealings with the Daleks after that episode – mainly hanging around out of the way whilst the City deals with them – and their threat is resolved by Galloway rather than him. At times it feels like a backdoor pilot for a Dalek TV show.
And this approach ends up leaving them both a bit short changed. Whiltst the ‘meh’ quality of the Dalek plot isn’t all that disappointing, the Doctor’s thread is far more disappointing as it’s got so much more to play with. There’s never any real sense of what to do with this super-powered city, beautiful and haunting as it undeniably is (the death of the city at the end is really rather disturbing). Having a sequence of Crystal Maze traps smacks of desperation, especially when the logic for it is so fuzzy – only allow the smartest people into your brain, possibly to be made servants, though why you need servants at all, let alone smart ones, when you’ve been surviving perfectly well for hundreds of years is beyond me. Yes, the story takes loads of interesting ideas, but just doesn’t have the time or the interest into developing them into a proper solid story. Strong concepts – but no idea what to do with them.
#822 3 May 2009, 3:38 pm
Gravitational Pull
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Quote:
"Particularly, the Daleks and their miracle mineral appear to be in a different story to the Exillon city. Notice how the central issue of the story – the power drain – is actually resolved twice as the natural conclusion to two separate threads. "
Wow, I'd never actually noticed despite the fact (now that someone mentions it) it is a bit blatant.
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#823 15 May 2009, 1:14 am
Xipuloxx
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I was watching the "Frighten Factor" documentary on the Deadly Assassin DVD tonight, and up pops a "John Dorney, Writer" as one of the talking heads ...
... is that you, Dorney?
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#824 15 May 2009, 11:05 am
Dorney
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Quote:
Originally Posted by Xipuloxx
"I was watching the "Frighten Factor" documentary on the Deadly Assassin DVD tonight, and up pops a "John Dorney, Writer" as one of the talking heads ...
... is that you, Dorney? "
Er, yeah...
#825 15 May 2009, 3:14 pm
Xipuloxx
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Cool! Congratulaions on your moment of fame, then! Because clearly there is no greater fame than appearing as a talking head on a Doctor Who DVD.
I hadn't realised you were a writer as well as an actor (you are an actor, right? I'm not going mad?), so I wasn't sure if it was you...
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#826 15 May 2009, 4:08 pm
Dorney
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Quote:
Originally Posted by Xipuloxx
"Cool! Congratulaions on your moment of fame, then! Because clearly there is no greater fame than appearing as a talking head on a Doctor Who DVD.
I hadn't realised you were a writer as well as an actor (you are an actor, right? I'm not going mad?), so I wasn't sure if it was you... "
Hey, only did it for the freebie. Technically it's my second dvd mention (having been mentioned, although not by name) for a fanzine article I wrote in the Seeds of Death commentary (a series of articles about running down corridors that was, I cannot emphasise enough, meant to be a joke...).
But yes, write and act a bit. See my sig for some of my written material (plug plug).
#827 15 May 2009, 6:43 pm
Mighty Chicken Man
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Quote:
Originally Posted by Dorney
"Hey, only did it for the freebie. Technically it's my second dvd mention (having been mentioned, although not by name) for a fanzine article I wrote in the Seeds of Death commentary (a series of articles about running down corridors that was, I cannot emphasise enough, meant to be a joke...).
But yes, write and act a bit. See my sig for some of my written material (plug plug). "
i didn't think there were 2 dorneys! good to see you on it
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Labels:
Daleks,
Doctor Who,
pertwee,
Review,
season eleven
Invasion of the Dinosaurs
16 Feb 2009, 6:32 pm
Dorney
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Crikey, you know you're in trouble when you're not sure what to title the review....
Invasion 1:
As with a lot of the stories I'm watching on this marathon, I already have preconceived notions of what I think. In a number of cases, it's been an awfully long time since I last saw the stories in question, so those preconceived notions may not be based in reality, or at least the reality of today. Invasion of the Dinosaurs is a case in point. With that proviso in mind, and in the knowledge that I may change my mind about this as the rewatching continues, here's the opening statement.
If you don't like Invasion of the Dinosaurs, I think you have your Dr Who priorities wrong.
I recall a fairly infamous article in DWM that was titled something like '25 years of Turkeys'. I can't remember the precise number of years, but it was something like that. It was nothing but a dull rehashing of accepted fan consensus. Stories that were attacked for being different (The Gunfighters, for example, although another factor was the, eventually disproved, 'lowest rating story' thing), largely humourous (Nimon) or possessing dodgy effects. Invasion of the Dinosaurs was, naturally on the list. Very few of those mentioned were stories that were completely uninteresting or dull or just poorly written. Yes, the attack was on the surface, on stories that were made a bit badly, or cheaply.
For my money, that's the last thing we should care about. In deed, when even the most recent episode of the classic series is twenty years old, it seems absurd that people genuinely called stories turkeys on the basis of cheap sets or badly designed/executed special effects/monsters. From this vantage point, all classic series sets are cheap and unconvincing, and all the effects are terrible. If you're complaining about them, you're watching the show for the wrong reasons.
Doctor Who is all about the stories. The characters. That's why you should be watching. There's nothing inherently interesting or exciting about high production values or special effects (as any number of Hollywood blockbusters, and new-Who knock off ITV dramas should prove). What counts is the story being told. Yes, rubbish monsters aren't great, but are we really saying that should matter more than rubbish stories? Shouldn't that be where we're directing our ire? If you don't have enough of a facility to suspend your disbelief, what the hell are you doing watching imaginative fiction?
I can hardly wait for this story to come out on DVD. If they've any sense, they'll do that CGI replacement thing, and it might make the more unimaginative dullards who underrate this story reappraise it. Because it's got a great story.
As first episodes go, this is a genuine corker. Opening with an eerie montage of a deserted London (something I've always had a soft spot for), we manage to have that rare thing, certainly during the Pertwee era - the Doctor doing his traditional stumbling into an already ongoing story - yet on contemporary Earth. All of the traditional mystery elements of such a scenario are present, but the fact that they’re in a world we’re used to gone utterly strange lends them a disquieting air. Equally, it means that the characters and situations are stronger as we have easier reference points. The looters in this episode, for example, are drawn swiftly but cover all we need. We know exactly what the punishments mean, we know exactly the scale of what’s happening, we know this world. Which makes its sudden lurch into an almost post-apocalyptic milieu all the more disturbing. The Doctor is lost on home turf.
The regulars are all presented well. It’s always a relief when the Brig is presented as competent and intelligent (as Benton is here too). And the Doctor is on top form, genuinely likeable for a change – his mid mugshot grinning is one of Pertwee’s best moments, imo, somehow epitomising the ‘Doctor-ish’ quality. Better, perhaps, is that the scene manages to emphasise how important it is that he does it – he’s not just messing around, he’s doing it to help out Sarah-Jane, relax her (note how she just about manages to do exactly the same, albeit a little less confidently). Even the Venusinan Karate scenes are nicely done.
If there’s anything odd about this episode, it’s the fact that given how quickly the story reveals its trump card (well, supposed trump card), the dinosaurs, the fake title does seem odd. We see them within ten minutes or so. Still never mind, eh? This episode is tense, presents an effectively well-realised world that seems unnervingly dangerous and strange, and hooks you in. Something of a runaround, it’s nonetheless extremely enjoyable and entertaining.
#789 16 Feb 2009, 6:43 pm
Liberty Hall
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Love this story - although for me, as with all season 11 stories, it's always great when you realise Jo Grant isn't in it.
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#790 16 Feb 2009, 7:48 pm
Doc Phibes
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Quote:
Originally Posted by Dorney
"As first episodes go, this is a genuine corker. Opening with an eerie montage of a deserted London (something I've always had a soft spot for), we manage to have that rare thing, certainly during the Pertwee era - the Doctor doing his traditional stumbling into an already ongoing story - yet on contemporary Earth. All of the traditional mystery elements of such a scenario are present, but the fact that they’re in a world we’re used to gone utterly strange lends them a disquieting air. Equally, it means that the characters and situations are stronger as we have easier reference points. The looters in this episode, for example, are drawn swiftly but cover all we need. We know exactly what the punishments mean, we know exactly the scale of what’s happening, we know this world. Which makes its sudden lurch into an almost post-apocalyptic milieu all the more disturbing. The Doctor is lost on home turf."
An excellent observation. We're well into the British sci-fi/horror traditions of Day Of The Triffids or 28 Days Later here.
Quote:
"...for me, as with all season 11 stories, it's always great when you realise Jo Grant isn't in it. "
Oh, go stewey in your phooey!
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#791 17 Feb 2009, 12:14 am
AlMiles
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Quote:
Originally Posted by Dorney
"Doctor Who is all about the stories. The characters. That's why you should be watching. There's nothing inherently interesting or exciting about high production values or special effects (as any number of Hollywood blockbusters, and new-Who knock off ITV dramas should prove). What counts is the story being told. Yes, rubbish monsters aren't great, but are we really saying that should matter more than rubbish stories? Shouldn't that be where we're directing our ire? If you don't have enough of a facility to suspend your disbelief, what the hell are you doing watching imaginative fiction? "
I read one of those Target book thingies once. Science fiction, like. It was all just words, printed on paper! Talk about cheap. And dated. At several points I had to turn a page over, completely taking me out of what little "moment" I had managed to find. At some points, there were pictures - "illustrations" - that were in black and white! Nothing like a decent Sci-Fi movie like "The Chronicles of Riddick".
Don't know what people see in 'em.
"The regulars are all presented well. It’s always a relief when the Brig is presented as competent and intelligent (as Benton is here too). And the Doctor is on top form, genuinely likeable for a change – his mid mugshot grinning is one of Pertwee’s best moments, imo, somehow epitomising the ‘Doctor-ish’ quality. "
I love it when he puts his arm round Sarah and says to the Army photographer "how about one of us both together?"
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#793 17 Feb 2009, 9:27 am
codywillis1
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Quote:
Originally Posted by Dorney
"I recall a fairly infamous article in DWM that was titled something like '25 years of Turkeys'. I can't remember the precise number of years, but it was something like that. It was nothing but a dull rehashing of accepted fan consensus."
I never realised they had the Time Team back then, too!
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#794 18 Feb 2009, 12:33 am
Dorney
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Invasion of the Dinosaurs 2:
Again, something of a minor gem.
It's striking that this story has effectively divided the first two episodes into two questions, two questions that are usually presented together. What and why?
The first episode is based entirely around the mystery of what is going on. Arguably, this is why the title card is different when the monsters get a surprisingly early reveal. With hindsight, it's clear that this is entirely about dinosaurs, but the Pterodactyl's appearance doesn't confirm that we're only dealing with dinosaurs. The mystery is maintained, and with this episode developed - the medieval peasant and the time eddies all add questions.
But as with any good story, there's only so long you want to wait for answers. So this episode starts to answer those questions. The Doctor is quick off the mark to figure out a logic to the appearances. Which, of course, shifts the questions into a different area. We're no longer concerned with what is happening, we're concerned with why it is.
And what an interesting question that is. Those of you with long memories might remember that way back in my review of Enemy of the World, I said there were three great twists in Doctor Who history. Here's the second - Mike Yates is a bad guy.
Actually, it's a little more complicated than that. The central implication of Mike working for the bad guys implies that whatever they're up to is a little bit more interesting than simple goodies and baddies. If the straight up UNIT soldier is betraying his friends, there's got to be a bit more to it than demented world domination. We get a handful of clues - perhaps too many. It's hard to tell when you already know what the plot is, but the 'green' stuff is potentially a little too obviously emphasised. Certainly Mike's talk on the beauty of the silent city stands out a touch. It's a great pointer to what's coming up, but it does feel a touch out of character. Or rather, I was going to say that but realised it isn't quite true. The problem is that this is the first time Mike has really appeared to possess a strong and obvious personality.
Generally, the story retains it's air of fun runaround, whilst maintaining enough intrigue to get you hooked. Nice bits of humour abound (Benton's dinosaur briefing leaps out in particular, as does the Doctor's almost slapstick attempts not to be interrupted, although this is pushed a little too obviously and Pertwee's final response too broadly 'comic' to work entirely). Still solid.
#795 18 Feb 2009, 2:44 am
Menome
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As I only watched IOTD for the first time a month or so ago, I can see how Mike Yates' green angle seems to be too much of a clue when viewed in hindsight. When I was going through the episode though, I merely thought it was just supposed to be a nice character-touch, rather than anything integral to the plot, and thus actually does work in the way it was probably intended. Well, for me it did anyway.
#796 21 Feb 2009, 12:39 pm
Dorney
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Invasion of the Dinosaurs 3:
With the last Malcolm Hulke story, Frontier, we saw how he managed to survive the problems of a six-parter (just about) by constantly introducing new elements (new locations for the most part... well, new places to have cells, I suppose). And that's what happens again here.
It's probably bad form to start the review with the end of the episode, but it's kind of key to what's going on. Throughout this episode we're beginning to get the sense of where things are going - the dinosaurs are being generated by a small group determined to empty London, a group with a purpose unknown, but potentially altruistic. We're even beginning to find out who the secret masters of the scheme are. All the cards appear to be on (or at least near the table).
And then we have one of the best rug-pulls the series managed. The sudden shift into a new element (a spaceship that's left earth) that seems to have very little to do with what's gone before is a superb hook. Immediately we're back in the position of asking questions, just at the point where we thought we had got all the answers. Sublime.
I can't imagine anyone not wanting to come back. If they're not one of those people put off by the SFX.
Cos this episode does contain the best and worst of them. Interestingly, it does seem to me that the problems with the dinosaur models are overstated a touch. Firstly, it isn't all of them that are a problem. The Stegosaurus and Brontosaurus we've had so far have been acceptable enough, mainly cos they don't move. No, it's only really the big T-Rex that we have to worry about. It's a fairly rubbish model in the first place, just in terms of appearance (and it's longer than realistic arms). Though again, not all the time (the extreme close ups of its face work surprisingly well). Having said all that, we do get one truly atrocious moment when it wakes up from slumber and sort of semi-levitates to an upright position (given my episode one review, it's important to clarify - it's fine to notice that the effects are bad - it's just not a good reason to string up a decent script).
But plot wise it's all progressing nicely. We're getting the good guys making enough progress that it doesn't feel like it's all being padded out, everything falling out in a logical and character driven way (yes, Mike's sabotage holds the plot up, but that's sort of the point, and it's a strong character development. Decent stuff.
#799 10 Mar 2009, 2:04 am
Dorney
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Invasion of the Dinosaurs 4:
There’s an enjoyable sub-genre of the crime novel called ‘the reverse whodunnit’. Most obviously popularised by Columbo on the TV, the form does pre-exist it (Dial M for Murder being an obvious example). It’s the story where we see who the murderer is at the beginning, and the mystery and tension is provided by the question of how they’re going to be caught.
The reason I bring this up is that this story strikes me as the closest Who ever gets to the same model – a reverse Doctor Who, if you like. We meet the baddies in episode two, and from there on in the drama is entirely about their efforts to stop the Doctor discovering them. It’s all from their perspective.
Think I’m exaggerating? Look at the reveal of General Finch as one of the bad guys this episode. There’s no big moment, no deliberate betrayal of the Doctor. It’s revealed, almost in passing, in a quick scene with Yates. Furthermore, look at how much of the story is being told with the Doctor in ignorant bliss, how much of it is done with the viewer knowing more than him (Butler as Grover’s chauffeur, for example).
This all adds up to the fact that this is a story that’s about the villains rather than the heroes – and particularly about Yates. Very firmly in the character rather than plot driven camp, and all the more evidence of Hulke’s lack of interest in the whole dinosaur bit.
There’s a fairly obvious reason for this. It’s the fact that the goodies aren’t really doing much. Sarah is stuck in a subplot, albeit an interesting one (nice to see that they’re still maintaining the mystery of the startling cliffhanger by continuing the seemingly unrelated thread going). And the Doctor’s investigations are a little dull frankly. Thing is, he’ basically got it pegged from the moment he arrives on the scene. His initial scheme – to use a disappearance to trace the energy source – is bang on. So you don’t really have the usual cat and mouse game of the Doctor getting a bit more information, the old slow drip. As a result, the tension has to come from somewhere. And it’s from whether the villains can stop the Doctor, and the moral struggle of Yates. The mystery of what is going on is shifted from what is causing the appearances to what is actually motivating the bad guys (it’s noticeable that for all its moral ambiguity, the story still does paint them in surprisingly broad strokes for a Hulke story – Butler, Finch and Whitaker are all fairly directly unpleasant from the get go. Though to be fair, this probably helps in terms of viewer response. If they weren’t obviously bad, and the story was about two nice groups of people, then I’m not sure there’d be much drama).
Still very good though. The only real fly in the ointment this time round remain the dinosaurs (particularly the T-Rex standing up from supine position… I know what I’ve said about suspension of disbelief, but sometimes this story makes it really, really hard…). And that still ain’t enough to derail it completely.
#800 10 Mar 2009, 2:05 am
Dorney
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You know, just checking the dates, it astonishes me how long it took me to write that review. I didn't watch episode 4 too long after three, and I started writing it up fairly soon after... I've been doing bits and bobs of it for a fortnight. Crikey.
15 Mar 2009, 11:40 pm
Dorney
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Invasion of the Dinosaurs 5:
It does say something about where the writer’s interest lies in this script in that it’s able to shunt the Doctor off for the majority of the episode – without massively hurting it.
Now, admittedly, the chase runaround that occupies him for the majority of the episode is blatant padding. Padding that I have seen widely criticised. If I’m honest, though, it doesn’t really trouble me. It’s broken up sufficiently that it doesn’t really drag, It’s only really problematic on a narrative level. As I mentioned last episode, the Doctor’s storyline in this story is so straightforward he pretty much can’t be allowed to do anything.
Which leaves all the good stuff to the other characters. Sarah is coming over very well – in particular, the long sequences of her break-out of the fake spaceship, culminating in her stepping out of the airlock, are stronger moments than the Doctor has had all story. Oddly, there never really seems to be a big reveal for this reasonably strong twist, but that’s a minor quibble. (Incidentally, given what I said in episode four about this being a story from the bad guy’s perspective first and foremost, note how General Finch pulling a gun on Sarah would be the moment of revelation in any other version. He hasn’t really done anything plotwise that can’t be attributed to Grover somehow, so the early reveal isn’t dictated by the plot).
Equally, there’s good material for the Brig and Benton, albeit with limited screentime, both given the chance to prove their trust of and loyalty to the Doctor, with Benton’s self-sacrificial knocking out a particularly fine example.
Beyond that, there’s very little to comment on. We get the full details of the bad guy’s plans. It’s a little disappointing that it is so obviously wrong. After several episodes hinting that it was mainly about a good moral outcome, it does seem a little straightforwardly ‘evil’, to the degree that Grover now just seems mental. Still, that’s a minor quibble in a reasonably enjoyable, and helpfully largely dinosaur free, episode.
#802 16 Mar 2009, 11:55 pm
Dorney
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Invasion of the Dinosaurs 6:
After all of the last episode’s time wasting, and the last five’s sidelining of the Doctor, it’s somewhat surprising to see how much happens in this episode, and how much our hero actually gets to do. Why did we need to have an overlong chase in the last episode when this one almost doesn’t have enough space to do it justice?
Almost. It is packed to the very edge, but it gets away with it. Most of the regular UNIT team get their own perfect showpiece here, a little stand out scene. It is still hard to reconcile the Mike we have here with the comparatively noble and intelligent character who we’ve watched for three years, but given that it’s far and away the most interesting the character gets it’s rather more tempting to try and square the old Mike with this one. Benton makes a serious grab at making this his best story (off the top of my head, I can’t think of any that come close – possibly Inferno, but that’s probably technically closer in the battle for Levene himself’s best rather than Benton’s), with his disarming of his old friend and fight with a General. The Brigadier doesn’t get a real set piece of his own, but it’s not like he really needs them any more. He’s just well written and performed (his little lament for Yates at the end is nicely understated).
Sarah remains ballsy and smart, always on the initiative. In deed, it’s telling that the resolution of the story is fairly heavily based on her actions within the fake spaceship. In true 21st century Who style, the influence of the Doctor and his companion inspire others to save the day, with the chain of persuasion from Adam to Mark a particularly fine touch.
If the Doctor doesn’t get to have any ‘cool’ moments himself, that’s more the fault of the individual sequences than an absence. He does get his bit, a coda located lecture on the evils and perils of the world, but it’s a little overloaded and lacking in subtlety. Still, Pertwee performs it with conviction, so it almost gets away with it. Less likely is the moment when, after having dynamited the entrance to the lift, the Doctor insists on going down alone as he doesn’t want to attract attention. Because obviously the explosion won’t be noticed in the least.
If there’s a problem, it’s that the motivations of the bad guys are never really sufficiently developed. Grover is the only really convincing conspirator – the other three are so obviously cold and miserable that you can’t understand how they came to be involved in such a scheme. But generally, the story wraps up in fine and exciting style, throwing in intriguing new concepts right to the end (Grover suiting up to fake space walk, for example). Overall, severely under-rated.
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Dorney
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Crikey, you know you're in trouble when you're not sure what to title the review....
Invasion 1:
As with a lot of the stories I'm watching on this marathon, I already have preconceived notions of what I think. In a number of cases, it's been an awfully long time since I last saw the stories in question, so those preconceived notions may not be based in reality, or at least the reality of today. Invasion of the Dinosaurs is a case in point. With that proviso in mind, and in the knowledge that I may change my mind about this as the rewatching continues, here's the opening statement.
If you don't like Invasion of the Dinosaurs, I think you have your Dr Who priorities wrong.
I recall a fairly infamous article in DWM that was titled something like '25 years of Turkeys'. I can't remember the precise number of years, but it was something like that. It was nothing but a dull rehashing of accepted fan consensus. Stories that were attacked for being different (The Gunfighters, for example, although another factor was the, eventually disproved, 'lowest rating story' thing), largely humourous (Nimon) or possessing dodgy effects. Invasion of the Dinosaurs was, naturally on the list. Very few of those mentioned were stories that were completely uninteresting or dull or just poorly written. Yes, the attack was on the surface, on stories that were made a bit badly, or cheaply.
For my money, that's the last thing we should care about. In deed, when even the most recent episode of the classic series is twenty years old, it seems absurd that people genuinely called stories turkeys on the basis of cheap sets or badly designed/executed special effects/monsters. From this vantage point, all classic series sets are cheap and unconvincing, and all the effects are terrible. If you're complaining about them, you're watching the show for the wrong reasons.
Doctor Who is all about the stories. The characters. That's why you should be watching. There's nothing inherently interesting or exciting about high production values or special effects (as any number of Hollywood blockbusters, and new-Who knock off ITV dramas should prove). What counts is the story being told. Yes, rubbish monsters aren't great, but are we really saying that should matter more than rubbish stories? Shouldn't that be where we're directing our ire? If you don't have enough of a facility to suspend your disbelief, what the hell are you doing watching imaginative fiction?
I can hardly wait for this story to come out on DVD. If they've any sense, they'll do that CGI replacement thing, and it might make the more unimaginative dullards who underrate this story reappraise it. Because it's got a great story.
As first episodes go, this is a genuine corker. Opening with an eerie montage of a deserted London (something I've always had a soft spot for), we manage to have that rare thing, certainly during the Pertwee era - the Doctor doing his traditional stumbling into an already ongoing story - yet on contemporary Earth. All of the traditional mystery elements of such a scenario are present, but the fact that they’re in a world we’re used to gone utterly strange lends them a disquieting air. Equally, it means that the characters and situations are stronger as we have easier reference points. The looters in this episode, for example, are drawn swiftly but cover all we need. We know exactly what the punishments mean, we know exactly the scale of what’s happening, we know this world. Which makes its sudden lurch into an almost post-apocalyptic milieu all the more disturbing. The Doctor is lost on home turf.
The regulars are all presented well. It’s always a relief when the Brig is presented as competent and intelligent (as Benton is here too). And the Doctor is on top form, genuinely likeable for a change – his mid mugshot grinning is one of Pertwee’s best moments, imo, somehow epitomising the ‘Doctor-ish’ quality. Better, perhaps, is that the scene manages to emphasise how important it is that he does it – he’s not just messing around, he’s doing it to help out Sarah-Jane, relax her (note how she just about manages to do exactly the same, albeit a little less confidently). Even the Venusinan Karate scenes are nicely done.
If there’s anything odd about this episode, it’s the fact that given how quickly the story reveals its trump card (well, supposed trump card), the dinosaurs, the fake title does seem odd. We see them within ten minutes or so. Still never mind, eh? This episode is tense, presents an effectively well-realised world that seems unnervingly dangerous and strange, and hooks you in. Something of a runaround, it’s nonetheless extremely enjoyable and entertaining.
#789 16 Feb 2009, 6:43 pm
Liberty Hall
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Love this story - although for me, as with all season 11 stories, it's always great when you realise Jo Grant isn't in it.
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#790 16 Feb 2009, 7:48 pm
Doc Phibes
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Quote:
Originally Posted by Dorney
"As first episodes go, this is a genuine corker. Opening with an eerie montage of a deserted London (something I've always had a soft spot for), we manage to have that rare thing, certainly during the Pertwee era - the Doctor doing his traditional stumbling into an already ongoing story - yet on contemporary Earth. All of the traditional mystery elements of such a scenario are present, but the fact that they’re in a world we’re used to gone utterly strange lends them a disquieting air. Equally, it means that the characters and situations are stronger as we have easier reference points. The looters in this episode, for example, are drawn swiftly but cover all we need. We know exactly what the punishments mean, we know exactly the scale of what’s happening, we know this world. Which makes its sudden lurch into an almost post-apocalyptic milieu all the more disturbing. The Doctor is lost on home turf."
An excellent observation. We're well into the British sci-fi/horror traditions of Day Of The Triffids or 28 Days Later here.
Quote:
"...for me, as with all season 11 stories, it's always great when you realise Jo Grant isn't in it. "
Oh, go stewey in your phooey!
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#791 17 Feb 2009, 12:14 am
AlMiles
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Quote:
Originally Posted by Dorney
"Doctor Who is all about the stories. The characters. That's why you should be watching. There's nothing inherently interesting or exciting about high production values or special effects (as any number of Hollywood blockbusters, and new-Who knock off ITV dramas should prove). What counts is the story being told. Yes, rubbish monsters aren't great, but are we really saying that should matter more than rubbish stories? Shouldn't that be where we're directing our ire? If you don't have enough of a facility to suspend your disbelief, what the hell are you doing watching imaginative fiction? "
I read one of those Target book thingies once. Science fiction, like. It was all just words, printed on paper! Talk about cheap. And dated. At several points I had to turn a page over, completely taking me out of what little "moment" I had managed to find. At some points, there were pictures - "illustrations" - that were in black and white! Nothing like a decent Sci-Fi movie like "The Chronicles of Riddick".
Don't know what people see in 'em.
"The regulars are all presented well. It’s always a relief when the Brig is presented as competent and intelligent (as Benton is here too). And the Doctor is on top form, genuinely likeable for a change – his mid mugshot grinning is one of Pertwee’s best moments, imo, somehow epitomising the ‘Doctor-ish’ quality. "
I love it when he puts his arm round Sarah and says to the Army photographer "how about one of us both together?"
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#793 17 Feb 2009, 9:27 am
codywillis1
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Quote:
Originally Posted by Dorney
"I recall a fairly infamous article in DWM that was titled something like '25 years of Turkeys'. I can't remember the precise number of years, but it was something like that. It was nothing but a dull rehashing of accepted fan consensus."
I never realised they had the Time Team back then, too!
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#794 18 Feb 2009, 12:33 am
Dorney
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Invasion of the Dinosaurs 2:
Again, something of a minor gem.
It's striking that this story has effectively divided the first two episodes into two questions, two questions that are usually presented together. What and why?
The first episode is based entirely around the mystery of what is going on. Arguably, this is why the title card is different when the monsters get a surprisingly early reveal. With hindsight, it's clear that this is entirely about dinosaurs, but the Pterodactyl's appearance doesn't confirm that we're only dealing with dinosaurs. The mystery is maintained, and with this episode developed - the medieval peasant and the time eddies all add questions.
But as with any good story, there's only so long you want to wait for answers. So this episode starts to answer those questions. The Doctor is quick off the mark to figure out a logic to the appearances. Which, of course, shifts the questions into a different area. We're no longer concerned with what is happening, we're concerned with why it is.
And what an interesting question that is. Those of you with long memories might remember that way back in my review of Enemy of the World, I said there were three great twists in Doctor Who history. Here's the second - Mike Yates is a bad guy.
Actually, it's a little more complicated than that. The central implication of Mike working for the bad guys implies that whatever they're up to is a little bit more interesting than simple goodies and baddies. If the straight up UNIT soldier is betraying his friends, there's got to be a bit more to it than demented world domination. We get a handful of clues - perhaps too many. It's hard to tell when you already know what the plot is, but the 'green' stuff is potentially a little too obviously emphasised. Certainly Mike's talk on the beauty of the silent city stands out a touch. It's a great pointer to what's coming up, but it does feel a touch out of character. Or rather, I was going to say that but realised it isn't quite true. The problem is that this is the first time Mike has really appeared to possess a strong and obvious personality.
Generally, the story retains it's air of fun runaround, whilst maintaining enough intrigue to get you hooked. Nice bits of humour abound (Benton's dinosaur briefing leaps out in particular, as does the Doctor's almost slapstick attempts not to be interrupted, although this is pushed a little too obviously and Pertwee's final response too broadly 'comic' to work entirely). Still solid.
#795 18 Feb 2009, 2:44 am
Menome
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As I only watched IOTD for the first time a month or so ago, I can see how Mike Yates' green angle seems to be too much of a clue when viewed in hindsight. When I was going through the episode though, I merely thought it was just supposed to be a nice character-touch, rather than anything integral to the plot, and thus actually does work in the way it was probably intended. Well, for me it did anyway.
#796 21 Feb 2009, 12:39 pm
Dorney
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Invasion of the Dinosaurs 3:
With the last Malcolm Hulke story, Frontier, we saw how he managed to survive the problems of a six-parter (just about) by constantly introducing new elements (new locations for the most part... well, new places to have cells, I suppose). And that's what happens again here.
It's probably bad form to start the review with the end of the episode, but it's kind of key to what's going on. Throughout this episode we're beginning to get the sense of where things are going - the dinosaurs are being generated by a small group determined to empty London, a group with a purpose unknown, but potentially altruistic. We're even beginning to find out who the secret masters of the scheme are. All the cards appear to be on (or at least near the table).
And then we have one of the best rug-pulls the series managed. The sudden shift into a new element (a spaceship that's left earth) that seems to have very little to do with what's gone before is a superb hook. Immediately we're back in the position of asking questions, just at the point where we thought we had got all the answers. Sublime.
I can't imagine anyone not wanting to come back. If they're not one of those people put off by the SFX.
Cos this episode does contain the best and worst of them. Interestingly, it does seem to me that the problems with the dinosaur models are overstated a touch. Firstly, it isn't all of them that are a problem. The Stegosaurus and Brontosaurus we've had so far have been acceptable enough, mainly cos they don't move. No, it's only really the big T-Rex that we have to worry about. It's a fairly rubbish model in the first place, just in terms of appearance (and it's longer than realistic arms). Though again, not all the time (the extreme close ups of its face work surprisingly well). Having said all that, we do get one truly atrocious moment when it wakes up from slumber and sort of semi-levitates to an upright position (given my episode one review, it's important to clarify - it's fine to notice that the effects are bad - it's just not a good reason to string up a decent script).
But plot wise it's all progressing nicely. We're getting the good guys making enough progress that it doesn't feel like it's all being padded out, everything falling out in a logical and character driven way (yes, Mike's sabotage holds the plot up, but that's sort of the point, and it's a strong character development. Decent stuff.
#799 10 Mar 2009, 2:04 am
Dorney
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Invasion of the Dinosaurs 4:
There’s an enjoyable sub-genre of the crime novel called ‘the reverse whodunnit’. Most obviously popularised by Columbo on the TV, the form does pre-exist it (Dial M for Murder being an obvious example). It’s the story where we see who the murderer is at the beginning, and the mystery and tension is provided by the question of how they’re going to be caught.
The reason I bring this up is that this story strikes me as the closest Who ever gets to the same model – a reverse Doctor Who, if you like. We meet the baddies in episode two, and from there on in the drama is entirely about their efforts to stop the Doctor discovering them. It’s all from their perspective.
Think I’m exaggerating? Look at the reveal of General Finch as one of the bad guys this episode. There’s no big moment, no deliberate betrayal of the Doctor. It’s revealed, almost in passing, in a quick scene with Yates. Furthermore, look at how much of the story is being told with the Doctor in ignorant bliss, how much of it is done with the viewer knowing more than him (Butler as Grover’s chauffeur, for example).
This all adds up to the fact that this is a story that’s about the villains rather than the heroes – and particularly about Yates. Very firmly in the character rather than plot driven camp, and all the more evidence of Hulke’s lack of interest in the whole dinosaur bit.
There’s a fairly obvious reason for this. It’s the fact that the goodies aren’t really doing much. Sarah is stuck in a subplot, albeit an interesting one (nice to see that they’re still maintaining the mystery of the startling cliffhanger by continuing the seemingly unrelated thread going). And the Doctor’s investigations are a little dull frankly. Thing is, he’ basically got it pegged from the moment he arrives on the scene. His initial scheme – to use a disappearance to trace the energy source – is bang on. So you don’t really have the usual cat and mouse game of the Doctor getting a bit more information, the old slow drip. As a result, the tension has to come from somewhere. And it’s from whether the villains can stop the Doctor, and the moral struggle of Yates. The mystery of what is going on is shifted from what is causing the appearances to what is actually motivating the bad guys (it’s noticeable that for all its moral ambiguity, the story still does paint them in surprisingly broad strokes for a Hulke story – Butler, Finch and Whitaker are all fairly directly unpleasant from the get go. Though to be fair, this probably helps in terms of viewer response. If they weren’t obviously bad, and the story was about two nice groups of people, then I’m not sure there’d be much drama).
Still very good though. The only real fly in the ointment this time round remain the dinosaurs (particularly the T-Rex standing up from supine position… I know what I’ve said about suspension of disbelief, but sometimes this story makes it really, really hard…). And that still ain’t enough to derail it completely.
#800 10 Mar 2009, 2:05 am
Dorney
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You know, just checking the dates, it astonishes me how long it took me to write that review. I didn't watch episode 4 too long after three, and I started writing it up fairly soon after... I've been doing bits and bobs of it for a fortnight. Crikey.
15 Mar 2009, 11:40 pm
Dorney
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Invasion of the Dinosaurs 5:
It does say something about where the writer’s interest lies in this script in that it’s able to shunt the Doctor off for the majority of the episode – without massively hurting it.
Now, admittedly, the chase runaround that occupies him for the majority of the episode is blatant padding. Padding that I have seen widely criticised. If I’m honest, though, it doesn’t really trouble me. It’s broken up sufficiently that it doesn’t really drag, It’s only really problematic on a narrative level. As I mentioned last episode, the Doctor’s storyline in this story is so straightforward he pretty much can’t be allowed to do anything.
Which leaves all the good stuff to the other characters. Sarah is coming over very well – in particular, the long sequences of her break-out of the fake spaceship, culminating in her stepping out of the airlock, are stronger moments than the Doctor has had all story. Oddly, there never really seems to be a big reveal for this reasonably strong twist, but that’s a minor quibble. (Incidentally, given what I said in episode four about this being a story from the bad guy’s perspective first and foremost, note how General Finch pulling a gun on Sarah would be the moment of revelation in any other version. He hasn’t really done anything plotwise that can’t be attributed to Grover somehow, so the early reveal isn’t dictated by the plot).
Equally, there’s good material for the Brig and Benton, albeit with limited screentime, both given the chance to prove their trust of and loyalty to the Doctor, with Benton’s self-sacrificial knocking out a particularly fine example.
Beyond that, there’s very little to comment on. We get the full details of the bad guy’s plans. It’s a little disappointing that it is so obviously wrong. After several episodes hinting that it was mainly about a good moral outcome, it does seem a little straightforwardly ‘evil’, to the degree that Grover now just seems mental. Still, that’s a minor quibble in a reasonably enjoyable, and helpfully largely dinosaur free, episode.
#802 16 Mar 2009, 11:55 pm
Dorney
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Invasion of the Dinosaurs 6:
After all of the last episode’s time wasting, and the last five’s sidelining of the Doctor, it’s somewhat surprising to see how much happens in this episode, and how much our hero actually gets to do. Why did we need to have an overlong chase in the last episode when this one almost doesn’t have enough space to do it justice?
Almost. It is packed to the very edge, but it gets away with it. Most of the regular UNIT team get their own perfect showpiece here, a little stand out scene. It is still hard to reconcile the Mike we have here with the comparatively noble and intelligent character who we’ve watched for three years, but given that it’s far and away the most interesting the character gets it’s rather more tempting to try and square the old Mike with this one. Benton makes a serious grab at making this his best story (off the top of my head, I can’t think of any that come close – possibly Inferno, but that’s probably technically closer in the battle for Levene himself’s best rather than Benton’s), with his disarming of his old friend and fight with a General. The Brigadier doesn’t get a real set piece of his own, but it’s not like he really needs them any more. He’s just well written and performed (his little lament for Yates at the end is nicely understated).
Sarah remains ballsy and smart, always on the initiative. In deed, it’s telling that the resolution of the story is fairly heavily based on her actions within the fake spaceship. In true 21st century Who style, the influence of the Doctor and his companion inspire others to save the day, with the chain of persuasion from Adam to Mark a particularly fine touch.
If the Doctor doesn’t get to have any ‘cool’ moments himself, that’s more the fault of the individual sequences than an absence. He does get his bit, a coda located lecture on the evils and perils of the world, but it’s a little overloaded and lacking in subtlety. Still, Pertwee performs it with conviction, so it almost gets away with it. Less likely is the moment when, after having dynamited the entrance to the lift, the Doctor insists on going down alone as he doesn’t want to attract attention. Because obviously the explosion won’t be noticed in the least.
If there’s a problem, it’s that the motivations of the bad guys are never really sufficiently developed. Grover is the only really convincing conspirator – the other three are so obviously cold and miserable that you can’t understand how they came to be involved in such a scheme. But generally, the story wraps up in fine and exciting style, throwing in intriguing new concepts right to the end (Grover suiting up to fake space walk, for example). Overall, severely under-rated.
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The Green Death
9 Jan 2009, 1:40 am
Dorney
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The Green Death 1:
One of my major regrets in not being, ahem, quite as speedy with my rewatching as I'd once intended is that it becomes hard to really get a sense of the journey of the show. Getting through the first season or so was a really enlightening experience - the real sense of the first few stories as a genuine serial. If something was repetitive, you noticed. If someone left the show, you could see if you really missed them (and you really appeciate Hartnell so much more).
But sometimes it accentuates flaws. It dawned on me as I watched the first episode of this story that it's been ages since we've had a serial that actually looks good. Much as I may have liked the divine Carnival of Monsters, it's got a noticeably garish quality. There's something about The Green Death that just feels... well real, really. And it's a massive relief.
Of course, it's probably the juxtaposition. We've had six episodes of juvenile runaround in an unconvincing set, with everything desperately trying (and failing) to appear futuristic and just ending up looking cheap. The jarring and slightly false sense of quality that turns up pretty much the second that story has its sole outing onto film probably proves the point. But we're not dealing with ersatz quality here. This seems, so far, to be the real thing.
Film is so much more pleasing than the harshness of video. That doesn't inherently make anything better on it's own, obviously, but it helps. Watching the Metebelis 3 sequences in this story, it's hard not to think its predecessor would be so much more likeable if they'd had the money to shoot it all like this. The softness understandably takes the edge off the naff special effects aliens, and the lighting and sound do their very best to make the whole thing suitably eerie. There's an hilarious moment when the Doctor runs back into the TARDIS which is immediately attacked by about a dozen different things and weapons from a dozen different directions, but beyond that it's remarkably atmospheric. It's an example of the show realising it can't do something properly so trying to find a way around it. As opposed to either not realising, or hoping no-one notices.
The Doctor is largely absent with this little sub-plot for this episode, but this doesn't really matter. Partially this is down to the fact that, as Jo says, Prof. Jones is very much a younger version of him, and he fills a lot of the same plot function. But it's mainly down to the treatment of Jo. Again we have an example of the perspective that watching this story right up against Planet of the Daleks brings - Katy Manning is a revelation. Within the shifting of two episodes there's a real and obvious change and the character appears completely different.
I've not been against Jo, but when she's written with a bit of verve and a spikey quality, as she is here, you do spot what you've been missing. She's all personality, and there hasn't been much of that throughout her run. She's only been allowed to be generic. Still, at least she gets to shine sometimes, which is more than can be said of others.
The reality factor keeps playing in with the main storyline. The general plotline (an oil manufacturer and their nearby coal mine) is refereshingly every day after an endless stream of scientific establishments, military bases and universities in the Earthbound stories, and the environmental concerns are down to Earth (if you'll pardon the expression). And even the chauffeur as thug echoes a certainly 'gritty' quality as it's clearly influenced by Ian Hendry's similar role in Get Carter. Only the last few minutes betray that this isn't entirely going to be a relatively straightforward Doomwatch-esque tale of pollution. As it stands at the moment it's an intriguing hook that may or may not be successfully integrated into the main story - though I must confess, that the moment the adult tone is broken by Stevens pulling out a massive pair of comedy headphones, a little part of me was wishing it could have been something less overtly fantastical.
Because the general attitude and tone of the show gives this story a serious and mature feel. It makes you forgive the comedy bird's legs in the same way that Jaws makes you forgive the rubber shark. It feels like a children's show made with the same integrity and respect of an adult show. Edge of Darkness for the family, if you like. Very promising.
#764 10 Jan 2009, 12:17 am
The Secretive Bus
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I must admit, I find the bit with Jo reading the newspaper and complaining about pollution etc whilst the Doctor natters on about Metebelis pretty excrutiating to watch. Maybe it's the obvious dialogue or the direction or Manning's overtly chirpy acting but the "Oh no!... They can't!... Criminal, absolutely criminal!... Don't they know the pollution that'll cause!" stuff sounds jarringly fake. I'm not sure why it sticks out for me but it's some of the worst acting by a companion in the era, by my reckoning. Manning seems stuck in panto mode for a lot of episode 1, though she is admittedly pretty good for the rest of it.
#765 10 Jan 2009, 1:14 am
Dorney
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Quote:
Originally Posted by The Secretive Bus
"I must admit, I find the bit with Jo reading the newspaper and complaining about pollution etc whilst the Doctor natters on about Metebelis pretty excrutiating to watch. Maybe it's the obvious dialogue or the direction or Manning's overtly chirpy acting but the "Oh no!... They can't!... Criminal, absolutely criminal!... Don't they know the pollution that'll cause!" stuff sounds jarringly fake. I'm not sure why it sticks out for me but it's some of the worst acting by a companion in the era, by my reckoning. Manning seems stuck in panto mode for a lot of episode 1, though she is admittedly pretty good for the rest of it. "
I see where you're coming from - the newspaper stuff is contrived, and it's a touch broad - but in context, and after six episodes of being generic on Spiridon it probably comes across an awful lot better!
#766 10 Jan 2009, 11:21 pm
Dorney
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The Green Death 2:
Interesting piece of construction, this episode. It's, on the surface, something of a makeweight episode. It's very clear quite early on that an awful lot of the episode is about the fallout from the cliffhanger resolution (in deed, Jo hasn't managed to get out of the mine by the time the end of the episode comes around) rather than driving an ongoing storyline. The forward motion of the story stops whilst it focuses on a subplot.
Now this could cause alarm bells for people who've been reading my witterings for a while. A lack of forward momentum is precisely what causes a story to fall apart and feel like padding. It doesn't matter whether that momentum is fast, and it doesn't matter whether it is relevant to the main storyline, as long as things are going somewhere. And to its credit, this episode maintains a sense of urgency to the sidestep, leaving it involving. There are a few issues - Dr Jones and the Doctor's abortive attempt to invade Global Chemicals is something of a non-starter (not least cos it's hard to imagine where they get a cherry picker if they can't find cutting equipment), though it does offer up some good character moments. Once again the air of 'realism' floats in the vague vacinity, and the villains are all remarkably believable. Stevens is coming across as a serious and urbane villain for a start, and their reaction to the Doctor raiding the plant is, if anything, understated. They all seem like real people rather than comic book style supervillians.
This does point to the one major flaw so far. It's all very well giving the whole thing an air of sobriety and shooting it like a proper drama, but that does mean that any time any of the more fantastical elements turn up they look ridiculous. They're so incongruous they jar. The headphones in episode one (if more archaic now than then) are a good case in point, as is the mysterious boss figure and the hypnosis all of which gestures towards the more traditional style of Who we're used to.
Anyway, I digress. As I said the episode is, on the surface, investigating a side alley (but with enough drive for this not to feel like a waste of our time). But then the characters suddenly stumble over the green goo and the maggots, and suddenly we see that it is part of the main plot line. In a neat bit of writing, the minor problem to be solved has led to the investigation, rather than the Doctor simply instigating it himself. Everything ties together well and leaves the episode feeling quite well put together.
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#767 12 Jan 2009, 12:48 pm
Raveen
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Quote:
Originally Posted by Dorney
"Much as I may have liked the divine Carnival of Monsters, it's got a noticeably garish quality. "
Thankyou so much, I've been trying to put my finger on exactly what about Carnival I don't like and garish is the word I've been failing to find all this time.
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#768 14 Jan 2009, 10:10 pm
Dorney
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The Green Death 3:
The faintly jarring mix of weird 'sci-fi' style additions with quasi-realistic eco-drama that slightly marred the last episode is being to grow on me. Either that, or it's just judged a little more carefully this time. In many ways, it's becoming the icing on this particular cake. The odd combination of quirky, traditionalist sci-fi gubbins (such as possesion and hypnosis) combined with the mundane. It makes this feel like a Doctor Who version of Edge of Darkness. The Whoniverse impinging and insisting itself on the real world. That and the central premise is intriguing. The last episode ended with a great strange sequence as the Maggots arrive. Tying this to the strange hypnosis stuff and the green dead people in the episode seems impossible. One episode along and yes, it's fairly clear where the Maggots are coming from, and where the Green Death is coming from - but there are clear implications that there's yet more going on...
It's particularly noticeable with Stevens, who's fast becoming my favourite character. For the chief villain he retains a remarkable amount of realistic humanity. You can truly believe this guy could exist. His confrontation with the Brigadier feels like a scene we've seen played out in dozens of cop dramas and is all the better for it. The sequence where he forces a subordinate to commit suicide, yet is protesting to his Boss that there is no need is fantastic. As he sits down and places his head in hands when it is finally done, the story genuinely makes you feel for its bad guy, something I can't recall happening in a long time. It's fairly obvious that this story is a little more complex, a little greyer than usual. And it's not just limited to Stevens. Precisely what's going on is still unclear, as the motivations of characters like Elgin are not what we usually expect from characters in his position within the villainous empire.
Outside of all that, the story is continuing in a strong manner. It's not particularly fast moving, I'll admit, and the plot is slight, but the set pieces are genuinely tense and interesting (the escape from the mine here is nicely done), there's enough of a logical progression in the set pieces (and enough of them).
The episode ends with a dinner party that quickly becomes the main talking point of the episode. In itself, it's a little odd - the Brig and Jo suddenly doing themselves up all formal, all the laughing and joking seems an entirely strange response to what they've gone through in the last day (not least because one of the people they've met is apparently dying in hospital all the time). But it does work out extremely well in terms of how it illustrates character, and specifically Jo. Now, if I'm honest, I don't totally buy the Jo/Cliff romance. It seems to happen a little quickly and for no real reason - up to now, pretty much all the time they've spent together was in his lab, where she wrecked everything. He seems cross, and then suddenly they're pretty much sorted.
However, if you can buy the fact of them falling in love in the first place, the developing romance is well handled. The faint combination of embarassment and enthusiasm is played perfectly, but even better is the Doctor's obvious jealousy and sabotage. A beautifully judged moment of actual character interaction, it really rounds the episode off perfectly.
#769 17 Jan 2009, 2:46 pm
Dorney
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The Green Death 4:
It's traditionally believed that episode four is the point where the momentum of a six parter begins to dry up. Most stories are ending at this point, this is the episode where new things need to be fed in if the story is to continue successfully. And The Green Death does manage to achieve this quite effectively.
Now there's a degree to which it has it slightly easy in this regard. The first three episodes don't entirely have much story going on in them, being largely based around the set up and resolution of one major set piece - Jo getting trapped down the mine. By providing enough obstacles this has managed to feed a good few episodes worth of material, so in a very real sense episode four is where the story proper has to kick in.
And so it does. This episode is all about escalation. What had started out as a fairly low key, if deadly, threat is now being built into a major problem. The sequences of the maggots forcing themselves out of the ground are generally well done (even if the models are, bizarrely, more convincing than the real maggots shot against miniature sets) and genuinely a little disturbing. Slowly something that seemed initially beneath UNIT is moving towards crisis point. This ramps up the excitement and anticipation for the closing episodes.
There's also the arrival of Mike Yates as a spy. It's only when you watch the series in sequence that you get a hint to the true impact of this - he's been pretty much gone for an entire year, so you've all but forgotten he exists. But it certainly is a good way to use a character who's been borderline redundant since the beginning, more so with the TARDIS' ability to travel removed. Again, it gives the story a little extra kick, a little extra mystery. You wonder where this new element is going to lead the story and that hooks you in again at the point where you need something new to keep you going, the element of surprise.
And of course the big kicker is the climactic revelation of the boss' identity as the computer. Now, this one I'm not entirely sure about. The low key sci-fantasy of the first three episodes has worked rather well played against a comparitively naturalistic backdrop. The evil computer is a concept that could push the delicate balancing act over. At the same time, the fact that it is a computer rather than an alien is something of a relief, as it does at least fit in with the quasi-realistic milieu. Obviously, it's hard to judge at this point, so I'll give it the benefit of the doubt.
Beyond that, there are only a few points to note - I'm not totally convinced by the Doctor's various disguises. The charlady outfit is a kind of broad joke that feels slightly out of place with the generally serious tone of the rest of the story. And the Milkman is flat wrong - Pertwee plays it as a comedy caricature so it looks fake. It's hard to see how the guard buys it. It's hard to mind either of them too much in context though.
Still good.
#770 18 Jan 2009, 9:32 am
Doc Phibes
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Quote:
Originally Posted by Dorney
"Beyond that, there are only a few points to note - I'm not totally convinced by the Doctor's various disguises. The charlady outfit is a kind of broad joke that feels slightly out of place with the generally serious tone of the rest of the story. And the Milkman is flat wrong - Pertwee plays it as a comedy caricature so it looks fake. It's hard to see how the guard buys it. It's hard to mind either of them too much in context though. "
Pertwee was, what, 1.91m tall? A 6'3" cleaning lady? Personally, I found the babbling old Milkman faaar more believable. Loved 'em both though. I wish they had let Pertwee do more disguise bits, at least one or two a season. But, I was brought up on Mel Brooks and High Anxiety, where I learned the best way to get past security is not to be anonymous, but an extremely annoying caricature.
I'm enjoying the reviews. Keep 'em coming. Oh, and The B.O.S.S. is the best! Love him.
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#771 18 Jan 2009, 11:09 am
Dorney
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Quote:
Originally Posted by Doc Phibes
"Pertwee was, what, 1.91m tall? A 6'3" cleaning lady? Personally, I found the babbling old Milkman faaar more believable. Loved 'em both though. I wish they had let Pertwee do more disguise bits, at least one or two a season. But, I was brought up on Mel Brooks and High Anxiety, where I learned the best way to get past security is not to be anonymous, but an extremely annoying caricature. "
It's hard not to like the comedy milkman to a degree, I'll confess. I think, like McCoy, Pertwee is a far more interesting comic actor than a straight man. But if I think my problem was best summed up by a review I saw recently that said it's clearly not the Doctor playing the milkman, it's Pertwee. Whilst Pertwee is undeniably brilliant at those bits, it feels somewhat alien to the fairly straight laced 3rd Doctor.
#772 18 Jan 2009, 12:20 pm
Dorney
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The Green Death 5:
If there is a flaw with this episode, it's the fact that after part 4 has gone to such lengths to escalate the situation, part 5 doesn't entirely go with the momentum. The level of concern and activity still seems about the same as in the previous four episodes. The ideal reaction would be a sense of the situation getting critically out of control. But it stalls slightly. The helicopter blowing a couple of things up seems a minor league stopgap solution at best, and the lightning fast possession and recovery of Yates is something you'd expect to find a bit earlier, rather than when the story should be building.
These are minor quibbles though, as the story is still pretty darn good. BOSS is, so far, a fantastic creation. Super-powered megalomaniac computers are ten a penny in sci-fi, but BOSS manages to transcend the mediocrity of his genre by entertaining a very dry wit. None of the bland booming monosyllables of WOTAN here, this evil computer has a personality.
And it's also a neat little trick that his main aim is small - success for Global Chemicals. This again means that the story comfortably straddles the realistic and the fantastical. Now I've read stuff that makes me think this is all going to go to pot in the final episode, but for the moment it works ok.
Elsewhere, the story is having to stall, somewhat. The Doctor nearly escapes BOSS, then gets captured to no end, and escapes again. The bad guys discover Mike's a spy, brainwash him for about a minute (and the sequence when he reappears at the Nuthutch is really strangely done, it has to be said) and then discover he's a spy again (though, admittedly, in one of the great sub-genre of cool cliffhangers - like Ambassadors 2, one that sounds rubbish when written down, but kind of works on the telly). Further subclause on that is that the loss of Elgin (due to actor illness) sort of works and also doesn't. His vanishing from the plot is nicely enigmatic, as if he's been dealt with and shoved out of the way, and you can't help but feel it works better than if he had taken the scenes of Roy Skelton's replacement character of Jones, which would be almost desultory. The Elgin figure barely appears in this episode (which would have been his last) and that would have left it feeling like the character drifts off. As it stands, he's removed from the story when he's still making an impact, which is a stronger exit. Now, Jones doesn't really impact in this episode as a result, and is slightly misjudged (it makes little sense for him to be a member of the management we haven't seen - surely generic guard would have felt more plausible?). But overall, I think it works remarkably well.
Anyway, back to the stalling. It's at its clearest with Cliff. Having discovered the cure, he now has to be kept unconscious because revealing it would start the end of the story too soon. Still, it's all done enjoyable enough, and with enough verve and character you don't mind.
#773 19 Jan 2009, 8:22 pm
Dorney
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The Green Death 6:
There's something difficult with reviewing this episode. It really shouldn't work. But somehow it does.
An awful lot of things are wrong with the resolution. Firstly, the incredibly convenient revelation that Cliff Jones' fungus is fatal to the maggots is... well, absurdly convenient. Not just in the fact, but also in the discovery (when one maggot just pops along to eat some at exactly the right point). Furthermore, the bizarre way that even despite this, it takes a few more deductive leaps before figuring out that this might also heal people victimised by the titular disease itself (and incidentally - what happened to the thuggish chauffeur chap? We assume he's dead, but are never really told, which is a bit wimpy, surely. Still, at least it makes Elgin's disappearance less of a problem when he's not the only one). And the magical healing properties of the blue ctystal go well beyond convenience into full on deus ex machina.
In fact, there are other moments of remarkable convenience. At this point, you do begin to wonder what qualifications are required to get a job as a guard at Global Chemicals, given how ridiculously easy Mike's escape from their clutches is. At least the Doctor's break in makes a bit more sense, though again you have to wonder how much thought BOSS put into his plans, because he's got no real reason to hypnotise his subjects again. All he does is hand himself defeat on a plate.
There's also the fact that the giant maggot plot and the mental computer plot never really intersect. This means that the plot of this episode largely consists of the Doctor switching off one plotline, before rushing away to switch off the other. The cliche of a six parter as a four parter combined with a related two parter is clearly realised here.
And yet it all sort of works. When I say 'all', I'm fairly obviously discarding the giant fly (which is more about the design of the model than anything else) and the dodgy moments of CSO, not least because if you can't suspend your disbelief for them, you've no business watching Who anyway. The combination of a relatively straightforward, heightened reality thriller tone to the story with a commited cast means that the messier bits work a bit better than they should. Because, of course, real life is messy. The two plot lines don't tie up particularly neatly... but they do tie up.
The resolutions being low key work as well. You can't really have a big ending to these essentially small (well, smaller) stories. The maggots being defeated by nature is entirely appropriate, as is resolving the BOSS storyline by appealing to Stevens - for once, a villain's sudden change of attitude at the last second is entirely apt, because Stevens has been pitched throughout as a genuine human being, so his attack of conscience isn't an absurd stretch - emphasised by the little tear on his cheek as the room is about to explode. Indeed, the sequence of BOSS' destruction is one of the most beautifully put together scenes I've seen in this show. The psychedelic colouring combined with the FX and strong performances from the two central performers give this a bigger impact than the subsequent explosion.
Though of course, that isn't really the end. Finally we reach a sequence that seems now to be one of the most influential in the history of the show - Jo's departure. I say influential because it's clearly a major contributor to the closing sequences of the last three series of the current show - the departures of Rose, Martha and Donna, and the lonely Doctor. But, if I'm honest, it does slightly show those others up. Not that they're bad, don't get me wrong. But the way all the emotion of the final scenes is underplayed means it has far more impact and subtlety than it's new series brethren. The sequence is generally expertly played (though one can't help but feel sorry for Richard Franklin, who's trying desperately to squeeze in everything the script isn't giving him an actual chance to say), particularly by Pertwee, and has a hauntingly memorable quality. A pretty damn fine conclusion to a pretty damn fine story.
#774 20 Jan 2009, 12:19 am
Phil W
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Hurray! I've always been a fan of The Green Death, at least in part because it was one of the very first DW stories I ever saw as a child (I think I had seen Planet of Evil, Revenge of the Cybermen, Pyramids of Mars and The Seeds of Doom, all of which hooked me on the show, so the Pertwee must have been a repeat at some point in the mid 1970s here in NZ). But I've always been happy that it is a good story too (for example I think it is comfortably better than the Sea Devils, which itself isn't bad).
As always it is fascinating to read you reviews, Dorney. You drop hints that you aren't so familiar with this one, though, or have I inferred something incorrectly?
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#775 20 Jan 2009, 10:16 am
AlMiles
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Quote:
Originally Posted by Dorney
The Green Death 6:
"There's something difficult with reviewing this episode. It really shouldn't work. But somehow it does.
An awful lot of things are wrong with the resolution. Firstly, the incredibly convenient revelation that Cliff Jones' fungus is fatal to the maggots is... well, absurdly convenient. "
Real life is like that, though. Witness penicillin. Serendipity existed before Doctor Who.
I find it more absurd that some/most of the Doctor's victories have to be so laborious and without good luck. He really does live in a flippin' depressing universe.
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#776 20 Jan 2009, 12:36 pm
Dorney
Time Lord
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Quote:
Originally Posted by Phil W
"As always it is fascinating to read you reviews, Dorney. You drop hints that you aren't so familiar with this one, though, or have I inferred something incorrectly? "
No, that's right. Given things like personal taste and availability, there are some stories I've simply not watched as often as others. In a few cases, of which I think the Green Death is one and Daemons was certainly another, I deliberately didn't rewatch them after a point as I knew I was doing this.
Certainly, there are a few coming up that I am very wobbly on - Revenge of the Cybermen, for example, and Planet of Evil are both pretty much blank slates to me, and I very much look forward to rediscovering them.
Quote:
Originally Posted by AlMiles
"Real life is like that, though. Witness penicillin. Serendipity existed before Doctor Who. "
Whilst that's undeniably true, you reach the problem that drama isn't reality. There are rarely well constructed stories, or proper endings. Real life has to be shaped into a dramatic form. And an ending that relies on luck is less satisfying than one that doesn't.
(Actually, to clarify that a touch - luck itself isn't a problem. For example, the cure for the Ice Warrior spores in Seeds of Death is found in a similarly chance way... but because the cure's something incredibly easy to come across, it feels less of a problem. Here it's the way it's almost double or treble the convenience. Jo just happens to knock fungus onto the slides. A rare fungus that is pretty much impossible to find anywhere in the UK apart from this one house. And so on... That's not just lucky, that's incredibly lucky.)
#777 20 Jan 2009, 1:06 pm
AlMiles
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Well, yeah - that's pretty much the definiton of "serendipity"!
I don't find it too pat when it happens a few times in 800-odd episodes. Some shows are like that every single week...
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#778 20 Jan 2009, 1:47 pm
Tiger
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Thanks for your reviews Dorney, always informative and they give an interesting slant on stories I either liked or disliked making me rethink my views on some of them.
You've confirmed my views on Frontier in Space though. Rather over rated given that its one hop from a cell to another with very little actual story.
It will be interesting when you get to the end of the Pertwee era to get to your views on it as a whole. Its suffered from the 'Pertwee backlash' conception since the early 90s. Whether its still suffering from that (and if it is, is it deservedly so) is an interesting subject, but having wathced the show in order, it will be interesting to get your view whether the Pertwee era now deserves a re-appraisal and whether it is superior or inferior to the show in the 60s. Its all a matter of taste though of course......
Dorney
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The Green Death 1:
One of my major regrets in not being, ahem, quite as speedy with my rewatching as I'd once intended is that it becomes hard to really get a sense of the journey of the show. Getting through the first season or so was a really enlightening experience - the real sense of the first few stories as a genuine serial. If something was repetitive, you noticed. If someone left the show, you could see if you really missed them (and you really appeciate Hartnell so much more).
But sometimes it accentuates flaws. It dawned on me as I watched the first episode of this story that it's been ages since we've had a serial that actually looks good. Much as I may have liked the divine Carnival of Monsters, it's got a noticeably garish quality. There's something about The Green Death that just feels... well real, really. And it's a massive relief.
Of course, it's probably the juxtaposition. We've had six episodes of juvenile runaround in an unconvincing set, with everything desperately trying (and failing) to appear futuristic and just ending up looking cheap. The jarring and slightly false sense of quality that turns up pretty much the second that story has its sole outing onto film probably proves the point. But we're not dealing with ersatz quality here. This seems, so far, to be the real thing.
Film is so much more pleasing than the harshness of video. That doesn't inherently make anything better on it's own, obviously, but it helps. Watching the Metebelis 3 sequences in this story, it's hard not to think its predecessor would be so much more likeable if they'd had the money to shoot it all like this. The softness understandably takes the edge off the naff special effects aliens, and the lighting and sound do their very best to make the whole thing suitably eerie. There's an hilarious moment when the Doctor runs back into the TARDIS which is immediately attacked by about a dozen different things and weapons from a dozen different directions, but beyond that it's remarkably atmospheric. It's an example of the show realising it can't do something properly so trying to find a way around it. As opposed to either not realising, or hoping no-one notices.
The Doctor is largely absent with this little sub-plot for this episode, but this doesn't really matter. Partially this is down to the fact that, as Jo says, Prof. Jones is very much a younger version of him, and he fills a lot of the same plot function. But it's mainly down to the treatment of Jo. Again we have an example of the perspective that watching this story right up against Planet of the Daleks brings - Katy Manning is a revelation. Within the shifting of two episodes there's a real and obvious change and the character appears completely different.
I've not been against Jo, but when she's written with a bit of verve and a spikey quality, as she is here, you do spot what you've been missing. She's all personality, and there hasn't been much of that throughout her run. She's only been allowed to be generic. Still, at least she gets to shine sometimes, which is more than can be said of others.
The reality factor keeps playing in with the main storyline. The general plotline (an oil manufacturer and their nearby coal mine) is refereshingly every day after an endless stream of scientific establishments, military bases and universities in the Earthbound stories, and the environmental concerns are down to Earth (if you'll pardon the expression). And even the chauffeur as thug echoes a certainly 'gritty' quality as it's clearly influenced by Ian Hendry's similar role in Get Carter. Only the last few minutes betray that this isn't entirely going to be a relatively straightforward Doomwatch-esque tale of pollution. As it stands at the moment it's an intriguing hook that may or may not be successfully integrated into the main story - though I must confess, that the moment the adult tone is broken by Stevens pulling out a massive pair of comedy headphones, a little part of me was wishing it could have been something less overtly fantastical.
Because the general attitude and tone of the show gives this story a serious and mature feel. It makes you forgive the comedy bird's legs in the same way that Jaws makes you forgive the rubber shark. It feels like a children's show made with the same integrity and respect of an adult show. Edge of Darkness for the family, if you like. Very promising.
#764 10 Jan 2009, 12:17 am
The Secretive Bus
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I must admit, I find the bit with Jo reading the newspaper and complaining about pollution etc whilst the Doctor natters on about Metebelis pretty excrutiating to watch. Maybe it's the obvious dialogue or the direction or Manning's overtly chirpy acting but the "Oh no!... They can't!... Criminal, absolutely criminal!... Don't they know the pollution that'll cause!" stuff sounds jarringly fake. I'm not sure why it sticks out for me but it's some of the worst acting by a companion in the era, by my reckoning. Manning seems stuck in panto mode for a lot of episode 1, though she is admittedly pretty good for the rest of it.
#765 10 Jan 2009, 1:14 am
Dorney
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Quote:
Originally Posted by The Secretive Bus
"I must admit, I find the bit with Jo reading the newspaper and complaining about pollution etc whilst the Doctor natters on about Metebelis pretty excrutiating to watch. Maybe it's the obvious dialogue or the direction or Manning's overtly chirpy acting but the "Oh no!... They can't!... Criminal, absolutely criminal!... Don't they know the pollution that'll cause!" stuff sounds jarringly fake. I'm not sure why it sticks out for me but it's some of the worst acting by a companion in the era, by my reckoning. Manning seems stuck in panto mode for a lot of episode 1, though she is admittedly pretty good for the rest of it. "
I see where you're coming from - the newspaper stuff is contrived, and it's a touch broad - but in context, and after six episodes of being generic on Spiridon it probably comes across an awful lot better!
#766 10 Jan 2009, 11:21 pm
Dorney
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The Green Death 2:
Interesting piece of construction, this episode. It's, on the surface, something of a makeweight episode. It's very clear quite early on that an awful lot of the episode is about the fallout from the cliffhanger resolution (in deed, Jo hasn't managed to get out of the mine by the time the end of the episode comes around) rather than driving an ongoing storyline. The forward motion of the story stops whilst it focuses on a subplot.
Now this could cause alarm bells for people who've been reading my witterings for a while. A lack of forward momentum is precisely what causes a story to fall apart and feel like padding. It doesn't matter whether that momentum is fast, and it doesn't matter whether it is relevant to the main storyline, as long as things are going somewhere. And to its credit, this episode maintains a sense of urgency to the sidestep, leaving it involving. There are a few issues - Dr Jones and the Doctor's abortive attempt to invade Global Chemicals is something of a non-starter (not least cos it's hard to imagine where they get a cherry picker if they can't find cutting equipment), though it does offer up some good character moments. Once again the air of 'realism' floats in the vague vacinity, and the villains are all remarkably believable. Stevens is coming across as a serious and urbane villain for a start, and their reaction to the Doctor raiding the plant is, if anything, understated. They all seem like real people rather than comic book style supervillians.
This does point to the one major flaw so far. It's all very well giving the whole thing an air of sobriety and shooting it like a proper drama, but that does mean that any time any of the more fantastical elements turn up they look ridiculous. They're so incongruous they jar. The headphones in episode one (if more archaic now than then) are a good case in point, as is the mysterious boss figure and the hypnosis all of which gestures towards the more traditional style of Who we're used to.
Anyway, I digress. As I said the episode is, on the surface, investigating a side alley (but with enough drive for this not to feel like a waste of our time). But then the characters suddenly stumble over the green goo and the maggots, and suddenly we see that it is part of the main plot line. In a neat bit of writing, the minor problem to be solved has led to the investigation, rather than the Doctor simply instigating it himself. Everything ties together well and leaves the episode feeling quite well put together.
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#767 12 Jan 2009, 12:48 pm
Raveen
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Quote:
Originally Posted by Dorney
"Much as I may have liked the divine Carnival of Monsters, it's got a noticeably garish quality. "
Thankyou so much, I've been trying to put my finger on exactly what about Carnival I don't like and garish is the word I've been failing to find all this time.
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#768 14 Jan 2009, 10:10 pm
Dorney
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The Green Death 3:
The faintly jarring mix of weird 'sci-fi' style additions with quasi-realistic eco-drama that slightly marred the last episode is being to grow on me. Either that, or it's just judged a little more carefully this time. In many ways, it's becoming the icing on this particular cake. The odd combination of quirky, traditionalist sci-fi gubbins (such as possesion and hypnosis) combined with the mundane. It makes this feel like a Doctor Who version of Edge of Darkness. The Whoniverse impinging and insisting itself on the real world. That and the central premise is intriguing. The last episode ended with a great strange sequence as the Maggots arrive. Tying this to the strange hypnosis stuff and the green dead people in the episode seems impossible. One episode along and yes, it's fairly clear where the Maggots are coming from, and where the Green Death is coming from - but there are clear implications that there's yet more going on...
It's particularly noticeable with Stevens, who's fast becoming my favourite character. For the chief villain he retains a remarkable amount of realistic humanity. You can truly believe this guy could exist. His confrontation with the Brigadier feels like a scene we've seen played out in dozens of cop dramas and is all the better for it. The sequence where he forces a subordinate to commit suicide, yet is protesting to his Boss that there is no need is fantastic. As he sits down and places his head in hands when it is finally done, the story genuinely makes you feel for its bad guy, something I can't recall happening in a long time. It's fairly obvious that this story is a little more complex, a little greyer than usual. And it's not just limited to Stevens. Precisely what's going on is still unclear, as the motivations of characters like Elgin are not what we usually expect from characters in his position within the villainous empire.
Outside of all that, the story is continuing in a strong manner. It's not particularly fast moving, I'll admit, and the plot is slight, but the set pieces are genuinely tense and interesting (the escape from the mine here is nicely done), there's enough of a logical progression in the set pieces (and enough of them).
The episode ends with a dinner party that quickly becomes the main talking point of the episode. In itself, it's a little odd - the Brig and Jo suddenly doing themselves up all formal, all the laughing and joking seems an entirely strange response to what they've gone through in the last day (not least because one of the people they've met is apparently dying in hospital all the time). But it does work out extremely well in terms of how it illustrates character, and specifically Jo. Now, if I'm honest, I don't totally buy the Jo/Cliff romance. It seems to happen a little quickly and for no real reason - up to now, pretty much all the time they've spent together was in his lab, where she wrecked everything. He seems cross, and then suddenly they're pretty much sorted.
However, if you can buy the fact of them falling in love in the first place, the developing romance is well handled. The faint combination of embarassment and enthusiasm is played perfectly, but even better is the Doctor's obvious jealousy and sabotage. A beautifully judged moment of actual character interaction, it really rounds the episode off perfectly.
#769 17 Jan 2009, 2:46 pm
Dorney
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The Green Death 4:
It's traditionally believed that episode four is the point where the momentum of a six parter begins to dry up. Most stories are ending at this point, this is the episode where new things need to be fed in if the story is to continue successfully. And The Green Death does manage to achieve this quite effectively.
Now there's a degree to which it has it slightly easy in this regard. The first three episodes don't entirely have much story going on in them, being largely based around the set up and resolution of one major set piece - Jo getting trapped down the mine. By providing enough obstacles this has managed to feed a good few episodes worth of material, so in a very real sense episode four is where the story proper has to kick in.
And so it does. This episode is all about escalation. What had started out as a fairly low key, if deadly, threat is now being built into a major problem. The sequences of the maggots forcing themselves out of the ground are generally well done (even if the models are, bizarrely, more convincing than the real maggots shot against miniature sets) and genuinely a little disturbing. Slowly something that seemed initially beneath UNIT is moving towards crisis point. This ramps up the excitement and anticipation for the closing episodes.
There's also the arrival of Mike Yates as a spy. It's only when you watch the series in sequence that you get a hint to the true impact of this - he's been pretty much gone for an entire year, so you've all but forgotten he exists. But it certainly is a good way to use a character who's been borderline redundant since the beginning, more so with the TARDIS' ability to travel removed. Again, it gives the story a little extra kick, a little extra mystery. You wonder where this new element is going to lead the story and that hooks you in again at the point where you need something new to keep you going, the element of surprise.
And of course the big kicker is the climactic revelation of the boss' identity as the computer. Now, this one I'm not entirely sure about. The low key sci-fantasy of the first three episodes has worked rather well played against a comparitively naturalistic backdrop. The evil computer is a concept that could push the delicate balancing act over. At the same time, the fact that it is a computer rather than an alien is something of a relief, as it does at least fit in with the quasi-realistic milieu. Obviously, it's hard to judge at this point, so I'll give it the benefit of the doubt.
Beyond that, there are only a few points to note - I'm not totally convinced by the Doctor's various disguises. The charlady outfit is a kind of broad joke that feels slightly out of place with the generally serious tone of the rest of the story. And the Milkman is flat wrong - Pertwee plays it as a comedy caricature so it looks fake. It's hard to see how the guard buys it. It's hard to mind either of them too much in context though.
Still good.
#770 18 Jan 2009, 9:32 am
Doc Phibes
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Quote:
Originally Posted by Dorney
"Beyond that, there are only a few points to note - I'm not totally convinced by the Doctor's various disguises. The charlady outfit is a kind of broad joke that feels slightly out of place with the generally serious tone of the rest of the story. And the Milkman is flat wrong - Pertwee plays it as a comedy caricature so it looks fake. It's hard to see how the guard buys it. It's hard to mind either of them too much in context though. "
Pertwee was, what, 1.91m tall? A 6'3" cleaning lady? Personally, I found the babbling old Milkman faaar more believable. Loved 'em both though. I wish they had let Pertwee do more disguise bits, at least one or two a season. But, I was brought up on Mel Brooks and High Anxiety, where I learned the best way to get past security is not to be anonymous, but an extremely annoying caricature.
I'm enjoying the reviews. Keep 'em coming. Oh, and The B.O.S.S. is the best! Love him.
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#771 18 Jan 2009, 11:09 am
Dorney
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Quote:
Originally Posted by Doc Phibes
"Pertwee was, what, 1.91m tall? A 6'3" cleaning lady? Personally, I found the babbling old Milkman faaar more believable. Loved 'em both though. I wish they had let Pertwee do more disguise bits, at least one or two a season. But, I was brought up on Mel Brooks and High Anxiety, where I learned the best way to get past security is not to be anonymous, but an extremely annoying caricature. "
It's hard not to like the comedy milkman to a degree, I'll confess. I think, like McCoy, Pertwee is a far more interesting comic actor than a straight man. But if I think my problem was best summed up by a review I saw recently that said it's clearly not the Doctor playing the milkman, it's Pertwee. Whilst Pertwee is undeniably brilliant at those bits, it feels somewhat alien to the fairly straight laced 3rd Doctor.
#772 18 Jan 2009, 12:20 pm
Dorney
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The Green Death 5:
If there is a flaw with this episode, it's the fact that after part 4 has gone to such lengths to escalate the situation, part 5 doesn't entirely go with the momentum. The level of concern and activity still seems about the same as in the previous four episodes. The ideal reaction would be a sense of the situation getting critically out of control. But it stalls slightly. The helicopter blowing a couple of things up seems a minor league stopgap solution at best, and the lightning fast possession and recovery of Yates is something you'd expect to find a bit earlier, rather than when the story should be building.
These are minor quibbles though, as the story is still pretty darn good. BOSS is, so far, a fantastic creation. Super-powered megalomaniac computers are ten a penny in sci-fi, but BOSS manages to transcend the mediocrity of his genre by entertaining a very dry wit. None of the bland booming monosyllables of WOTAN here, this evil computer has a personality.
And it's also a neat little trick that his main aim is small - success for Global Chemicals. This again means that the story comfortably straddles the realistic and the fantastical. Now I've read stuff that makes me think this is all going to go to pot in the final episode, but for the moment it works ok.
Elsewhere, the story is having to stall, somewhat. The Doctor nearly escapes BOSS, then gets captured to no end, and escapes again. The bad guys discover Mike's a spy, brainwash him for about a minute (and the sequence when he reappears at the Nuthutch is really strangely done, it has to be said) and then discover he's a spy again (though, admittedly, in one of the great sub-genre of cool cliffhangers - like Ambassadors 2, one that sounds rubbish when written down, but kind of works on the telly). Further subclause on that is that the loss of Elgin (due to actor illness) sort of works and also doesn't. His vanishing from the plot is nicely enigmatic, as if he's been dealt with and shoved out of the way, and you can't help but feel it works better than if he had taken the scenes of Roy Skelton's replacement character of Jones, which would be almost desultory. The Elgin figure barely appears in this episode (which would have been his last) and that would have left it feeling like the character drifts off. As it stands, he's removed from the story when he's still making an impact, which is a stronger exit. Now, Jones doesn't really impact in this episode as a result, and is slightly misjudged (it makes little sense for him to be a member of the management we haven't seen - surely generic guard would have felt more plausible?). But overall, I think it works remarkably well.
Anyway, back to the stalling. It's at its clearest with Cliff. Having discovered the cure, he now has to be kept unconscious because revealing it would start the end of the story too soon. Still, it's all done enjoyable enough, and with enough verve and character you don't mind.
#773 19 Jan 2009, 8:22 pm
Dorney
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The Green Death 6:
There's something difficult with reviewing this episode. It really shouldn't work. But somehow it does.
An awful lot of things are wrong with the resolution. Firstly, the incredibly convenient revelation that Cliff Jones' fungus is fatal to the maggots is... well, absurdly convenient. Not just in the fact, but also in the discovery (when one maggot just pops along to eat some at exactly the right point). Furthermore, the bizarre way that even despite this, it takes a few more deductive leaps before figuring out that this might also heal people victimised by the titular disease itself (and incidentally - what happened to the thuggish chauffeur chap? We assume he's dead, but are never really told, which is a bit wimpy, surely. Still, at least it makes Elgin's disappearance less of a problem when he's not the only one). And the magical healing properties of the blue ctystal go well beyond convenience into full on deus ex machina.
In fact, there are other moments of remarkable convenience. At this point, you do begin to wonder what qualifications are required to get a job as a guard at Global Chemicals, given how ridiculously easy Mike's escape from their clutches is. At least the Doctor's break in makes a bit more sense, though again you have to wonder how much thought BOSS put into his plans, because he's got no real reason to hypnotise his subjects again. All he does is hand himself defeat on a plate.
There's also the fact that the giant maggot plot and the mental computer plot never really intersect. This means that the plot of this episode largely consists of the Doctor switching off one plotline, before rushing away to switch off the other. The cliche of a six parter as a four parter combined with a related two parter is clearly realised here.
And yet it all sort of works. When I say 'all', I'm fairly obviously discarding the giant fly (which is more about the design of the model than anything else) and the dodgy moments of CSO, not least because if you can't suspend your disbelief for them, you've no business watching Who anyway. The combination of a relatively straightforward, heightened reality thriller tone to the story with a commited cast means that the messier bits work a bit better than they should. Because, of course, real life is messy. The two plot lines don't tie up particularly neatly... but they do tie up.
The resolutions being low key work as well. You can't really have a big ending to these essentially small (well, smaller) stories. The maggots being defeated by nature is entirely appropriate, as is resolving the BOSS storyline by appealing to Stevens - for once, a villain's sudden change of attitude at the last second is entirely apt, because Stevens has been pitched throughout as a genuine human being, so his attack of conscience isn't an absurd stretch - emphasised by the little tear on his cheek as the room is about to explode. Indeed, the sequence of BOSS' destruction is one of the most beautifully put together scenes I've seen in this show. The psychedelic colouring combined with the FX and strong performances from the two central performers give this a bigger impact than the subsequent explosion.
Though of course, that isn't really the end. Finally we reach a sequence that seems now to be one of the most influential in the history of the show - Jo's departure. I say influential because it's clearly a major contributor to the closing sequences of the last three series of the current show - the departures of Rose, Martha and Donna, and the lonely Doctor. But, if I'm honest, it does slightly show those others up. Not that they're bad, don't get me wrong. But the way all the emotion of the final scenes is underplayed means it has far more impact and subtlety than it's new series brethren. The sequence is generally expertly played (though one can't help but feel sorry for Richard Franklin, who's trying desperately to squeeze in everything the script isn't giving him an actual chance to say), particularly by Pertwee, and has a hauntingly memorable quality. A pretty damn fine conclusion to a pretty damn fine story.
#774 20 Jan 2009, 12:19 am
Phil W
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Hurray! I've always been a fan of The Green Death, at least in part because it was one of the very first DW stories I ever saw as a child (I think I had seen Planet of Evil, Revenge of the Cybermen, Pyramids of Mars and The Seeds of Doom, all of which hooked me on the show, so the Pertwee must have been a repeat at some point in the mid 1970s here in NZ). But I've always been happy that it is a good story too (for example I think it is comfortably better than the Sea Devils, which itself isn't bad).
As always it is fascinating to read you reviews, Dorney. You drop hints that you aren't so familiar with this one, though, or have I inferred something incorrectly?
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#775 20 Jan 2009, 10:16 am
AlMiles
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Quote:
Originally Posted by Dorney
The Green Death 6:
"There's something difficult with reviewing this episode. It really shouldn't work. But somehow it does.
An awful lot of things are wrong with the resolution. Firstly, the incredibly convenient revelation that Cliff Jones' fungus is fatal to the maggots is... well, absurdly convenient. "
Real life is like that, though. Witness penicillin. Serendipity existed before Doctor Who.
I find it more absurd that some/most of the Doctor's victories have to be so laborious and without good luck. He really does live in a flippin' depressing universe.
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#776 20 Jan 2009, 12:36 pm
Dorney
Time Lord
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Quote:
Originally Posted by Phil W
"As always it is fascinating to read you reviews, Dorney. You drop hints that you aren't so familiar with this one, though, or have I inferred something incorrectly? "
No, that's right. Given things like personal taste and availability, there are some stories I've simply not watched as often as others. In a few cases, of which I think the Green Death is one and Daemons was certainly another, I deliberately didn't rewatch them after a point as I knew I was doing this.
Certainly, there are a few coming up that I am very wobbly on - Revenge of the Cybermen, for example, and Planet of Evil are both pretty much blank slates to me, and I very much look forward to rediscovering them.
Quote:
Originally Posted by AlMiles
"Real life is like that, though. Witness penicillin. Serendipity existed before Doctor Who. "
Whilst that's undeniably true, you reach the problem that drama isn't reality. There are rarely well constructed stories, or proper endings. Real life has to be shaped into a dramatic form. And an ending that relies on luck is less satisfying than one that doesn't.
(Actually, to clarify that a touch - luck itself isn't a problem. For example, the cure for the Ice Warrior spores in Seeds of Death is found in a similarly chance way... but because the cure's something incredibly easy to come across, it feels less of a problem. Here it's the way it's almost double or treble the convenience. Jo just happens to knock fungus onto the slides. A rare fungus that is pretty much impossible to find anywhere in the UK apart from this one house. And so on... That's not just lucky, that's incredibly lucky.)
#777 20 Jan 2009, 1:06 pm
AlMiles
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Well, yeah - that's pretty much the definiton of "serendipity"!
I don't find it too pat when it happens a few times in 800-odd episodes. Some shows are like that every single week...
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#778 20 Jan 2009, 1:47 pm
Tiger
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Thanks for your reviews Dorney, always informative and they give an interesting slant on stories I either liked or disliked making me rethink my views on some of them.
You've confirmed my views on Frontier in Space though. Rather over rated given that its one hop from a cell to another with very little actual story.
It will be interesting when you get to the end of the Pertwee era to get to your views on it as a whole. Its suffered from the 'Pertwee backlash' conception since the early 90s. Whether its still suffering from that (and if it is, is it deservedly so) is an interesting subject, but having wathced the show in order, it will be interesting to get your view whether the Pertwee era now deserves a re-appraisal and whether it is superior or inferior to the show in the 60s. Its all a matter of taste though of course......
Planet of the Daleks
2 Dec 2008, 12:34 pm
Dorney
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Planet of the Daleks 1:
One of the problems I had with the second Incredible Hulk film released this year was that because of the mixed reception the previous film had had there had clearly been a lot of thinking at Marvel.
The first film had included an origin story, back story and so on. But at the same time, they didn't want to remind people of it. The question was how much to acknowledge that.
It's a tricky question, and clearly one that they took time to think about. For my money, too much time. Because there's a fatal indecision at the heart of the Incredible Hulk movie. They clearly didn't decide whether it was a sequel of a reboot until well into the process. And as a result, the movie doesn't quite succeed as either. With a truncated origin story, it doesn't really work as a launch and it's opening scenes are clearly influenced by the end of the previous film. But at the same time, there are elements that completely contradict it.
You can see where I'm going with this, can't you? Planet of the Daleks 1 has the same problem. Is it part one of a new story - or part seven of another?
At least part of it only makes sense as the continuation of Frontier in Space. Within this story alone we've no idea (and it's never explained) why the Doctor is in quite a state at the beginning, for example. And as the opening episode to an action adventure serial, ten minutes of Katy Manning talking to herself whilst she walks through a not particularly menacing forest is hardly a grabber.
And yet - it also seems to think it's a story of its own. Now, I don't entirely mind the cliffhanger revelations of Daleks in stories where they're named in the title, for reasons I discussed under Day of the Daleks - but here it's just daft. They had a big dramatic reveal a week ago. They don't need one now. In deed, to pitch that as the big shock of the finale is odd, because surely the big twist at this point isn't that it's a Dalek, it's that it's an invisible Dalek? And it's certainly the former that it's pitched as, with the Doctor's exclamation of surprise being the big clue - and that's just barking. The Daleks are clearly still out there at the end of the previous episode, the Doctor's going after them, he meets Thals, he even talks about Daleks, for crying out loud. Why's he surprised?
He's surprised because the odd structure means that despite the Doctor clearly being after the Daleks at the end of the last story, the story's still hamstrung by the duality. Because Nation, at least in part, views this as part one, he's got to hold off the plot for an episode to get to the reveal. The episode becomes about breaking the continuity, rather than running with it.
And that's a bit sad, because this story could have launched with a bang rather than the Doctor going in and out of a coma as the story dictated. It could have carried on the momentum, but Nation's inability to work with an unusual structure means that the episode is just a bit disappointing.
OK, it's still watchable enough. There's always something going on, the writings all right, and there are some potentially entertaining (if unoriginal) ideas at work. Ultimately, however, it's just not as interesting as it could have been, and remains a placeholder episode.
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#750 5 Dec 2008, 3:08 pm
Xipuloxx
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Quote:
Originally Posted by Dorney
"Nation's inability to work with an unusual structure means that the episode is just a bit disappointing. "
It seems to me that it's a little unfair to place the blame at Nation's feet without evidence of where the blame lies. I mean, unless you know how much he was told about the ongoing plot, it's impossible to judge how good a job he did. If he didn't know what was going to happen in the previous story, it's entirely understandable that he'd just write a more-or-less normal Dalek story, and leave it up to the script editor to make it fit into the series' continuity. Even if Nation did know and fumbled the ball, it's still the script editor's job to pick it up (though in that case at least the blame would be shared).
It's like the bit at the beginning of Girl In The Fireplace where Mickey and Rose are getting on fabulously, despite the fact that at the end of the previous ep she obviously didn't want him along, and there's clearly only been a very short time in between. Some people criticised Steven Moffat for not making his episode match better with the previous one, which I thought was uncalled-for, given that he had obviously written his episode without knowing how the previous one was going to end. Other people have the specific jobs of editing scripts and overseeing continuity; the writer is only reponsible for his own job.
Apart from that little niggle, good review as always!
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#751 6 Dec 2008, 6:38 pm
Dorney
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Quote:
Originally Posted by Xipuloxx
"It seems to me that it's a little unfair to place the blame at Nation's feet without evidence of where the blame lies. I mean, unless you know how much he was told about the ongoing plot, it's impossible to judge how good a job he did. If he didn't know what was going to happen in the previous story, it's entirely understandable that he'd just write a more-or-less normal Dalek story, and leave it up to the script editor to make it fit into the series' continuity. Even if Nation did know and fumbled the ball, it's still the script editor's job to pick it up (though in that case at least the blame would be shared)."
To be honest, if an episode doesn't work, the script editor should always share some of the blame (he should point things out).
But, to me, it's fairly clear that the problem with the episode is that it doesn't know whether it's an episode one or an episode seven - and that means, to me, that it has to be by and large Nation's fault. Because whatever he was told, whatever he knew about the season's structure, he doesn't manage to pull off either option.
#752 7 Dec 2008, 3:26 am
AlMiles
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Quote:
Originally Posted by Dorney
"To be honest, if an episode doesn't work, the script editor should always share some of the blame (he should point things out).
But, to me, it's fairly clear that the problem with the episode is that it doesn't know whether it's an episode one or an episode seven - and that means, to me, that it has to be by and large Nation's fault. Because whatever he was told, whatever he knew about the season's structure, he doesn't manage to pull off either option. "
In the novelisation of "Frontier" (titled "Doctor Who and the Space War"), original author Malcolm Hulke doesn't even have the Doctor being shot - he's perfectly healthy and awake as the book ends. Then as the subsequent novelisation starts, he's suffering the after-effects of a gunshot and comatose! One could argue that maybe Hulke was working from the original scripted ending and not Paul Bernard's hasty revised effort due to the Ogron-eater re-edit. But this was years later and the programme as broadcast was well-known. If Hulke can't make it tie into the subsequent (already screened) episode, he's no better than Nation!
Also, if the script for "Frontier" was mucked around with to cope with what was shot, and what was removed by Letts & Co in editing, we can't know what Nation had intended to include or exclude without seeing his script. The whole transition looks a bit of a fiasco from producer and director(s) on down.
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#753 8 Dec 2008, 3:08 pm
Llama Roddy
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ISTR reading an interview with Malcolm Hulke in which he explained that he'd deliberately left the cliffhanger ending out of the novelisation tp provide closure for readers who didn't know or have the subsequent book. His books never did stick to a straightforward duplication of what appeared on screen, which is part of the reason they're so much better than a lot of the later novelisations. If you don't like this particular instance of his going a different way from the televised version, so be it, but it was never a matter of inability to tie things in with the start of PotD.
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#754 8 Dec 2008, 5:28 pm
AlMiles
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Quote:
Originally Posted by Llama Roddy
"ISTR reading an interview with Malcolm Hulke in which he explained that he'd deliberately left the cliffhanger ending out of the novelisation tp provide closure for readers who didn't know or have the subsequent book. His books never did stick to a straightforward duplication of what appeared on screen, which is part of the reason they're so much better than a lot of the later novelisations. If you don't like this particular instance of his going a different way from the televised version, so be it, but it was never a matter of inability to tie things in with the start of PotD. "
That clean-break philosophy could explain why Nation started his story in such a way though - the Daleks were a "shock revelation" because, with a production team that wanted as many "first nights" or jumping-abord episodes as possible in a season (budget allowing), it'd be barmy to have a 12-part story with one "first night" and 11 continuations... and "Planet" is clearly a completely new cast and plot, rarely if ever referring back to the events of "Frontier", so Nation may not have been the sole chooser of this approach, he could even have been directed to use it (and Dicks clearly didn't amend the script on this point).
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#755 12 Dec 2008, 12:44 am
Xipuloxx
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Quote:
Originally Posted by AlMiles
"That clean-break philosophy could explain why Nation started his story in such a way though - the Daleks were a "shock revelation" because, with a production team that wanted as many "first nights" or jumping-abord episodes as possible in a season (budget allowing), it'd be barmy to have a 12-part story with one "first night" and 11 continuations... and "Planet" is clearly a completely new cast and plot, rarely if ever referring back to the events of "Frontier", so Nation may not have been the sole chooser of this approach, he could even have been directed to use it (and Dicks clearly didn't amend the script on this point). "
But my point was that, although it's been a while since I've watched it, it seemed to me that Part 1 of "Planet" was, in fact, a fairly normal Dalek story Part 1, with only the whole "The Doctor is ill" thing tacked on to tie it into the previous story. Therefore I'd say seems like Nation simply wrote it as a normal Part 1, and left it up to Dicks to tie it into the ongoing plot.
Now, I agree it doesn't really work as it is, but without knowing how much he knew about the previous story, it's impossible to say whether that is Nation's fault for writing it poorly -- i.e. leaving Dicks with an impossible task because Nation's script simply didn't fit and the reworking it required was too much in the time available -- or whether he was simply doing the best job he could under the circumstances -- i.e. writing a story that worked on its own, and leaving continuity issues to others.
I could be misremembering, of course, and maybe it really is more of an uncomfortable halfway house than I recall. But I'd still say we don't know how much of the finished script was written by Dicks, and we can't simply blame Nation without that knowledge. Maybe it is a structural mess, and "doesn't know whether it's an episode one or an episode seven" -- but that could be because Nation wrote it one way, then Dicks rewrote it the other way.
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#756 17 Dec 2008, 11:07 pm
Dorney
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Planet of the Daleks 2:
There's something inherently charming about an episode that all but admits it's filler. A sort of honesty that you can't help but admire.
The buzz with the Thals this episode is that they don't have a plan. They're hanging round a bit, slowly getting picked off, waiting. And as anyone's who read this thread will know, this translates into: no plot. No one doing anything means no story.
OK, that's a bit of an over-simplification here, because the Daleks are at least up to something - the whole invisibility thing. But because the characters we're following are doing their level best to avoid the Daleks (and couldn't do anything if they met them) then that doesn't really get us anywhere. Throughout the episode we're just waiting to the revelation of the final seconds - something to push a bit of urgency into the story, give the characters something to aim at.
So without a plot to keep it going, what are the twenty five minutes filled with? Well, firstly, we've got a few leanings towards arguments about the morality of war, and the obligations of a soldier, and a meditation on cowardice - all of which is interesting enough, if broadly written (as you'd expect from a family show). Already it's fairly clear that there's going to be a bit of worthy moralising in this story, though as ever with Nation it's a bit hard to tell what the message is - Horsfall for example is presented as noble and wise - but it's hard not to see some worth in Hancock's suggestion that they really ought to be doing something. And this is all a bit weird from the man who created Blake's 7. The side effect of this is that the Thals aren't really presented as individual characters but as archetypal thematic avatars - wisdom, recklessness and fear. Though given that the Daleks are essentially the same, this isn't really a major problem.
Blunt as it may be, straightforward as it may be, there's something likeable in Nation's comic strip style. Again it's easy to forget that the man's other tv shows tend to have a more adult bent (albeit played with a fairly boy's own feel) and that this feel is fairly deliberately tailored. This is intentional pulp and as it is it works - in deed, I'd go so far as to say that given the obvious limitations in realising the world, it's almost the best thing to do - the broader stroke suit the environment. It's fun.
And the next episode might even have a story.
#757 19 Dec 2008, 7:03 pm
Michael S Collins
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Keep going, Dorney. you'll be home and dry before you know it.
Hope your career's still going strong.
Michael
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#758 21 Dec 2008, 7:39 pm
Dorney
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Planet of the Daleks 3:
Now that's more like it.
You know, people often talk about PotD as being a blatant remake of the first Dalek story. It's not hard to see a certain degree of logic to this, but I think it's slightly fairer to say that it's similar conceptually rather than a remake. So it contains a lot of the same basic elements (Daleks and Thals, aliens jungle surrounding alien city) just juggles them with a new plot.
Most of the time.
Episode three is the exception. It's probably exarcebated by the black and white (and boy, that's a bit of a shock when you're so used to colour - completely forgot it was coming up!) but episode three does rather feel like it's The Daleks in twenty five minutes. So many specific elements turn up again - the heroes using tunnels leading into the base that are based around piping, other heroes trapped in a cell luring in a Dalek and disabling it, peril in lifts, two seperate teams meeting up, heroic sacrifice.
And by ramming it all together we get a cracking episode. After two installments waiting for things to happen and with precious little actual threat, we have a great boy's own yarn of escape. It's comparitively straight forward (and often reliant on ludicrous coincidence - of all the vents Varon choses he picks the one the Doctor's just about to walk past!), but it's fast, and with some genuine Dalek menace giving it high stakes. One of the things that makes it work is the real sense that they're in trouble - the Doctor consistently getting forced deeper into the city, Daleks at every corner, the effort made to imply dangerous levels of cold in the tunnels and the emphasis on how it's a dangerous plan - it all racks up the tension. OK, it's not without it's flaws. General Von Klinkerhoffen's self sacrifice seems utterly pointless from both his perspective and in terms of story, he's barely said a word anyway so it doesn't matter a stuff to us. The ice volcano stuff comes out of nowhere as does the biological stuff the Daleks are supposedly working on. Oh and Jo really doesn't feel the urge to do anything useful (though to be fair the Doctor seems to have forgotten the fact she's supposed to be dead). But at the same time, crappier elements of previous episodes are skipped (little spiridon action means we don't have to put up with anything else like Tim Preece's interpretative dance sequence). And the ending, whilst almost certainly scientific balls, is mental enough to work as precisely the sort of audacious get out the build up needs (when things are getting difficult, you need the escape route to be insane otherwise it diminshes the threat - if the situation is desperate, the resolution must be desperate too).
So, all in all, rather good fun.
#759 27 Dec 2008, 8:32 pm
Dorney
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Planet of the Daleks 4:
If you want to know what the problem with this story is, episode four provides the result. It's like the entire six parts in microcosm.
After the surge in quality of the previous episode, the script keeps this up. There's a fairly limp resolution to the cliffhanger, though admittedly one that was fairly obviously coming up last time anyway (episode 3: it's not working, episode 4: oh, it is, sorry, my mistake...), but it still manages to keep the tension going for the first ten minutes or so.
And then it just stops. The rest of the episode returns to tedious runaround and strange moralising speeches that don't make an awful lot of sense. And it's relatively clear why.
The reason the first half works (and the third episode too) is focus. There's a clear sense of purpose and drive. The story's going somewhere. It knows where it's going and it's going there. But the moment our heroes escape from the Dalek city, that stops. We're back to the first couple of episodes with a lot of Thals mooching around not quite sure what they're going to do.
I remember someone somewhere suggesting the game of 'Tell me the plot of The Armageddon Factor' as a fun way to bemuse a fan, and I suspect that it's true of this story as well, albeit for different reasons. There simply isn't one. What's it about? The Daleks are after invisibility (a promising idea that's basically been forgotten), they're developing a bacteria, they've got a frozen army. The story can't decide what it's central thrust is, and that's probably why the Thal storyline is equally vague - after all, how can your heroes fight the villains when the villains don't have a clue what they're up to.
It's a shame because we're stuck in a position where most of the Thals are cyphers with one word personalities (that fade in and out according to the requirements of the plot - no cowardice from Preece for a couple of episodes, you'll note), which almost doesn't matter if you've got enough story driving it through (let's face it, it's a Nation staple). But without, the story becomes a character piece without any characters.
It's not all bad, though. We finally get at least an attempt to tie the story to Frontier (though it's hilariously tenuous and with the Doctor practically admitting that it makes little sense). But generally it doesn't work. When a major plot point is trying to find a warm place to sleep you know you're in trouble.
#760 31 Dec 2008, 1:01 am
Dorney
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Planet of the Daleks 5:
OK, so I lied.
Turns out that it isn't just episode three that's a little too influenced by its authors earlier material. This episode does it as well. But we'll get to that.
It's odd that this episode, and this story, spends an awfully small amount of time letting its stars do anything. It takes over six minutes for the Daleks to even appear in this episode, for example. But this is nowhere more pronounced than in the bacteriological warfare subplot. The token friendly Spiridon, Wester (forgotten for a couple of episodes until his return is convenient) turns up at the camp and warns our heroes about the planned virus. And it doesn't really seem to fuss them in the slightest.
Let me reiterate that point. A virus that will wipe out every single thing on the planet is less important to them than destroying a currently inactive army of Daleks. Er, why? Surely that should be your priority. The frozen army can wait, help the friendly invisible chappie.
It's made even worse by the resolution of this subplot - the Doctor and Taron watch as Wester sacrifices his life to save everyone... and once again, the Doctor doesn't seem to give a toss. He just suggests they move on.
It's all deeply frustrating, as this plotline that keeps insinuating it's a major plot point actually turns out not to affect any of the main cast at all. It distracts the Daleks for a bit, keeps them looking busy, and is eventually resolved by a minor supporting character who we haven't (if you'll forgive the pun) seen in a couple of episodes. It really should connect with the Doctor in some way, shouldn't it? Otherwise it's just a sideshow.
To be fair, the plot of this episode is, largely, about the Doctor trying to get into the Dalek city to actually achieve something. He speaks for the audience when he tells Taron that he's tired of just running away (but surely, to be able to sit down and write these lines and not realise there's a problem with your storyline... well, that beggars belief). This leads to a glorious line when Jo offers to be a lure for the Daleks because she's 'tired of being hunted'. So you decide that the best thing to do when you're tired of being hunted is: get someone to hunt you. Yeah, that makes sense.
And here we get the repeat of the first Dalek story again, as the Doctor and friends imobilise a Dalek or two through a handy weakness (cold killing them on impact -which makes the notion of the frozen army a little odd, though I guess not impossible), before chucking out the disgusting creature inside (and once again, we cut away) before being led in, in a handy Dalek & his posse formation. It works well enough (and the location filming makes the whole thing seem much less unrealistic).
It's all OK, but it's just a shame it's taken this long to get going. The original serial was at this point three episodes in, remember. That's the problem - no forward momentum. No-one doing anything for a grander purpose than filling out a bit of time until they can do something else.
7 Jan 2009, 10:36 am
Dorney
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Planet of the Daleks 6:
I’ve often felt that the final episode of a story should be one of the easiest to write. Set up enough in the earlier episodes, and the finale should be a comparative doddle as you just have to let it all roll. But there’s a problem with that. Don’t set up enough and you’ve got far too much time to fill.
That’s Planet’s problem. It’s all very well writing a story about inaction and an inability to complete – after all, that’s essentially the story of Shakespeare’s most iconic play – as long as you use that time profitably. And it’s even more clear here that the time has been wasted. It’s all been a desperate attempt to fill in as much time as possible.
You see, now the Thals have finally decided that it’s time to act… well, it’s all just terribly easy. It’s the equivalent of Hamlet just going up to Claudius and stabbing him. They go down to the lower level and blow up what they need to blow up. The Daleks half try to follow them, but get barricaded out. And, as if to rub our noses in it, Jo and her bland friend (who’s done absolutely nothing in the story apart from give her someone to talk to – which would be almost acceptable if Jo had herself done any more than mooch around the jungle filling in time and giving the show something to cut away to. No wonder I can’t remember his name) abseil in down the incomprehensibly unguarded chimney that our heroes previously escaped from. Why didn’t they all do that? Why the over-complicated and nearly fatal ‘Spiridons and guard’ routines?
The earlier episodes haven’t bothered to set anything up, so the resolution has to be correspondingly simple. There just isn’t enough to fill this episode with. There’s some effort to disguise all this with some half hearted attempts to inject a bit of threat or danger – ‘oh my god, we’ve dropped the bomb amongst the Daleks!’ ‘Oh my god, the Dalek Rebec was in has been destroyed!’ ‘The explosion hasn’t released the ice volcano like we planned!’ ‘There are poisonous plants squirting between us and the TARDIS’. But you can tell it’s half-hearted due to the way the threat is resolved instantly, in the dullest manor imaginable – ‘Oh well, the Doctor can just climb down and pick it up.’ ‘Oh, she got out.’ ‘Oh, actually it did.’’Oh, just cover your face and leg it.’ None of it’s tied to the plot, none of it changes the direction. Hell, even the arrival of the Supreme Dalek is just something to distract us with, as he doesn’t do anything at all either. Apart from blind himself every time he speaks.
And then it’s all over. Jo’s mate asks her to go back to Skaro, after they’ve displayed less chemistry than a broken Bunsen burner (I mean, is it even supposed to be a romance?). Jo declines, which turns out to be the right decision because, typically of the story, Latep (all right, I looked it up) seems not to be bothered in the slightest by this, heading straight off to the spaceship with nary a tear or backward glance.
All in all, it’s a wasted opportunity. Frontier promises, and Planet just doesn’t deliver. And not only that, it actively, consciously doesn’t deliver, it’s about not delivering. Which is hardly a good thing.
#762 7 Jan 2009, 1:01 pm
fortmap
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And yet Planet of the Daleks was the story that made a fan. Well - the novelisation, to be precise.
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Dorney
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Planet of the Daleks 1:
One of the problems I had with the second Incredible Hulk film released this year was that because of the mixed reception the previous film had had there had clearly been a lot of thinking at Marvel.
The first film had included an origin story, back story and so on. But at the same time, they didn't want to remind people of it. The question was how much to acknowledge that.
It's a tricky question, and clearly one that they took time to think about. For my money, too much time. Because there's a fatal indecision at the heart of the Incredible Hulk movie. They clearly didn't decide whether it was a sequel of a reboot until well into the process. And as a result, the movie doesn't quite succeed as either. With a truncated origin story, it doesn't really work as a launch and it's opening scenes are clearly influenced by the end of the previous film. But at the same time, there are elements that completely contradict it.
You can see where I'm going with this, can't you? Planet of the Daleks 1 has the same problem. Is it part one of a new story - or part seven of another?
At least part of it only makes sense as the continuation of Frontier in Space. Within this story alone we've no idea (and it's never explained) why the Doctor is in quite a state at the beginning, for example. And as the opening episode to an action adventure serial, ten minutes of Katy Manning talking to herself whilst she walks through a not particularly menacing forest is hardly a grabber.
And yet - it also seems to think it's a story of its own. Now, I don't entirely mind the cliffhanger revelations of Daleks in stories where they're named in the title, for reasons I discussed under Day of the Daleks - but here it's just daft. They had a big dramatic reveal a week ago. They don't need one now. In deed, to pitch that as the big shock of the finale is odd, because surely the big twist at this point isn't that it's a Dalek, it's that it's an invisible Dalek? And it's certainly the former that it's pitched as, with the Doctor's exclamation of surprise being the big clue - and that's just barking. The Daleks are clearly still out there at the end of the previous episode, the Doctor's going after them, he meets Thals, he even talks about Daleks, for crying out loud. Why's he surprised?
He's surprised because the odd structure means that despite the Doctor clearly being after the Daleks at the end of the last story, the story's still hamstrung by the duality. Because Nation, at least in part, views this as part one, he's got to hold off the plot for an episode to get to the reveal. The episode becomes about breaking the continuity, rather than running with it.
And that's a bit sad, because this story could have launched with a bang rather than the Doctor going in and out of a coma as the story dictated. It could have carried on the momentum, but Nation's inability to work with an unusual structure means that the episode is just a bit disappointing.
OK, it's still watchable enough. There's always something going on, the writings all right, and there are some potentially entertaining (if unoriginal) ideas at work. Ultimately, however, it's just not as interesting as it could have been, and remains a placeholder episode.
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#750 5 Dec 2008, 3:08 pm
Xipuloxx
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Quote:
Originally Posted by Dorney
"Nation's inability to work with an unusual structure means that the episode is just a bit disappointing. "
It seems to me that it's a little unfair to place the blame at Nation's feet without evidence of where the blame lies. I mean, unless you know how much he was told about the ongoing plot, it's impossible to judge how good a job he did. If he didn't know what was going to happen in the previous story, it's entirely understandable that he'd just write a more-or-less normal Dalek story, and leave it up to the script editor to make it fit into the series' continuity. Even if Nation did know and fumbled the ball, it's still the script editor's job to pick it up (though in that case at least the blame would be shared).
It's like the bit at the beginning of Girl In The Fireplace where Mickey and Rose are getting on fabulously, despite the fact that at the end of the previous ep she obviously didn't want him along, and there's clearly only been a very short time in between. Some people criticised Steven Moffat for not making his episode match better with the previous one, which I thought was uncalled-for, given that he had obviously written his episode without knowing how the previous one was going to end. Other people have the specific jobs of editing scripts and overseeing continuity; the writer is only reponsible for his own job.
Apart from that little niggle, good review as always!
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#751 6 Dec 2008, 6:38 pm
Dorney
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Quote:
Originally Posted by Xipuloxx
"It seems to me that it's a little unfair to place the blame at Nation's feet without evidence of where the blame lies. I mean, unless you know how much he was told about the ongoing plot, it's impossible to judge how good a job he did. If he didn't know what was going to happen in the previous story, it's entirely understandable that he'd just write a more-or-less normal Dalek story, and leave it up to the script editor to make it fit into the series' continuity. Even if Nation did know and fumbled the ball, it's still the script editor's job to pick it up (though in that case at least the blame would be shared)."
To be honest, if an episode doesn't work, the script editor should always share some of the blame (he should point things out).
But, to me, it's fairly clear that the problem with the episode is that it doesn't know whether it's an episode one or an episode seven - and that means, to me, that it has to be by and large Nation's fault. Because whatever he was told, whatever he knew about the season's structure, he doesn't manage to pull off either option.
#752 7 Dec 2008, 3:26 am
AlMiles
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Quote:
Originally Posted by Dorney
"To be honest, if an episode doesn't work, the script editor should always share some of the blame (he should point things out).
But, to me, it's fairly clear that the problem with the episode is that it doesn't know whether it's an episode one or an episode seven - and that means, to me, that it has to be by and large Nation's fault. Because whatever he was told, whatever he knew about the season's structure, he doesn't manage to pull off either option. "
In the novelisation of "Frontier" (titled "Doctor Who and the Space War"), original author Malcolm Hulke doesn't even have the Doctor being shot - he's perfectly healthy and awake as the book ends. Then as the subsequent novelisation starts, he's suffering the after-effects of a gunshot and comatose! One could argue that maybe Hulke was working from the original scripted ending and not Paul Bernard's hasty revised effort due to the Ogron-eater re-edit. But this was years later and the programme as broadcast was well-known. If Hulke can't make it tie into the subsequent (already screened) episode, he's no better than Nation!
Also, if the script for "Frontier" was mucked around with to cope with what was shot, and what was removed by Letts & Co in editing, we can't know what Nation had intended to include or exclude without seeing his script. The whole transition looks a bit of a fiasco from producer and director(s) on down.
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#753 8 Dec 2008, 3:08 pm
Llama Roddy
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ISTR reading an interview with Malcolm Hulke in which he explained that he'd deliberately left the cliffhanger ending out of the novelisation tp provide closure for readers who didn't know or have the subsequent book. His books never did stick to a straightforward duplication of what appeared on screen, which is part of the reason they're so much better than a lot of the later novelisations. If you don't like this particular instance of his going a different way from the televised version, so be it, but it was never a matter of inability to tie things in with the start of PotD.
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#754 8 Dec 2008, 5:28 pm
AlMiles
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Quote:
Originally Posted by Llama Roddy
"ISTR reading an interview with Malcolm Hulke in which he explained that he'd deliberately left the cliffhanger ending out of the novelisation tp provide closure for readers who didn't know or have the subsequent book. His books never did stick to a straightforward duplication of what appeared on screen, which is part of the reason they're so much better than a lot of the later novelisations. If you don't like this particular instance of his going a different way from the televised version, so be it, but it was never a matter of inability to tie things in with the start of PotD. "
That clean-break philosophy could explain why Nation started his story in such a way though - the Daleks were a "shock revelation" because, with a production team that wanted as many "first nights" or jumping-abord episodes as possible in a season (budget allowing), it'd be barmy to have a 12-part story with one "first night" and 11 continuations... and "Planet" is clearly a completely new cast and plot, rarely if ever referring back to the events of "Frontier", so Nation may not have been the sole chooser of this approach, he could even have been directed to use it (and Dicks clearly didn't amend the script on this point).
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#755 12 Dec 2008, 12:44 am
Xipuloxx
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Quote:
Originally Posted by AlMiles
"That clean-break philosophy could explain why Nation started his story in such a way though - the Daleks were a "shock revelation" because, with a production team that wanted as many "first nights" or jumping-abord episodes as possible in a season (budget allowing), it'd be barmy to have a 12-part story with one "first night" and 11 continuations... and "Planet" is clearly a completely new cast and plot, rarely if ever referring back to the events of "Frontier", so Nation may not have been the sole chooser of this approach, he could even have been directed to use it (and Dicks clearly didn't amend the script on this point). "
But my point was that, although it's been a while since I've watched it, it seemed to me that Part 1 of "Planet" was, in fact, a fairly normal Dalek story Part 1, with only the whole "The Doctor is ill" thing tacked on to tie it into the previous story. Therefore I'd say seems like Nation simply wrote it as a normal Part 1, and left it up to Dicks to tie it into the ongoing plot.
Now, I agree it doesn't really work as it is, but without knowing how much he knew about the previous story, it's impossible to say whether that is Nation's fault for writing it poorly -- i.e. leaving Dicks with an impossible task because Nation's script simply didn't fit and the reworking it required was too much in the time available -- or whether he was simply doing the best job he could under the circumstances -- i.e. writing a story that worked on its own, and leaving continuity issues to others.
I could be misremembering, of course, and maybe it really is more of an uncomfortable halfway house than I recall. But I'd still say we don't know how much of the finished script was written by Dicks, and we can't simply blame Nation without that knowledge. Maybe it is a structural mess, and "doesn't know whether it's an episode one or an episode seven" -- but that could be because Nation wrote it one way, then Dicks rewrote it the other way.
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#756 17 Dec 2008, 11:07 pm
Dorney
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Planet of the Daleks 2:
There's something inherently charming about an episode that all but admits it's filler. A sort of honesty that you can't help but admire.
The buzz with the Thals this episode is that they don't have a plan. They're hanging round a bit, slowly getting picked off, waiting. And as anyone's who read this thread will know, this translates into: no plot. No one doing anything means no story.
OK, that's a bit of an over-simplification here, because the Daleks are at least up to something - the whole invisibility thing. But because the characters we're following are doing their level best to avoid the Daleks (and couldn't do anything if they met them) then that doesn't really get us anywhere. Throughout the episode we're just waiting to the revelation of the final seconds - something to push a bit of urgency into the story, give the characters something to aim at.
So without a plot to keep it going, what are the twenty five minutes filled with? Well, firstly, we've got a few leanings towards arguments about the morality of war, and the obligations of a soldier, and a meditation on cowardice - all of which is interesting enough, if broadly written (as you'd expect from a family show). Already it's fairly clear that there's going to be a bit of worthy moralising in this story, though as ever with Nation it's a bit hard to tell what the message is - Horsfall for example is presented as noble and wise - but it's hard not to see some worth in Hancock's suggestion that they really ought to be doing something. And this is all a bit weird from the man who created Blake's 7. The side effect of this is that the Thals aren't really presented as individual characters but as archetypal thematic avatars - wisdom, recklessness and fear. Though given that the Daleks are essentially the same, this isn't really a major problem.
Blunt as it may be, straightforward as it may be, there's something likeable in Nation's comic strip style. Again it's easy to forget that the man's other tv shows tend to have a more adult bent (albeit played with a fairly boy's own feel) and that this feel is fairly deliberately tailored. This is intentional pulp and as it is it works - in deed, I'd go so far as to say that given the obvious limitations in realising the world, it's almost the best thing to do - the broader stroke suit the environment. It's fun.
And the next episode might even have a story.
#757 19 Dec 2008, 7:03 pm
Michael S Collins
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Keep going, Dorney. you'll be home and dry before you know it.
Hope your career's still going strong.
Michael
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#758 21 Dec 2008, 7:39 pm
Dorney
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Planet of the Daleks 3:
Now that's more like it.
You know, people often talk about PotD as being a blatant remake of the first Dalek story. It's not hard to see a certain degree of logic to this, but I think it's slightly fairer to say that it's similar conceptually rather than a remake. So it contains a lot of the same basic elements (Daleks and Thals, aliens jungle surrounding alien city) just juggles them with a new plot.
Most of the time.
Episode three is the exception. It's probably exarcebated by the black and white (and boy, that's a bit of a shock when you're so used to colour - completely forgot it was coming up!) but episode three does rather feel like it's The Daleks in twenty five minutes. So many specific elements turn up again - the heroes using tunnels leading into the base that are based around piping, other heroes trapped in a cell luring in a Dalek and disabling it, peril in lifts, two seperate teams meeting up, heroic sacrifice.
And by ramming it all together we get a cracking episode. After two installments waiting for things to happen and with precious little actual threat, we have a great boy's own yarn of escape. It's comparitively straight forward (and often reliant on ludicrous coincidence - of all the vents Varon choses he picks the one the Doctor's just about to walk past!), but it's fast, and with some genuine Dalek menace giving it high stakes. One of the things that makes it work is the real sense that they're in trouble - the Doctor consistently getting forced deeper into the city, Daleks at every corner, the effort made to imply dangerous levels of cold in the tunnels and the emphasis on how it's a dangerous plan - it all racks up the tension. OK, it's not without it's flaws. General Von Klinkerhoffen's self sacrifice seems utterly pointless from both his perspective and in terms of story, he's barely said a word anyway so it doesn't matter a stuff to us. The ice volcano stuff comes out of nowhere as does the biological stuff the Daleks are supposedly working on. Oh and Jo really doesn't feel the urge to do anything useful (though to be fair the Doctor seems to have forgotten the fact she's supposed to be dead). But at the same time, crappier elements of previous episodes are skipped (little spiridon action means we don't have to put up with anything else like Tim Preece's interpretative dance sequence). And the ending, whilst almost certainly scientific balls, is mental enough to work as precisely the sort of audacious get out the build up needs (when things are getting difficult, you need the escape route to be insane otherwise it diminshes the threat - if the situation is desperate, the resolution must be desperate too).
So, all in all, rather good fun.
#759 27 Dec 2008, 8:32 pm
Dorney
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Planet of the Daleks 4:
If you want to know what the problem with this story is, episode four provides the result. It's like the entire six parts in microcosm.
After the surge in quality of the previous episode, the script keeps this up. There's a fairly limp resolution to the cliffhanger, though admittedly one that was fairly obviously coming up last time anyway (episode 3: it's not working, episode 4: oh, it is, sorry, my mistake...), but it still manages to keep the tension going for the first ten minutes or so.
And then it just stops. The rest of the episode returns to tedious runaround and strange moralising speeches that don't make an awful lot of sense. And it's relatively clear why.
The reason the first half works (and the third episode too) is focus. There's a clear sense of purpose and drive. The story's going somewhere. It knows where it's going and it's going there. But the moment our heroes escape from the Dalek city, that stops. We're back to the first couple of episodes with a lot of Thals mooching around not quite sure what they're going to do.
I remember someone somewhere suggesting the game of 'Tell me the plot of The Armageddon Factor' as a fun way to bemuse a fan, and I suspect that it's true of this story as well, albeit for different reasons. There simply isn't one. What's it about? The Daleks are after invisibility (a promising idea that's basically been forgotten), they're developing a bacteria, they've got a frozen army. The story can't decide what it's central thrust is, and that's probably why the Thal storyline is equally vague - after all, how can your heroes fight the villains when the villains don't have a clue what they're up to.
It's a shame because we're stuck in a position where most of the Thals are cyphers with one word personalities (that fade in and out according to the requirements of the plot - no cowardice from Preece for a couple of episodes, you'll note), which almost doesn't matter if you've got enough story driving it through (let's face it, it's a Nation staple). But without, the story becomes a character piece without any characters.
It's not all bad, though. We finally get at least an attempt to tie the story to Frontier (though it's hilariously tenuous and with the Doctor practically admitting that it makes little sense). But generally it doesn't work. When a major plot point is trying to find a warm place to sleep you know you're in trouble.
#760 31 Dec 2008, 1:01 am
Dorney
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Planet of the Daleks 5:
OK, so I lied.
Turns out that it isn't just episode three that's a little too influenced by its authors earlier material. This episode does it as well. But we'll get to that.
It's odd that this episode, and this story, spends an awfully small amount of time letting its stars do anything. It takes over six minutes for the Daleks to even appear in this episode, for example. But this is nowhere more pronounced than in the bacteriological warfare subplot. The token friendly Spiridon, Wester (forgotten for a couple of episodes until his return is convenient) turns up at the camp and warns our heroes about the planned virus. And it doesn't really seem to fuss them in the slightest.
Let me reiterate that point. A virus that will wipe out every single thing on the planet is less important to them than destroying a currently inactive army of Daleks. Er, why? Surely that should be your priority. The frozen army can wait, help the friendly invisible chappie.
It's made even worse by the resolution of this subplot - the Doctor and Taron watch as Wester sacrifices his life to save everyone... and once again, the Doctor doesn't seem to give a toss. He just suggests they move on.
It's all deeply frustrating, as this plotline that keeps insinuating it's a major plot point actually turns out not to affect any of the main cast at all. It distracts the Daleks for a bit, keeps them looking busy, and is eventually resolved by a minor supporting character who we haven't (if you'll forgive the pun) seen in a couple of episodes. It really should connect with the Doctor in some way, shouldn't it? Otherwise it's just a sideshow.
To be fair, the plot of this episode is, largely, about the Doctor trying to get into the Dalek city to actually achieve something. He speaks for the audience when he tells Taron that he's tired of just running away (but surely, to be able to sit down and write these lines and not realise there's a problem with your storyline... well, that beggars belief). This leads to a glorious line when Jo offers to be a lure for the Daleks because she's 'tired of being hunted'. So you decide that the best thing to do when you're tired of being hunted is: get someone to hunt you. Yeah, that makes sense.
And here we get the repeat of the first Dalek story again, as the Doctor and friends imobilise a Dalek or two through a handy weakness (cold killing them on impact -which makes the notion of the frozen army a little odd, though I guess not impossible), before chucking out the disgusting creature inside (and once again, we cut away) before being led in, in a handy Dalek & his posse formation. It works well enough (and the location filming makes the whole thing seem much less unrealistic).
It's all OK, but it's just a shame it's taken this long to get going. The original serial was at this point three episodes in, remember. That's the problem - no forward momentum. No-one doing anything for a grander purpose than filling out a bit of time until they can do something else.
7 Jan 2009, 10:36 am
Dorney
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Planet of the Daleks 6:
I’ve often felt that the final episode of a story should be one of the easiest to write. Set up enough in the earlier episodes, and the finale should be a comparative doddle as you just have to let it all roll. But there’s a problem with that. Don’t set up enough and you’ve got far too much time to fill.
That’s Planet’s problem. It’s all very well writing a story about inaction and an inability to complete – after all, that’s essentially the story of Shakespeare’s most iconic play – as long as you use that time profitably. And it’s even more clear here that the time has been wasted. It’s all been a desperate attempt to fill in as much time as possible.
You see, now the Thals have finally decided that it’s time to act… well, it’s all just terribly easy. It’s the equivalent of Hamlet just going up to Claudius and stabbing him. They go down to the lower level and blow up what they need to blow up. The Daleks half try to follow them, but get barricaded out. And, as if to rub our noses in it, Jo and her bland friend (who’s done absolutely nothing in the story apart from give her someone to talk to – which would be almost acceptable if Jo had herself done any more than mooch around the jungle filling in time and giving the show something to cut away to. No wonder I can’t remember his name) abseil in down the incomprehensibly unguarded chimney that our heroes previously escaped from. Why didn’t they all do that? Why the over-complicated and nearly fatal ‘Spiridons and guard’ routines?
The earlier episodes haven’t bothered to set anything up, so the resolution has to be correspondingly simple. There just isn’t enough to fill this episode with. There’s some effort to disguise all this with some half hearted attempts to inject a bit of threat or danger – ‘oh my god, we’ve dropped the bomb amongst the Daleks!’ ‘Oh my god, the Dalek Rebec was in has been destroyed!’ ‘The explosion hasn’t released the ice volcano like we planned!’ ‘There are poisonous plants squirting between us and the TARDIS’. But you can tell it’s half-hearted due to the way the threat is resolved instantly, in the dullest manor imaginable – ‘Oh well, the Doctor can just climb down and pick it up.’ ‘Oh, she got out.’ ‘Oh, actually it did.’’Oh, just cover your face and leg it.’ None of it’s tied to the plot, none of it changes the direction. Hell, even the arrival of the Supreme Dalek is just something to distract us with, as he doesn’t do anything at all either. Apart from blind himself every time he speaks.
And then it’s all over. Jo’s mate asks her to go back to Skaro, after they’ve displayed less chemistry than a broken Bunsen burner (I mean, is it even supposed to be a romance?). Jo declines, which turns out to be the right decision because, typically of the story, Latep (all right, I looked it up) seems not to be bothered in the slightest by this, heading straight off to the spaceship with nary a tear or backward glance.
All in all, it’s a wasted opportunity. Frontier promises, and Planet just doesn’t deliver. And not only that, it actively, consciously doesn’t deliver, it’s about not delivering. Which is hardly a good thing.
#762 7 Jan 2009, 1:01 pm
fortmap
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And yet Planet of the Daleks was the story that made a fan. Well - the novelisation, to be precise.
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